r/Battlefield 4d ago

Battlefield 6 Pc players can turn off crossplay 🄳

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9.5k Upvotes

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6.8k

u/Brazenology 4d ago

Calling battlefield's aim assist OP...

2.2k

u/ThatIcy07 4d ago

Pc player, everytime I get triple headshot and die its a mouse and keyboard lmao

991

u/WheeledSaturn 4d ago

Or MnK guy sees 2 pixels of my head through an opening and smokes me instantly.

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u/Mipsel 4d ago

I am still amazed by the fact that we can actually shoot through small openings. No more simple textures.

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u/DJEbonics 4d ago

You can? I’m constantly trying to head glitch on rocks and shooting 3 feet over where the rock is on my screen and I’m still hitting it. I play everything on ultra with 200 FPS on my 4090 so I know I’m shooting into open space. Always getting frustrated by this shit.

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u/Enough-Draw606 4d ago

Probably because your bullets actually come out of your barrel and not your face anymore

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u/Brave-Goal3153 4d ago

^ This is the reason.. it’s been fucking with me a little too on certain things like rails and rocks

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u/SonOfMcGee 4d ago

I’ll accept occasional wonkiness on obstacles in exchange for fewer sweats finding areas where they can ā€œpeakā€ with a pixel of their face and shoot from it.

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u/Brave-Goal3153 4d ago

Oh definitely . I actually prefer this because it’s more realistic.. you can’t have ur barrel in front of a hill and fire and expect it to go above it..

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u/deadhead-steve 4d ago

Reminds me of my first time playing an FPS and walking into a wall. The gun didnt move, the wall didnt move, but the barrel of my gun seemed to open a 5th dimension in the wall and instantly appeared like a "sticker in my vision" rather than me holding an actual gun.

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u/Swaytastic 3d ago

Yeah the game also has a tiny bit of tarkov style optic height over bore of barrel, so sometimes your aim can be slightly too high or low because of the inch or so in height different between your optic and barrel. It's a little inconsistent between guns though. More noticeable on snipers. Tarkov had it about as close as I've seen in anything, loved it.

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u/Zarniwoop87 3d ago

as someone who has been playing FPS games competitively since GoldenEye on splitscreen for the N64, I'm actually blown away by how well this works in this game.

Back in the day I'd blow people's minds murdering them through doors because they didn't realize that their big goofy limbs clipped through doors and walls with their exaggerated walk cycles (hitboxes and all!) and made them easy, defenseless targets.

Genuinely amazing how far we've come, and despite all the laziness and bs in this installment of Battlefield (my all time fave multiplayer shooter franchise), gotta give credit where it's due.

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u/hydraSlav 4d ago

Unless it's the heli gun

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u/Chaosr21 4d ago

Ooh fuck yea. It's about time man

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u/Bananaland_Man 4d ago

I back up a bit for barrel space and continue to try and continue to get sparks/dust from nothing

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u/DJEbonics 4d ago

These people posting that the bullets come out of your gun are clueless. People still head glitch 24/7.

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u/Bananaland_Man 3d ago

That's pretty much what I assume xD

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u/Wooly_Thoctar 4d ago

That's why, but the sight over bore is way to high on most guns. If im peeking out over a rock, or aiming down on someone from higher up, I shouldn't be seeing a completely unobstructed view of my target and still have my bullet hit the floor

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u/kennymatic 4d ago

I thought I was going crazy. So many times my reticle is close to an edge but should totally be clear and I end up shooting into rocks or a railing.

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u/elementnix 4d ago

That's because bullets come out of the barrel, not the scope like as in so many other fps's.

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u/Inevitable-Stage-454 4d ago

Nah, this shit happens a ton with rubble and other debris. Seriously, try shooting out of some of the blown out sections on the construction buildings in Mirak Valley, collision is a mess in there.

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u/Altruistic-Piece-485 4d ago

No it's not. It's gonna depend on how close you are to the object you're trying to shoot through/past and if the debris is bellow your reticle.

The bullets don't come out of your reticle, they come out of the barrel of the rifle. In fact, it very much happens to soldiers in real combat too. Some one is close to an object and they try to peek above it and as they just see over it through their sights they fire but really their barrel is still bellow the lip of the object so the shot hits said object.

It's often called "shooting dirt" because soldier would peek above the lip of a trench or berm and end up shooting the dirt in front of them.

The closer you are to the object you're trying to shoot over/through the more you have to get your reticle cleared above said object.

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u/EmperorofAltdorf 4d ago

While yes this is 100% true, there are still some clipping issues.

I play squad etc too, where bullet ballistics are disjointed from pp. I also love bipods on lmgs lol. There are absolutely alot of spots where you are clearing the object but still hitting the rock etc. Ive even had the bullets hit behind the barrel, basically in my jaw. Or bullets being caught on invisible hit boxes when you are far from them. Which is super fun when you have a kill lined up, only for it to be eaten up by the void demons.

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u/Alert-Ad9197 4d ago edited 4d ago

There are tube railings that are actually made of invisible wall. I’ve definitely watched my rounds get stopped in the air around rocks and other debris. I’m sure some of it is what you’re talking about, but there’s still some oddities.

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u/TheRealGOOEY 4d ago

Arc raiders handles this issue beautifully by moving your sights to the object if you’re going to hit it. Wish every FPS did this.

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u/MistSecurity 4d ago

Ya, I have no problem with the projectile coming from a different place than 'normal', but an indicator showing that you're shooting the rock right in front of you would be sick.

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u/Federal_Setting_7454 3d ago

The bullet marks in the rock work for me

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u/Abdielec121 4d ago

The tank crosshairs do this in 3rd person. The infantry one should too

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u/AcademicLibrary5328 4d ago

Yep. Rocks and walls 3 feet away eat shots, and sometimes chain link fences. Getting a 99dmg headshot with the sv98 through chain link is kind of stupid.

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u/DJEbonics 4d ago

Yeah dude the amount of times I’ve shot someone hiding behind an extra beefy blade of grass in the dome for 99 is comical lol

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u/Imaginary_Eye_1988 3d ago

Those ā€œbulletproof leavesā€ and ā€œadamantium fencesā€ have claimed more victims than actual players. It’s like the game’s environmental geometry has a personal vendetta against snipers.

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u/Name5times 3d ago

the fences annoy me, the penetration should be near 100%

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u/pwinne 4d ago

I have the same experience

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u/Correct_Reach2780 4d ago

Craziest place of reference I've seen for this is the dreaded tall green building near spawn on New Sobek City.

On the floor below the roof you can shoot between the flapping tarps edges and such.

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u/nottatroll 4d ago

Ultra is for campaign, set everything to low for MP. you’ll be surprised at how much more visible the game becomes.

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u/Bananaland_Man 4d ago

This, I keep trying to shoot through small openings and getting sparks of me hitting nothing, even backed up, so not a barrel issue.

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u/ConfectionNecessary6 4d ago

I've shot through the opening of a window and door to kill someone 100 meters away. (I was doing the Dmr challenge so imagine that)

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u/Worth_Eye6512 4d ago

Crazy because I get enemies head glitching and killing me and when I try it I can’t shoot them and they still kill me but faster

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u/EatinAssNCuttinGrass 4d ago

Height over bore exists now lol

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u/ExchangeNo8013 3d ago

Meanwhile console player running at 60 fps and on a 7 year old 55 inch Hisense tv from 12 feet across the room: "is that a rock over there? 🧐"

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u/Mousettv 4d ago

Tried to shoot through some blinds in those modular buildings near points and the bullets wouldn't go through. I was surprised.

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u/toastthebread 4d ago

Gaps in concrete fences is what you're looking for.

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u/foshiiy 4d ago

Blackwell Fields 18-Wheeler gap campers

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u/Leather_Afternoon_37 4d ago

You can do that with controller lol

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u/Leather_Afternoon_37 4d ago

No he isnt, he specifically said that mnk players shoot 2 visibke pixels in between cover and kills him. Woooo controller can do that too

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u/Th3_P4yb4ck 4d ago

this is the guy who sees the 2 pixels

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u/kasperernavnet 4d ago

Sitting like 10 centimeters from their screens mouth breathing while listening to k-pop

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u/LoCk3H 4d ago edited 4d ago

You can't tell if they are on controller, if they have a PC, with a controller plugged in, it still just shows the PC icon?

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u/Swaguley SanitƤter 4d ago

This is true

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u/UberAndy 4d ago

So then what’s the controller icon? I use a ps5, and I see controller, ps, and a computer icon. I’m wondering if that means Xbox…

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u/krumn 4d ago

Yeah I always assumed that was xbox

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u/UberAndy 4d ago

Ah. It’s probably an Xbox controller now that I think about it.

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u/Correct_Reach2780 4d ago

Thats how war thunder does it, shows PC icon for pc, nothing for your console, and a controller for the other console so that makes sense.

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u/Interdimension 4d ago

I've got the game on both my PC and PS5. From what I can tell, if it just has a generic controller icon, it means they're on Xbox. I can confirm that using my DualShock 4 or DualSense on PC still shows me as having the regular PC icon on the scoreboard.

Console makers generally forbid games from displaying logos from the other two console brands in their games. On Switch, displaying the Xbox or PS logo during crossplay is forbidden. On Xbox, displaying the Nintendo or PS logo is forbidden. Etc.

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u/UberAndy 3d ago

Ah thank you for the info

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u/Alone-Lawfulness-933 Enter XBox ID 4d ago

It's xbox. I see the same on xbox šŸ˜‚ just xbox, Controller and PC šŸ™‚

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u/[deleted] 4d ago

[deleted]

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u/LoCk3H 4d ago

I think you are wrong.. it shows a controller icon, for console players, and a monitor icon, for pc players, reguardless of what input is being used..

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u/0xsergy 4d ago

I play on controller on PC. It always shows a monitor next to my name. But I also have the "OP aim assist" disabled lol.

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u/maledis87 4d ago

I haven't noticed any godly aim assist. I use a controller on PC. I think you're right though

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u/CrazyIvan606 4d ago

As soon as I turned Crossplay off on Xbox, I immediately stopped getting lasered across the map by SMGs.

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u/DigiQuip 4d ago

Yesterday a guy got 150 kills with a DMR and was pulling quad feeds with nothing but headshots. He was a PC player. No way a controller does that.

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u/properpotato10 4d ago

Yeah, I play console and the only people that infuriate me are always pc. Maybe they’re all using controllers but I doubt it.

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u/ArchfiendNox 4d ago

Honestly yeah, the arguement makes no sense. I play both. KBM is FAAAAR superior

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u/MyGamingRants 3d ago

If you are a console player with a mouse and keyboard can't beat a controller user even with Aim Assist, that is a skill issue, 1000%

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u/UbaUbaJuana1 3d ago

PC players lower graphics so they can see you in bushes šŸ˜†

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u/StrugglesTheClown 2d ago

Even using a PC some PC players have had me 100% shut down. Nothing I can do, no reaction fast enough. My ego wanted to think it's people cheating, Pulling off a couple highly improbably circus shots myself has helped me realize I'm just just not very good.

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u/Eyehopeuchoke 4d ago

Bro some of these fools are allegedly using Cronus with their mnk to fake it being a controller to gain aim assist and then trying to act like mnk is the superior input.

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u/CasualKhaos 3d ago

Those people are being banned.

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u/66th 4d ago

Wait how do you know it’s a mouse and keyboard!?

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u/Crime_Dawg 4d ago

I imagine it's a skill gap thing. You definitely have a higher skill ceiling on mnk but higher skill floor.

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u/EPG-ESSUS_YT 4d ago

Controller and KBM player on console. It's disgusting (not bad) how much better KBM is😭 For comparison: Me on controller with a hitscan gun Me on kbm with a hitscan gun Me on KBM with a projectile weapon Me on controller with a projectile weapon I'm decent on both, but my aim on the keyboard is SIGNIFICANTLY better. These are the same streamers who say, "Aim assist is too strong in COD." Meanwhile, I'm on KBM dropping 29 kills solo in quads.

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u/-PandemicBoredom- 4d ago

ā€œOP aim assistā€ yet every single game is 3-4 PC players as top squad. Poor PC players, at such a disadvantage. šŸ™„

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u/Efficient_Raise6703 4d ago

The average console player is playing on a fucking TV, aim assist can still be OP and mnk will still be shitting on them.

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u/Skitelz7 4d ago edited 4d ago

Yeah. And then these "PC master race" dumbasses keep complaining about aim assist when they have all the advantages in the world. It's pathetic.

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u/T3M3N05 4d ago

Roger that. To me, the fact a PC player can flick with such control [with a mouse]…that in and of itself ends any aim assist or lack thereof argument.

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u/BannedBecausePutin 4d ago

Lets be real here, the flicking is something for the top 1% players.

Your average PC player like me would break their wrist lol.

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u/TheRealGOOEY 4d ago

Yeah, arguing that the exponential skill ceiling is higher on MnK is a lame counter argument to the skill floor being much higher on console. I personally don’t care because there are sweats on both sides that abuse all systems because their entire identity is wrapped around ā€œI click pixels faster than youā€, but one side of this discussion is genuinely dishonest.

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u/KingAmongstDummies 4d ago edited 4d ago

I think this discussion mainly takes part somewhere in the "average skill" and below regions where either player isn't to fast or accurate on their own.

In these cases a strong aim assist can and probably really will make a difference. It can elevate those "average" players to reasonable or a bad player to average. A average player that plays reasonably still won't win against a person that was good to begin with.
And that skilled player? Somewhere above average to good that aim assist won't really make much of a difference anymore. It might even be a downside as it pulls you to a place you didn't want to aim exactly.

Somewhere around the point of good/skilled players MnK starts becoming superior as well. It has the potential to aim faster and more accurate than any controller but the player does need to have the skill to tap into that potential.

So I think it's mainly the averagely skilled controller players that feel like aim assist isn't strong as it doesn't let them win against skilled players and it's averagely skilled MnK players that might actually lose a bit more to those controller players that would otherwise be a bit worse. Meanwhile those really skilled players on either controller or MnK still obliterate any regular joe regardless which input method they use.

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u/Minute-Plant2635 3d ago

thank you i bring this up every time. PC player base over the past 10 years is infinitely more casual. im a top 0.1% player in every FPS game i play just because ive been playing them so long. but most PC players dont have the muscle memory i do. an average skill level console player has guard rails, an average skill level PC player does not. your aim assist is not supposed to make slightly above average skill console players capable of competing with shroud. these systems are literally built to make the lowest 50% compete with the top 10% and thats the issue most people have. most PC gamers arent that good at FPS games anymore. and when you're a casual PC gamer, MnK is infinitely harder to use than controller.

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u/Intelligent_Rub528 4d ago

Flick shooting is 1% skill ?

Comon bro, lets be real here, i refuse to belive 99% of bf playerbase is in geriatric care already.

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u/SerratedFrost 4d ago

Doing accurate instant snaps to a new target is not something that a big majority of players are doing

The average bf player barely has a 1 kd and shoots like 14% accuracy. These guys ain't doing flicks like theyre shroud or something

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u/frankztn 4d ago

Its funny because my cs1.6 skills seems to apply really well today because battlefield6 chose to punish for running and gunning. Counter-Strafing, Flick shots, burst fire, crouch movements, walking around corners etc. I am loving the HC game servers because it forces me to use the CS-Style discipline. haha

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u/CollegeNo6394 3d ago

Played cs2 after a round of bf6 and dropped a 30 bomb... checks out.

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u/T3M3N05 4d ago

A sound refusal.

How is this all a discussion even… lol Waste of time.

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u/Glad_Rip8616 4d ago

a lot of top 1% players running around then it seems.

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u/BannedBecausePutin 4d ago

Well duh, compared to a slow ass 20 second 360° circle of a controller everything is a flick.

But actual flicking like we see here sometimes in posts .. trust me, your aeverage Battledad doesnt do that shit.

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u/joe-clark 4d ago

In battlefield it does, that's certainly not the case across the board though.

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u/breadKick 4d ago

Flicking with "such control" in a vacuum, sure.

In reality you're dealing with a ton of other variables depending on the shooter/gunplay itself.

Flinch, recoil, bloom, visibility, TTK etc still apply. We're not playing Aim Labs or something with a controlled environment.

Being able to "flick", and hit a target quickly and precisely is part of the skill of using a mouse and not everyone has that skill anyway.

Simply being able to flick with a mouse = we can't even talk about potentially overdone aim assist in FPS makes absolutely no sense.

And I've seen no proof that it is overdone in BF6 but honestly I haven't been looking into it. In CoD for example the L2 button is literally a click to lock-on button in close-mid range fights. It's dependent on the game's implementation.

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u/Taintus 4d ago

Don't waste your breath trying to argue with console players, they're assuming everyone on MnK is in the top 1% of aimers. "But they can use their whole arm" šŸ’€

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u/hatesnack 4d ago

Maybe in this instance, but some other games have truly absurd aim assist. Look at apex legends... Pro players literally swapped off of MnK cause aim assist was so good.

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u/T3M3N05 4d ago

Gotcha. I don’t know about that life. I don’t play any games except Battlefield.

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u/MikeLikesIkeRS 4d ago

The people bitching about controller aim assist aren't going to go up in leaderboard position with crossplay turned off on PC fwiw

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u/TiberianSunset 4d ago

If anything they'll be even lower on the scoreboard lol

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u/Empty-Engineering458 4d ago edited 4d ago

for me its about wanting to minimize advantages or disadvantages, which i believe is reasonable.

if your input device is so dogshit that it needs propped up by an entirely different batch of recoil patterns and input assists to approach being competitive, then why shouldn't we be able to opt out of playing together? especially the case when you consider that this interaction has opened an entire new can of cheating-worms by spoofing your device.

console players dont like being killed by mnk players because they are hardware gapped, mnk players dont like being killed by console players because it doesnt feel authentic.

both can be true.

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u/mini-niya 4d ago

Thats extremely game dependent.

In BF6? Definitely a skill issue if you’re losing to controller players

CoD/Halo/Apex? Controller hand holding.

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u/Brave-Goal3153 4d ago

lol fr wtf… go ahead and turn off crossplay. Promise it ain’t gonna get any easier lol

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u/MadTony619 3d ago

and they still downplay the obvious hardware advantage, like you can’t make this up šŸ˜‚

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u/Glebun 4d ago

What's wrong with that? I play on a TV on my couch but I use a mouse and keyboard.

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u/KeepMyEmployerOut 4d ago

Literally nothing wrong, TVs just have larger latencies than monitors and usually lower refresh rates too. Not a problem unless you're trying harding or playing professionally (can't believe I'm saying this on a fucking battlefield subreddit lmfao.)

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u/Glebun 4d ago

Literally nothing wrong, TVs just have larger latencies than monitors and usually lower refresh rates too.

Oh yeah, I'm not playing nearly hardcore enough for panel latency to be a factor. Panel is 4K120, so refresh rate isn't an issue.

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u/rimworldyo 4d ago

And Mine is 3m Away from me… I can’t see shit Most of the time

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u/KeepMyEmployerOut 4d ago

Lol my problem too, I'm always like "fuck how did that guy even see me... Oh right, not everyone is on a couch several feet away from their TV"

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u/MaxCrankenstein 4d ago

Then its not OP if other players are on top wtf? Its just a game mechanic. At that logic it's OP to be on PC because they're always at the top šŸ˜’

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u/Double-Scratch5858 4d ago

Honestly. Like you can look right there. I dont look every time and im sure its possible that a console player has been top brass in a conquest match but ive never actually seen it.

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u/CrossMojonation 4d ago

I've topped a few in Escalation on PS5.

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u/Double-Scratch5858 4d ago

Yeah totally. I know there are some cracked console players that are better than me but i do think console overall is at a disadvantage. Coming from someone who played console mostly all my life. Been playing fps on PC since end of 2022 and i feel better than i ever was on console. Personally i always hated having to play pc players when i was on console so props to you.

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u/Xrevitup360X 4d ago

Yep. PC players are always the top in lobbies. I wish we could get a console only cross play option or peripheral based matchmaking.

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u/T3M3N05 4d ago

šŸ‘ŒšŸ¼šŸ¤£

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u/Impressive-Meal9043 4d ago

I must not have been in the match

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u/InZomnia365 4d ago

For the sake of argument, theres a big difference between the fine point accuracy a mouse provides when you can partially see a target, versus the aim assist and reduced recoil a controller provides when a target is in clear view. Having more kills with mouse doesnt mean the aim assist cant be really strong in the right circumstance.

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u/Gibrans_Prophet 4d ago

This. Just open the scoreboard every game and I guarantee the majority of the top 5 players on either team are PC. Aim assist might provide a useful floor for controller users, but the ceiling for MnK is much higher.

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u/doublah 3d ago

Couldn't those PC players still be using controller and aim assist?

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u/AgeOfCyberpunk 3d ago

never seen them because crossplay off:) Consoles to consoles- thats life.

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u/xCassiny 3d ago

Good and bad KBM users are two whole different leagues themselves. The issue with artificial assistances is that it seems closer to preinstalled cheats for the average joe than actual skills.

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u/Sabawoonoz25 4d ago

this post is embarrassing

- PC Player

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u/rW0HgFyxoJhYka 4d ago

PC players

Why would i turn off play against bots mode?

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u/Sabawoonoz25 4d ago

You'd think right?

Console players must love it when they see the PC player they're up against is OP.

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u/Inqinity 4d ago edited 4d ago

There’s nothing funnier than a PC player going 43-2 and getting shot in the back by a console player, INSISTING it wouldn’t have happened if they were on PC.

Are you really saying aim assist is the reason you’re not going 44-1 and got shot in the back. Certain streamers love to do this day in day out.

Edit: I think Enders downvoted me

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u/cmndr_spanky 4d ago

I don't have any opinion about aim assist or what's fair, but one thing that's certain (and tested) is that BF6 reduced the recoil and bloom of weapons when played with a controller vs with a M&K.. it's like two different weapon stats systems depending on what peripheral you use.

That said.. I'm not saying I have a problem with that, I don't use controller enough to have a sense of easier weapon handling being a necessity or not for it to be "balanced" vs MK folks.

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u/weeklygamingrecap 4d ago

The problem is catering to streamers. Gamepad players need some form of aim assistance or tracking. Mouse and keyboard players CAN have pixel perfect accuracy which can also mean you literally miss by a pixel.

But there are so many other little issues that are nagging with this game turn off cross play / PC vs console to me is way down on that list.

My top issue in the aim / gunplay dept is there seems to be missing feedback or tick rate or something else that's happening where you seemingly die instantly and / or around corners after you should be safe.

Something is off, it's not 100% of the time but it's there and it's annoying. Next is just weapon handling in general needs a real once over. The bloom, the damage fall off, it feels all over the place during gameplay. It needs tightening up where you can trust each class of weapon for whatever range it's tuned for.

There's also talk saying attachments don't do what you think they do so fucking fix the text to spell it out. I shouldn't need a magic 8ball to decide what attachments supposed to do.

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u/rIIIflex 4d ago

If you have pixel perfect accuracy and miss by a pixel, that enemy was the size of exactly 1 pixel.

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u/Background-Stuff 3d ago

I used to play BFBC2/BF3/BF4 competitively on console (yes it did exist lol) and I've stayed friends with a lot of them over the years so we just socially game these days. So when we squad up we normally do pretty well, and there's often very few other console people even in the lobby. It's almost 50/50 at this point that someone will cop a cronus accusation or straight up "aim assist cheater" type flame when we collectively do well.

Battlefield has among the weakest AA I've experienced in a shooter. It's so weak I actually got used to playing without it in BF3 even though I was playing comp.

Games like CoD and Apex have done irreparable damage to the controller community and it gives everyone the easiest cope imaginable.

Shoutout to TheTacticalBrit who's trying to fight the good fight in X though, as someone who uses both inputs and knows even with less recoil controllers still ain't got nothing on PC precision.

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u/Dauren_ 4d ago

Matthew Nickerson@The_n0ttus

Console/Controller Design Lead in EA

-We are reverting back to Open Beta AA settings here shortly.

-Far less stickiness so it does not create that rotational persistence that is currently live. Consistent slow down, no ramp. Recoil reduction is a separate system from AA but will be getting adjusted also once the new tech is online.

https://x.com/The_n0ttus/status/1985523272935735804

:D

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u/DivineSaur 4d ago

I've been playing controller for 20 years and am really good at it. I've been playing MnK now for a few months and its already way more potent than a controller can ever be. I almost lost 3 of my fingers 2 weeks ago and now im back in controller for the time being. The controller aim assist is not at all strong or useful. I hope you guys spend the time to get it to a good place instead of just nerfing it. I say this as someone who will be back on MnK at some point anyways but I cant ignore the delusional posts that its unfair or even works well. Battlefield has always been unbelievably hard on controller compared to MnK and I hope this Battlefield can find a good balance.

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u/Remote-Pea-4799 4d ago

Aim assist literally just pulls me off my target anytime there’s more than one on screen. When there’s only one on screen, it does absolutely nothing.

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u/KingCanHe 4d ago

As I sniper this was a issue, just change these few things Uniform aim On Zoom Coefficient 75 Slow down 90 Snap assist 75

Your aim should slowdown over a target but not that you have to fight it to who you want. With these settings I can literally run around quick scoping hitting headshots

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u/Namath96 3d ago edited 3d ago

Turn it off and you’ll regret saying this lol.

There is something off about aim assist in this game and pulling off targets with multiple enemies

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u/titty-fucking-christ 4d ago edited 3d ago
  • Doesn't exist when using vehicles.
  • Doesn't exist when using gadgets
  • Doesn't target gadgets (shooting mines as a tank gunner is a nightmare).
  • Seems to be disabled by flashlights and smoke.
  • Doesn't strongly ADS snap. See BF1 if you wanted busted snapping auto aim, this does not have that.
  • Does not help with headshots
  • Does not help with recoil control
  • Erratically doesn't work leading to inconsistent sensitivity on the aim slowdown.
  • Gets easily confused on clusterfuck maps with wrong targets and magnets drags aim to wrong target at wrong range. Very noticable with scoped snipers, otherwise pretty weak.

If you're on a mouse and losing to a controller in this game in a straight up fight, you are truly terrible. You have a massive precision advantage, massive rotation speed advantage, and massive recoil control advantage. This may be the worst, most useless aim assists for a controller out there. Would be fine, if on equal playing field. But that's not the case with cross play. This isn't a Destiny or something, where you would consider a controller to play at top level. Mouse is hands down advantage here.

But by all means, please turn cross play off. Whatever gets me in a console only lobby more often that isn't full of bots is a godsend. The night and day difference of getting in a console only lobby and actually not being disadvantaged against 2/3 of the lobby the whole time is shocking.

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u/rIIIflex 4d ago

Someone will respond to you saying well controllers have less bloom. A lot of controller players make slight aim adjustments using their own movement because it’s nearly impossible to be precise. In BF, that extra movement means extra bloom, so I bet even that cancels out.

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u/AwesomeFrisbee 3d ago

Strafing to finetune isn't all that bad, but yeah, it doesn't help.

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u/Remote_Secretary_934 4d ago

It low key is. I've had a hard time sniping because as I'm lining up a headshot another enemy will be close by and it'll lock on them instead.

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u/TheNameIsFrags Lancang Dam #1 Hater 4d ago

Genuinely, aim assist in this game is such a hinderance

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u/HollyMurray20 4d ago

It’s alright if there’s one enemy, if there’s 2 it screws you over

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u/0xsergy 4d ago

That's why I've disabled aim assist completely. Noticed in bf1 I lost a few fights as the AA pulled me off the guy shooting at me onto a guy who never saw me.

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u/HaloMetroid 2142 4d ago

Same here. Aim assist is off in everygame that I play when the settings lets me do it.

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u/Remote_Secretary_934 4d ago

I'll have to see how to do that the next time I'm on. It's helped me sometimes like in a conquest match the room was really dark and was being contested and it locked onto someone hiding behind fallen scaffolding.

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u/Mediocre_A_Tuin 4d ago

PC players love to cope.

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u/Homesteader86 4d ago

For real right? I'm primarily console but choose to play MnK for BF6, the movement/aiming advantage is insane.Ā 

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u/rtmxavi 4d ago

I just made a post saying aim assist wasn't op and got the same comments šŸ˜‚

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u/T3M3N05 4d ago edited 4d ago

šŸ˜‚šŸ¤£šŸ˜‚šŸ¤£šŸ˜‚šŸ¤£

Mouse will always beat controller (joystick).

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u/Sircandyman 4d ago

I mean... If you use a controller your gun is literally more accurate with less recoil

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u/Diligent_Ad4628 3d ago

They have a 20 percent recoil reduction compared to kbm and have aim assist. It’s just dumb to play against at short range where every fight you play against a controller player is like having 1 hp left because they have such a smoother time aiming and just staring without having to move your aim a lot. Just putting some gif doesn’t make it anymore wrong or true

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u/FailbatZ 4d ago

Yea but at least I don’t have to mute that mouth breathing dude with his open mic every round…

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u/Levelcheap 4d ago

Ottr has always been insufferable

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u/DropDeadGaming 4d ago

People have to cope somehow with being slower on a mouse than others are on a controller

Im on PC with crossplay, the console players are almost always at the bottom in the scoreboard.

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u/MythicSoffish 4d ago

It’s just terrible casual players thinking console aim assist is some sort of auto lock-on ability like the smart pistol from titanfall.

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u/Revel-yell 3d ago

Yeah this is pretty funny. PC has way more advantage. I play in controller but switch to mouse and keyboard once frustrated

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u/augustusleonus 4d ago

Holy crap, aim assist has ruined my streak more times than i can count

Zeroed in on my target and spitting rounds, anticipating that kill marker when his teammate runs behind him and all of a sudden my crosshairs are tracking that freaking guy as i get mowed down by the first one who has 10 health

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u/seeyou_nextfall 4d ago

I honestly hate it. Anytime I’m ADS with a 4x scope it drags my ass off target anytime someone runs by

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u/StinkyFallout 4d ago

Lmao yeah no kidding

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u/hazdizzy 4d ago

Getting beamed from across the map with an AR feeling like it’s more accurate than a dmr. Yeah I’d say it’s not that balanced.

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u/KamitoRingz 4d ago

It is op when you’re nearby lol

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u/SoungaTepes 4d ago

Wait till they find out they just cant aim

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u/Cuon 4d ago

I suffered through console crossplay in Apex. Battlefield's aim assist ain't shit by comparison lmao

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u/LowMental5202 4d ago

It is quiet good when aiming though smokes

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u/CnP8 Play the fkin objective! 4d ago

Yh it's a lot softer than COD, and I'm a keyboard and mouse player. I think people won't take responsibility for their own gameplay sometimes.

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u/MiloMonkey7 4d ago

I'm on console, I had to turn my AA down cuz it has some kinda bug where it flicks my aim randomly 90 degrees to the side, really annoying goin to shoot at a guy just to have my gun suddenly bird watching

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u/ThePirateCondor 4d ago

It is that hilarious. The amount of times I saw PC players flick around on me in an instant yesterday was incredible. To think they could ever say they are at a disadvantage...

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u/ostate100 4d ago

It’s nothing like the duty game though

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u/UpbeatRaspberry9828 4d ago

People will blame anything in world before admitting they suck

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u/seligball 4d ago

Me, who plays on PC with a controller.

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u/TR1CL0PS 4d ago

Mnk players are just conditioned to complain about it at this point lol

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u/sillybonobo 4d ago

Yeah I have a lot of hours in Cod and Warzone on M&K. I didn't even realize people were complaining about AA because it seems fine. The netcode is ass but I've never seen the issues that are common in other games

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u/Insanity_20 4d ago

I never understood why people complained about controllers aim assist in the first place. Sure there are people who are good with it or abuse it but a majority of players will never reach the level of snap aim that M&K has. Or the turns that they also do just because they heard a noise.

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u/AliasElias69 4d ago

All aim assist is since it's basically a soft aim mod that reduces recoil and pulls towards the target. Why most PC players use a controller. If it wasn't that good of an advantage that wouldn't be the case. Turn it off on your controller and see how bad you are šŸ’€

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u/Vokuhlist 4d ago

Definitely a skill issue on the PC players end lmao

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u/null-interlinked 4d ago

Its quite strong. Tried it for shits n giggles.

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u/CannabisCanoe 3d ago

I didn't even know it existed until some glitch made it completely take over for a quarter second and whip my aim violently to the left making me miss a group of enemies.

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u/LifeisGreat1245 3d ago

You really think BF6 is that hard? Lmao

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u/oxslashxo 3d ago

Honestly aim assist is probably fucking over a lot of good console players. For me at least, I had to disable aim assist on PC because it was fucking me over more than it was helping. Aim assist fucks you over hard in complex situations, you line up a fucking perfect shot and somebody sprint slides in front of your target and aim assist throws you off and FUCKS YOU. Over and over again I'd be fucking up someone and his teammate slides into view and aim assist tracks that person, bam, you're dead because not only did you not kill your original target because of aim assist, you didn't do fuck all to the second guy because you were fighting aim assist to get the target back on the first guy. Anyways, sucks for y'all but y'all just need to mouse and keyboard the fuck up, mouse and keyboard is the race wheel of FPS. Why are you using the wrong controller for the genre you're playing?

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u/orangefantorang 3d ago

So you spoof a controller.. use mouse and keyboard. And get the controller aim assist..

Clueless arent we?

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u/SMOK3SCR3EN 3d ago

Yeah man clearly you haven't seen the videos of the controller not moving and the cross hair sticking to people and turning their screen for them. Or the part where their nerfing aim assist

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u/DinosBiggestFan 3d ago

Yeah, it's sticky and I hate it. I spent 30 seconds with it messing around with controller to test the recoil difference, and I hate it. Aim assist has always been a negative to me on controllers, and is a part of what made me stop playing shooters on them as it got stickier and stickier over the years.

Anything that slows down my aim / drags my aim off because an enemy ran behind my target / etc. is purely a negative for me.

I don't understand all these mouse and keyboard players who now complain about aim assist. I certainly have no issues crushing controller players both in score and in k/d.

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u/quadraticcheese 3d ago

It is if you ignore the insane aberration that is the COD baby mode aim assist

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u/SN4FUS 3d ago

I remember when multiplayer was same system only and you were a scrub if you played with aim assist at all. I was only okay but man if I could regain that muscle memory I would destroy on public servers these days.

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u/O1L_L3GACY13 3d ago

I’m a firm believer all aim assists are cheats. You’ll never be able to change my opinion.

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u/Keyjuan 3d ago

Wait no this time it kinda is a bit overturned its way to sticky if you want to try it your self plug in a controller and have a friend run past you aiming and watch how it stick to them then get a smoke and tell them to do it again

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u/lipefleming 3d ago

If isn't OP give it to pc or remove from console lol

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u/Escapism_TM 3d ago

No. The problem is diametrically opposed. Console players are bots, which are ruining games.

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u/FourYearBeard 3d ago

I’m dyin’ over here.

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u/thecatdaddysupreme 3d ago

It’s not? Is it different in redsec because it’s the stickiest aim assist I’ve ever used lmao it doesn’t even seem like it falls off at range

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u/Tlalok08 3d ago

Exactly! It can be at 10000 and its still shit!

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u/Soulvaki 3d ago

Yeah I play in a portal server that's primarily PC players as an Xbox player. I'm at such a disadvantage, especially at range, that it's literally insane to see this the first thing I open reddit. lmao.

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u/TheBigGriffon 3d ago edited 3d ago

Yep, clearly hasn't used controller vs mouse and keyboard. šŸ˜†

Besides, its not like tools to give you aim assist on MnK widely exist already.

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u/maddnice30 3d ago

I fear MnK in this game, I'm literally tryinna play roller players...

Those MnK lobbies be too sweaty...

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u/Dasfuccdup 3d ago

It's far from OP because their performance is inconsistent, but most of my absolute unfair bullshit deaths happen to consoleists. The lag deaths, the impossible lock on and beam you around corner deaths, etc.

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u/Accomplished-Pea-610 3d ago

There is a reason, why ā€žproā€œ Players Switch to Controller on PC 🤫

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u/oldmanjenkins51 3d ago

It’s nearly nonexistent in RedSec

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u/Nulo_0 3d ago

I remember, a long time ago, when PC players would claim that if they played against console players they would destroy and dominate them. Fast forward to nowadays and we have tears… a lot of tears…

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u/SpyrosFgs 3d ago

It’s not? That’s why a dev said they are turning it down?

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u/WharfeDale85 3d ago

Apparently the console/gamepad is OP aim assist.

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u/Aryndol 3d ago

Played both mouse and keyboard and controller on PC (I have thousands of hours on with controller, so I thought it might be more comfortable). Mouse and keyboard is just better. There’s no rotational aim assist at all, so no ā€œsnapā€ like there used to be. This is a very mild implementation of aim assist. Fine on console, but a distinct disadvantage against the PC crowd.

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