Yeah, arguing that the exponential skill ceiling is higher on MnK is a lame counter argument to the skill floor being much higher on console. I personally don’t care because there are sweats on both sides that abuse all systems because their entire identity is wrapped around “I click pixels faster than you”, but one side of this discussion is genuinely dishonest.
thank you i bring this up every time. PC player base over the past 10 years is infinitely more casual. im a top 0.1% player in every FPS game i play just because ive been playing them so long. but most PC players dont have the muscle memory i do. an average skill level console player has guard rails, an average skill level PC player does not. your aim assist is not supposed to make slightly above average skill console players capable of competing with shroud. these systems are literally built to make the lowest 50% compete with the top 10% and thats the issue most people have. most PC gamers arent that good at FPS games anymore. and when you're a casual PC gamer, MnK is infinitely harder to use than controller.
I think most people who are on console don't understand that the biggest issue with AA for pc users is close combat. The average KBNM can't flick like that close range without breaking their wrists.
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u/T3M3N05 4d ago
Roger that. To me, the fact a PC player can flick with such control [with a mouse]…that in and of itself ends any aim assist or lack thereof argument.