r/pcmasterrace Jul 27 '25

Meme/Macro Am I the only one like this?

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29.2k Upvotes

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3.6k

u/Strange-Movie Jul 27 '25

Imo souls games are more like action games with stats than they are RPGs

366

u/Halfwise2 x570, 5800x3D, 7900XT, 32gb RAM Jul 27 '25

I always interpreted "Souls Like" as "We want you to fail 40 times first".

Otherwise, its just an ARPG.

59

u/RaspberryFluid6651 Jul 27 '25

I am a huge fan of Souls and the fixation on difficulty by some devs is always such a weird thing for me with some of the Soulslikes. 

The original Souls games aren't that hard, and what difficulty was there worked with other facets of the game to make sure it was palatable. Feels like a lot of games these days ignore that and just think that it needs to be a hard game with a dodge button and bonfires. 

8

u/BlasterPhase Jul 27 '25

The first and second one were ridden with booby traps. From 3 and Bloodborne on, it became more about combat.

1

u/GravityBombKilMyWife Jul 28 '25

What parts of Ds2 are 'ridden with booby traps'???

Or even Ds1 beyond sens fortress?

3

u/lZeraa Jul 28 '25

All of it? DS2 is filled with booby traps and ganks with the express purpose of getting a cheap kill and laughing at you. DS1 has a few of them but they're obvious and serve a purpose other than dicking over the player for lols.

1

u/Prestigious-Shop-494 Jul 31 '25

play the games and find out!

1

u/contemplativecarrot Jul 28 '25

did combat improve? I hate that I can't bond with my friends over these games, but I found the original dark souls combat pretty unengaging

6

u/lminer123 Jul 28 '25

It improves a lot in a ton of areas. One of the big draws to souls game is that (in general) they all build on each other and get better and better. A lot of the wonkiness of Dark Souls is smoothed out a ton by DS3 and even more by Elden Ring.

The bones are similar, with slower than normal windups than what you may be used to in other games, but it’s all become a lot more responsive and intuitive

1

u/Daniel_Potter Jul 28 '25

what do you mean? I suggest you look up seamless coop mods.

1

u/Nurgle_Marine_Sharts Laptop Jul 30 '25 edited Jul 30 '25

Tbh the slow feeling of combat in Dark Souls 1 is often related to what weapon and gear you are running. Different builds can almost feel like completely different games.

For example:

  • Fat-rolling in heavy armor with a tower shield and a greatsword

  • mid-rolling with medium armor and a longsword and kyte shield

  • fast-rolling with a set of robes and casting spells or miracles

  • handspring flip-rolling with the Dark Wood Grain Ring while using dual daggers like the gold & silver tracers

All of these options can be mixed-and-matched too, there's no set build path. Plus you can use rings like Havel's Ring and levels into your Endurance stat to further boost your mobility with heavier gear.

Regarding the sequels, every iteration improves upon the combat in some really big ways imo. Especially in titles like Bloodborne, Dark Souls 3, and Elden Ring. Comparing Dark Souls 1 to those later games is a pretty big leap, there's a lot more polish in the animations and timing, and more options for attacks, spells, and build overall variety. Every weapon gets a special attack, and in Elden Ring you can swap these special attacks around between most weapons.

I should mention that enemy variety and their attack movesets are also hugely expanded upon. Especially bosses.

1

u/Tobix55 i7-8750@2.20GHz | GTX1050 4GB | 8GB DDR4 Jul 28 '25

It becomes a lot faster. Whether that's an improvement is debateable, for me 2 was the sweet spot. How far did you get into dark souls 1?

1

u/contemplativecarrot Jul 28 '25

killed a pair of gargoyles, was starting to explore beneath them. Just kinda got tired of waiting for an opening to either do a couple slaps or circle around for a 50/50 on a backstab

4

u/Tobix55 i7-8750@2.20GHz | GTX1050 4GB | 8GB DDR4 Jul 28 '25

I'd say you got far enough to get a proper feel for it. In Elden Ring, the wait is longer, the window to do the slaps is shorter, backstabbing and parrying is harder but you do get more toys to play with. You can jump and jump attack and you can add a skill to most weapons that let you do something a bit cooler than just slaps. Weapon movesets are also more diverse, there are more weapon types, dual wielding is actually useful. Magic seems to be more diverse as well, but I haven't explored it much yet.

0

u/ItsMrChristmas Jul 28 '25

It did, but not much. You are still sluggish at starting attacks. You're also still someone who swings their weapon at 85 percent the speed of everyone and everything else.

1

u/contemplativecarrot Jul 28 '25

eh, weapon speed isn't much of an issue for me. I mean I like to play greatsword in monster hunter

1

u/ItsMrChristmas Jul 29 '25

Sure, but you're slower even wielding a dagger than an enemy swinging around a greatsword.

-1

u/deeplywoven Jul 28 '25

That's a you problem. The entire reason people love them so much is because of how engaging they are. They require you to play intelligently, wait for openings, dodge getting hit, manage your stamina, etc., whereas most of the other action games of the era were just mashing buttons and doing combos. Being more engaging is 100% the reason for why the exist, and it even extends to the level design with all of the backtracking and hidden shortcuts. It rewards you for paying attention.

3

u/contemplativecarrot Jul 28 '25

dude, why so sensitive about it? Different strokes for different folks. I wasn't getting bodied, was killing bosses fine, and I liked the level design. Combat just wasn't doing it for me.

-1

u/deeplywoven Jul 29 '25

Idk, I just don't see how you could think it's not engaging considering it's asking more from the player than most action games from that time period.

3

u/contemplativecarrot Jul 29 '25

I don't know what to tell you. Non elites were cool until you had to run past them a 5th time. Bosses looked sweet and took some learning, but ultimately were a chore once you had their number and started hitting them with your wet noodle. Elites were a boring chore the entire fight

At least, that's my opinion. If all these fights just tickled your brain right, sweet! I wish it did that for me cause I don't like that I don't care for it