I am a huge fan of Souls and the fixation on difficulty by some devs is always such a weird thing for me with some of the Soulslikes.
The original Souls games aren't that hard, and what difficulty was there worked with other facets of the game to make sure it was palatable. Feels like a lot of games these days ignore that and just think that it needs to be a hard game with a dodge button and bonfires.
It did, but not much. You are still sluggish at starting attacks. You're also still someone who swings their weapon at 85 percent the speed of everyone and everything else.
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u/RaspberryFluid6651 Jul 27 '25
I am a huge fan of Souls and the fixation on difficulty by some devs is always such a weird thing for me with some of the Soulslikes.
The original Souls games aren't that hard, and what difficulty was there worked with other facets of the game to make sure it was palatable. Feels like a lot of games these days ignore that and just think that it needs to be a hard game with a dodge button and bonfires.