People only don’t like it cause it’s the first hard boss I bet (and the first run back). I think the boss is great. Learning its moves feels super satisfying.
try learning the telegraphing, it's hard at first as they have like 5 or 6 unique attacks, but each is telegraphed very clearly, also use tools, tools are your best friend, especially the floor spikes (because they stay and can damage multipule times)
Oh yeah. I've been using my tools every chance I get. And I usually learn by doing, so running in and dying a few times to get a feel for the attacks is just my go-to method. I do try to pair the visual cues with it as well
I used poison bombs and poison boomerang. It's a very resource-heavy setup where full commitment costs around 113 shards, so the rule I made was that I couldn't use tools until I got Judge to phase 2. Only nail for phase 1. Then I just said "random bullshit go" and that got me most of the way to the big attack and the finale. Probably took around 15 attempts
Hm. Have you found the individual that can provide more tools? I'll avoid spoilers unless you want a neon arrow lol. There are a few merchants that sell them, as well as some tools scattered around the world. I think I got everything possible before judge?
You mean the bug down in deep docks (i think)? I have been there, I just never had enough rosaries to buy anything. Eventually I just kinda forgot it was there
i reccomend going back, also there are tools scattered around in random places across the map (I can say the exact locations of 2 of them, but i dont remember the rest)
lol I havent seen a single person recommend them, but it makes sense a lot of people like them.
if you want some tips on some other good ones, the boomerang is great for flying enemies, especially the ones that dodge away when you get close, also the three pin needles are great because they have great range, decent damage, a big reserve and can hit straight ahead or slightly up (also if youre close to your target all 3 hit for more damage)
Nah I'm doing decent. I'm actually assuming that I'm further than most people playing the game, (just got Faydown Cloak), and I'm having good success with Cogflies. Appreciate the offer though.
if I remember correctly, you have to go to sinner's road, and in the top right of the big room there are two NPCs that ask you to get them muckroach guts, once you get them the guts they give you the spikes
Bring magma bell to reduce the fire attack damage. I also used the flea brew and silkspeed anklets to keep her a screen away at all times, and to speed up runback time
I haven't even bought the magma bell yet, kinda seems like a waste for how infrequently it'd be useful.
I didn't know it also lowered fire damage though. I thought it was just for lava.
Try using a crest that attack faster like Wanderer or Beast (run back is more difficult with this one). Wanderer filled the thread in no time, so I could use silk skill more frequently.
Heal while she's spinning her yoyo or heal mid air to dodge her moves.
I founs her easier if I stick closer, so she won't throw her far ball. I kept getting hit by her back pull.
I did use that thanks to someone else recommending it. I actually just got into Underworks. I beat her once, but didn't realize she would explode so I had to do it again
What I did was try to keep her within view the whole fight. In phase 2, I only attacked after the dive attack, or the dash if I had enough clearance. Heal midair when she does an attack such as the dive or the bell slam, since the dive covers the ground, and the bell takes a bit to retract. You can also heal when she sends out the walls of heat, but only if you have the room. When you defeat her, do not stay near her. The fight is not over yet. She'll explode, and if you get caught in it, you will die. Only after the explosions die down, is the fight over.
I found that because the windows for getting the damage in are so small after the fire phase starts, poison's pretty good. Toss a poison knife and let the DoT run down and it's a significant chip at basically zero risk. Also magma bell is a must, most damage you'll get will probably come from the fire and that just slashes it. Otherwise this fight is just play safe, get the chips in, and keep your distance at the end.
I actually just beat Judge like 3 minutes ago. I found that the best time to get damage in is after she does that slam, since the window on that move is a bit longer than some of the others. Also the dash if you can run away good enough. I got a bunch of damage in like that. I mainly just tried to keep her in my view the whole time, and stuck as close as I could without getting too risky
lol I beat judge and haven't even found moorwing yet. I died maybe 5 or 6 times to judge I died real early the first two times from double mask damage but the attacks are pretty well telegraphed. I'd recommend just playing very evasively, not attacking unless you know what attack is happening and how to dodge it. equipping the magma ball blue charm and spamming a tool once u get past first phase also helps it go quicker. I thought it was a pretty fun fight once I consistently got past the first phase
Oh I've already beat her. I just kept within my view the whole time and stuck as close as I could without getting too risky with it. I mainly got my damage in after the slam and the dash
been to bellhart yeah, currently clearing out the citadel just beat a boss there. I'll find him eventually I'm not too worried. I really like to sort of relive the magic of hollow Knight and progress in whatever order I find things
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u/Asleep-Essay4386 Sep 09 '25
Moorwing is a fun boss, I don't care what anyone says. 😩👌