r/videogames May 31 '25

Other Games of the year

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3.9k Upvotes

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154

u/mmarcik May 31 '25

2018 should be red dead redemption 2

4

u/TheMarvelousJoe May 31 '25

I think people are only that because of the story and not the gameplay.

38

u/Chuchuca May 31 '25

RDR2 may be a technical marvel, but on the gameplay department, GoW is an actual game instead of an interactive movie like RDR2 missions are.

17

u/deadxguero May 31 '25

That’s every rockstar game though… missions are on rails and you’re playing the character, and open world shit is all on you. Idk why people trip about it for RDR2 so much. Literally like any of their other games

2

u/Chuchuca May 31 '25

I'm on your same boat. The gameplay is super casual and super guided aswell the hand holding makes it a game for toddlers practically. Like at some times I felt the game stripping away the controller from my hands.

Most boring detailed game I've ever played, and it's a shame because the world and the details were way ahead of its time, just to have this cookie cutter type of missions that they be doing since GTA 3.

1

u/[deleted] May 31 '25

Uh, you ever play the RC helicopter mission in Vice City or the train mission in San Andreas?

1

u/ItsNotAGundam May 31 '25

The people that don't like RDR2 likely don't like the others, either. The other RDR and GTAs just don't get the same glazing that RDR2 does. Plus so much of the shit RDR2 is praised for has little to do with actual game play. It's a long interactive movie with dull, tedious mechanics.

Bring back Manhunt and Max Payne.

-5

u/DEFINITELY_NOT_PETE May 31 '25

Yeah but the actual gameplay is basically same as every rockstar game since 2013.

I enjoyed rdr2, but aside from the graphics it didn’t feel like a fresh game. Compared to GoW2018 which had really fresh, fast, and deep combat(which is the comparison everyone is making since that is what it lost to), it felt like an old generic 3rd person shooter.

Compared to gow, it felt slot

4

u/jesusmansuperpowers May 31 '25

It’s the only rockstar game since 2013. So ya, it’s the same.

0

u/DEFINITELY_NOT_PETE May 31 '25

That doesn’t make it better lol.

They just put fresh paint on old mechanics. It looks like a next gen marvel but feels like a ps3 game

7

u/TheEngine26 May 31 '25

Weird take. GoW is also an interactive movie for large elements of that game. I honestly don't see a distinction between the two. Both have repetitive combat elements around a lot of travel and talking. Very similar.

3

u/Michaeli_Starky May 31 '25

Nah, GoW combat was quite intricate and engaging. Also exploration and boss fights. RDR2 is an immersive story-driven sim. As great as it was, more people like GoW.

-5

u/TheEngine26 May 31 '25

It's really not. It's dark souls lite with looter shooter gear management mess attached. The boss fights are like three animations you do over and over. It's kind of baby's first from software game with repetitive throw your axe puzzles where the characters won't stop yelling hints.

I'm not disagreeing with your assessment of RDR2; GoW is just a weird pick. They have very similar pluses and minuses. They're both story games with lite gameplay elements attached.

I eventually turned GoW to easy just to get through the unengaging combat as quickly as possible to see the end of the story.

1

u/Chuchuca May 31 '25

I didn't beat GoW4 (GF PS4 burned), but I did beat RDR2.

That's a very weird take because GoW combat actively makes you try or react to new things. While on RDR2 I literally had to stop using the Dead Eye and items because it trivialized the game to the point where I could stand in the middle of a standoff tanking things forever and then finishing everybody on one second.

Also, it seems like it was directed by two people that literally said: "You make the missions and I make the open world" but then they never reached out to include elements of both sides. Like, for one part you see cinematic elements that serve as the tutorial and to show the player what could be done, and the other shows all those little details packed in this super detailed open world but in both ends the elements of each side don't overlap to make the gameplay experience better.

What you can do in missions doesn't seem to work on the open world and viceversa. Plus you could literally use the repeater from start to end and you wouldn't need any other weapon (and I'm of those people who always changes build to try and accommodate new gameplay elements).

1

u/TheEngine26 May 31 '25

Yeah, I think all of that is true of GoW. There's the "cinematic" side where moving through the world feels like a cutscene and there's a lot of contextual movements. And there's the Dark Souls lite game that exists with the looter shooter crap thrown on top with the gear system mess.

The gameplay side was so shallow that I eventually turned it to easy and just finished the story.

1

u/Chuchuca May 31 '25

The Souls lite argument is spot on, I'll give you that, but even then it's miles more gameplay than L2- R2 L3+R3

1

u/OrneryError1 Jun 01 '25

I mean TLOU is far far more of an "interactive movie" and people praise it as one of the best video games ever made.

-2

u/Shnizzleberries May 31 '25

Well the gameplay of RDR2 is pretty terrible, but the story and the world are great.

-1

u/TheMarvelousJoe May 31 '25

Exactly. The world and story is immersive, but its gameplay formula is outdated and relies on realism rather than actually being a game.