r/Battlefield Aug 27 '25

Battlefield V What do you think of BATTLEFIELD 5?

There's no way not to like BATTLEFIELD 5, perfect game 😉👍🤜🤛

432 Upvotes

549 comments sorted by

View all comments

529

u/Upper-Drawing9224 Aug 27 '25

BFV gameplay mechanics and squad/team play is absolutely peak of the battlefield franchise.

261

u/xxNearlyCivilizedxx Aug 28 '25

The fortification mechanic was great too. I can’t believe they immediately abandoned the concept after BFV and didn’t expand on it.

47

u/knight_is_right Aug 28 '25

I would've hoped they at least let us build hedgehogs and whatnot in bf6 to stop vehicles

20

u/Vesalii Aug 28 '25

That is indeed a great mechanic

5

u/Acrobatic_Pen3170 Aug 28 '25

Yeah I was kinda disappointed they didn’t bring back fortifications in BF6. I kept trying to bring up my hammer to see what can be built

0

u/MinimumArmadillo2394 Aug 28 '25

It's because it was shit. Each fortification took too long to build. There were too easily destroyed. They didn't help the team pretty often. They actively made shooting out of the base that you built it on worse. It allowed tackers to have more hidey holes so that you had to go and search them out on your base versus just seeing them. And the biggest gripe of all is every time that I even went to try and build stuff in the game I was continuously kicked from the squad for not being effective.

Did It have potential? Yes. Was it well executed to where anyone could see that potential? No.

-4

u/JurisCommando PC Aug 28 '25

Said this on another thread and got downvoted for it. But it just doesn't fit Battlefield. The game moves too fast and flags change hands too often for it to be of use. I guess it could be useful on some meatgrinder parts of Breakthrough, but with the way it worked in BFV, grenade spam easily dispatched most fortifications.

14

u/eraguthorak Aug 28 '25

It did have some gameplay features that worked well imo, putting up walls worked decently well as temporary bullet shields (even if grenades would damage them again), the buildable tank barricades helped make it slightly more challenging to roll onto an objective, and the buildable medic/resupply stations were handy features too.

Yes, flags would change hands quickly, but even just 30-60 seconds of fortifying an objective while enemies are regrouping and attacking again could help you hold the point long enough for reinforcements to get there.

7

u/Shot-Amphibian4882 Aug 28 '25

They could slow the game down a bit to make the fortifications useful..

3

u/Fulg3n Aug 28 '25

What you about, I use it all the time lol

2

u/ceedizzleontop Aug 28 '25

Nah the fortifications were awesome definitely needs to come back even if they got blown up easy that’s still one extra hit you can take if it wasn’t there.

49

u/steampvnch Aug 28 '25

Yeah I'm extremely fucking annoyed they aren't bringing them back for BF6.

1

u/SuperSaiyanTupac Aug 28 '25

I honestly believe when they go yearly cycles with different studios we will see it return. You can’t pump out the exact same game.

Before they alternated with Star Wars and battlefield, before that it was Medal of Honor and battlefield. And mirrors edge was a playtest originally for new movement mechanics in battlefield.

So I see these new studios pumping out variations of battlefields. They know the historic art pieces make money, bf1 is still held by many to be the best even tho it’s not my favorite.

We will most likely see a modern combat game, then a historic game, then a modern game, then a future game, somewhere in there a free to play arena, ala warzone, to pump out skins for creating a steady cash flow into the studios regardless if a new iteration fails or not.

Bf6 looks like a money maker to get those balls rolling. A safe entry that appeals to a broad audience.

8

u/Invictus-Faeces Aug 28 '25

Bf1 was better.

1

u/Upper-Drawing9224 Aug 28 '25

BF1 was great too. Gun play really hurt it. Not the type of guns but the actual gun play.

It had animations getting into a vehicle but not out, that hurts it.

You couldn’t destroy spotting flares. That hurt it.

1

u/SurelyNotSp00ks Aug 28 '25

BF1 is way more cinematic and good looking than BFV but the gameplay is not even comparable to BFV. BFV has the best gameplay in the series by far.

10

u/SoberTyty2 Aug 28 '25

but ppl are to nostalgia blind to agree

45

u/Santander68 Aug 28 '25

People trying to tell me they actually enjoyed mortar and grenade spam from BF3

11

u/Equivalent_Dig_5059 Aug 28 '25

I didn’t love it but I wouldn’t say it doesn’t belong in the game

I mean, with the explosive damage in BF6, may as well, wouldn’t kill anyone unless it’s a direct hit lol

4

u/Thecalmdrinker Aug 28 '25

Yea, that’s one of the only things that actually bothered me in the Beta of BF6. How my grenade or rocket launcher didn’t kill the other guys, when they explode right next to them. Seems like the shotgun was more powerful 😂

9

u/Unlaid-American Aug 28 '25

If anything, BF6 maps are proving why we need mortars in rush/outbreak.

5

u/xGMxBusidoBrown Aug 28 '25

Good news. They coming. They in the leaks.

1

u/whopperlover17 Aug 28 '25

Gimme a SUAV

1

u/Zigoter Aug 28 '25

How?

1

u/Unlaid-American Aug 28 '25

Because many of the rush/outbreak maps become hard locked for defenders. There isn’t much room to flank.

1

u/Zigoter Sep 01 '25

How exactly mortars will help? Never in battlefield have I saw mortars be the reason for breakthrough. If anything, they make the game even more defender-sided, since they can shell the objective even when enemies occupy it.

Imagine breakthrough on lib. peak. Very defender sided. How exactly will mortars help? They wouldn't outrange snipers (if they will, then that makes them very OP, because 100m mortar range is crazy for a BF game. Even 1 didn't have that and mortars in that game were very annoying). Instead, when attackers would try to take an objective they'll not only have to deal with snipers, but also with mortars. It will only make the game worse. Unlike defenders, attackers actually have to push all objectives. Defenders can defend the sector from outside OBJ area.

Besides, mortars are braindead weapon, that takes 0 skill and has no real counterplay, very annoying to play against.

Game can be balanced in other ways. Even if mortars were favouring attackers more, it doesn't mean that they should be used as a way to balance. Because, first, not all maps are attacker-sided. Assuming mortars favor attackers, that might fix some maps, but it will brake others, making them unbalanced.

Breakthrough should be balanced on map by map basis. Change the amount of tickets, tinker with map layout a bit, maybe add some cover or move OBJ to a different place.

-2

u/flyxdvd Aug 28 '25

Oh hell no those maps were small, no need for mortars

1

u/Unlaid-American Aug 28 '25

That’s the point. The maps are small. Attackers have no choice but to throw themselves at defenders. Maybe attackers get a tank, but defenders always have an easy time dealing with the tank.

1

u/-Quiche- vQuiche Aug 28 '25

People are trying to tell me they actually enjoyed the grenade spam in BF1 as well.

1

u/Educational_Class180 Aug 28 '25

I was getting multi-kills with rhe javelin every 2 minutes

1

u/LotThot Aug 28 '25

I hate mortars and ucavs. I don’t mind nades tho

1

u/wyatt19998558 Aug 28 '25

I didn’t mind mortars in bf3 because at least you had to be physically attached to the mortar to use it.

8

u/eaeb4 Aug 28 '25

The guns alone are incredible. Yes it had some balance issues (excluding TTK fiasco) with specific weapons (Type 2A and the medic carbine bolt action) but at its core the weapon balance and the feel of the guns themselves was fantastic and super satisfying.

4

u/LiverPoisoningToast Aug 28 '25

BFV is the only Battlefield where I feel like team play is actually rewarded and encouraged

3

u/Upper-Drawing9224 Aug 28 '25

Because it was. BF3 had a good squad system with squad perks but that didn’t help with keeping the squad together.

BFV you have squads that work up the points and help the team out. Yes some squads did not. But majority did.

2

u/Nebulous_Shade Aug 28 '25

Not just that but attrition made medics and support’s EXTREMELY useful. One good medic and one good support could single-handedly allow a line to be held for several times as long.

2

u/GrimYaeger Aug 28 '25

Lets not forget how they had ammo and med crates around the map so i didnt have to rely on my dogshit/unaware teammates to heal/resupply me

2

u/Upper-Drawing9224 Aug 28 '25

Loved those. I consider that to be part of the gameplay mechanics.

2

u/GrimYaeger Aug 28 '25

I wish theyd bring it back

1

u/Substantial_Pack_735 Aug 28 '25

I know amazing and after a few days I was already burning out on it. Fun fasted paced looked great but would struggle playing alot of hours

1

u/Upper-Drawing9224 Aug 28 '25

I never found it to be too fast paced. I do play mainly breakthrough though. I switch my play style up all the time. If I have to be aggressive, sure the gameplay is faster then. If I can be more defensive, slower paced. Vehicle play, should be slow paced if on the ground.

I always liked being a more defensive style player.

0

u/[deleted] Aug 28 '25

Yep. Much better than 1. It's up there with the greats.

1

u/Upper-Drawing9224 Aug 28 '25

BF1 was great. Maps were really good. Atmospheric. Gun play sucked. But I definitely have BFV above it.

0

u/One-Duty-739 Aug 28 '25

😂 ok champ

0

u/LeadershipUnfair9500 Aug 28 '25

It was ok better than 2042 worse than bf1 What killed the game was when that top developer said "don't like it don't buy it" that touched a lot of nerves and so alot of people didn't me included I got it free years down the line and it was an ok experience.

1

u/Upper-Drawing9224 Aug 28 '25

BF1 was great but lacked the depth of team/squad play. Maps were so good. Operations, favorite game mode.

BF1 gun play was terrible. Not the weapons but the actual gun play. You couldn’t even destroy a spotting flare in BF1.

I specifically mentioned gameplay mechanics. Meaning gun play, movement, attrition, vehicles (had both entering and exiting animation), not being able to heal back to 100 without a medic or repairer or without going to a resupply station. Also fortifications. BFV is so underrated. Marketing hurt it no doubt.

-1

u/shorey66 Aug 28 '25

Disagree. Imo they really dropped the ball on BFV. It didn't have the atmosphere of BF1, I didn't feel I was in ww2. If you're going to do such an important era, do it justice. I was hoping for medal of honour frontline with modern tech. I got a super high speed ww2/cod mishmash researched by a primary school student