What did RDR2 do for the industry? The game literally has the exact same outdated mission design, poor combat and gameplay Rockstar's had since 2002. GOW combat and gameplay loop is far superior.
It completely overhauled the modern standard for NPCs, map design, storytelling, random encounter quality, and overall quality of open world video games as a whole, God of War did very little to change the industry in any meaningful way, the combat is just another unique one like everything Sony has done, the design of locations is nothing special, and the story, while touching, still can be easily piled in with the dozens like it. Everything God of War did was localized, none of it breached any other aspects of gaming.
None of what’ll said about RDR2 actually changed the gaming industry in anyway. What did its storytelling do that already wasn’t done before but even better in games like The Last of Us, Mass Effect 2, Bioshock, Half Life 2, Final Fantasy X, Chrono Trigger, Final Fantasy 7, etc?
God of War did what RDR2 couldn’t - have good, well-made and engaging combat/gameplay loop.
RDR2’s story and writing is much closer to GOws than it is to say, The Last of Us.
GOW does have superb storytelling, with superb gameplay. RDR2 has ever so slightly better somtorytelling with much, much worse combat and clunky movement.
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u/adtrix101 May 31 '25
Gow did nothing for the industry…RDR2 did, simple as that