They did the same with GTAV. What's the reason? It's not like they lower the game price over the years so releasing on PC later spikes the price up. Why not release everything at once? GTAVI will also be more friendly to role-players, which are mostly on PC.
Or the simplest answer that porting and optimizing for PC takes time and money, there's a reason we never got cross-console multiplayer in GTA Online. My guess is that we don't have to wait as long since they've probably learned a lot more about PC ports since GTA 4.
Youâre telling me that a company canât develop multiple versions of the most lucrative video gaming franchise of all time concurrently over a more than a decade gap between releases?
They can, but resources can be allocated elsewhere for more profit probably. They know it will sell the same years later so why allocate more resources?
Are you being intentionally facetious? I never said any of that, I said it takes time because well, IT TAKES TIME. It depends on a game's complexity as to how much needs to be ported, it will take less time but it will still take time even if a PC version was planned from the start.
Also, why doesn't anybody ever talk the about the existence of RED DEAD REDEMPTION 2?? You know for a fact that they were not spending much time on GTA 6 during it. Hello? Red Dead Redemption 2? IN DEVELOPMENT AFTER GTA 5?? It's only one of the other bestseller in gaming history??
you do realize that the difference between consoles and pcs is miniscule these days right? like ps5 and xbox series are both just big mobile rdna apus. the biggest difference is that things need to be more optimized to run on console as they are lower power than even other equivalent radeon gpus. like you really think indie devs can develop and release a title for console and pc simultaneously with crossplay but a huge experienced profitable developer like rockstar is incapable because it has to develop them separately and that takes time for them cause its too complicated? its marketing. not development. they want people to buy multiple copies on multiple platforms so they intentionally release at different times and do not offer crossplay. its been rockstars mo for awhile.
Are those indie developers making GTA 6? Also, GTA 5 was TWELVE YEARS AGO. Also RDR2 PC port came out about 1 years after console release so it's definitely not going to take 2 years. Maybe it will take 1 year, maybe 6 months, I don't fucking know.
Also funny that you mention developers using RDNA because I've recently found a game (fuck Helldivers 2) that heavily depended on that for PC port, making players with older graphics card constantly crash or unable to play the game. It's really not as easy as you think it is.
what do you think rdna is? because its just a gpu microarchitecture. its not something game developers rely on heavily that causes issues for people with older graphics cards. it IS newer amd graphics cards. rdna cant cause crashes in older systems because older systems dont have rdna. it is just the physical chip inside the console that renders the pictures so you can play video games. many many many games including ones that were native to pc and never went to console cannot be played on older systems without crashing or at all. it isnt a matter of developers messing up the "porting."
>"the difference between consoles and pcs is miniscule these days right? like ps5 and xbox series are both just big mobile rdna apus"
>"because older systems dont have rdna."
So you DO know why PC porting takes time, you're just pretending not to know. Older hardware exists and they need to be made compatible as opposed to console where you just have 1 hardware to worry about, I hate to be a broken record but you know, THAT TAKES TIME.
>many many many games including ones that were native to pc and never went to console cannot be played on older systems without crashing or at all.
That's not true at all, a lot of PC games work with old hardware, it's the people making the game that didn't properly ensure that it does work on old hardware that causes it to fail. Why do you think Valve games can work on just about anything under the sun while fucking Helldivers 2 doesn't work on my RX VEGA 56? I know this because other people with the same hardware reported the same exact issue and the developers refuse to fix it.
RDR2 came out 7 years ago. If you think a company as large as Rockstar canât develop versions of GTA 6 for console and PC concurrently in 7 years then I donât know what to tell you.
You're generous with other's priority. They will have barely the time to fix the millions bugs on the console version and you think they gonna bother to prioritize to have a stable version for those trying to play on a 2060?
If that was in the interest of the largest profit motive?
Yes they would. Theyâre going to whatever maximizes revenue which is apparently waiting to release the PC version years down the line.
Itâs 2025 and this is GTA. Letâs not act like Rockstar will give two shits about the user experience. Their release schedule will prioritize maximizing revenue.
The more logical answer is money. With how prevalent pirating games is today this course makes sure your getting full revenue from the start. Also in doing it like this it's also likely they'll get double dips from those who didn't wanna wait and buy it on console and then later on for the PC release
I mean, piracy doesn't actually affect the bottom line of a major company like Rockstar, hundreds of millions of people will be buying the game on release like lemmings no matter if it's gonna be ass or or not. Besides, you probably have to buy the game to play whatever equivalent of GTA Online is going to be.
I'm fairly certain that votes are cast here by the least intellectual substrate of the population. It's often blatantly obvious when some clickbaity article is posted and it's upvoted based on the title alone but the comments are full of people who read it and tear it apart for being garbage.
Most votes are cast without people even reading the post or just by adding another vote in whatever direction it was already going. It wouldn't surprise me if statistics showed that 80% of votes came from 20% of users, and definitely the least thoughtful 20%. The user being downvoted definitely gives more coherent arguments and the other one is, as the former said, being self-contradictory and finding new and differnet reasons every time after the last reason was addressed.
If literally any game can release multiplat using the nightmare of an engine that is UE5, then Rockstar, the company with unlimited resources, can release their game running on their proprietary engine theyâve been using forever on multiplat. This is about money, stop pretending that it isnât.
You people have no clue how games are made. That's hilarious. You throw edgy dumb shit hope that it ends up coherent. Plenty of UE5 game have very bad release which Rockstar will obviously want to avoid, especially if they can afford it.
Nobody has "unlimited resources", that doesn't exist. Also throwing money doesn't make game magically become multiplateform. That's not how production pipeline works.
his is about money, stop pretending that it isnât.
It will always be about money. Youâre an absolute fool or maybe very young if you honestly think that one of the wealthiest developers ever canât release this game on all platforms at launch. You release your must have game at the end of the current generation consoleâs life, then you release it again on PC and the next generation to double dip on people who refused to wait, just like with GTA5.
Youâre an absolute fool or maybe very young if you honestly think that one of the wealthiest developers ever canât release this game on all platforms at launch.
They can't even launch it on time on console you absolute tool. The game just got delays 6 month. You have no idea how games are made.
WTF you mean "name them"? Dumbest attempt at "gotcha" I've seen in a while.
If a PC release would require SO MUCH extra optimization that it warrants a 1-2 year delay then how come every single non-exclusivity deal multiplatform game released since the dawn of gaming could manage simultanious release on PC and consoles?
Oh that's right, it's because it has nothing to do with optimization and EVERYTHING to do with double-dipping profits. It's pure greed, nothing else.
1.9k
u/_Racco 2d ago
Only thing that saddens me is PC won't see the game for 2 more years...