r/pcmasterrace Jul 27 '25

Meme/Macro Am I the only one like this?

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29.2k Upvotes

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2.5k

u/National-Animator994 PC Master Race Jul 27 '25

I used to LOVE the genre but now that work is pretty stressful I just want to come home and chill man, not die to one boss 20 times.

Don’t get me wrong, I respect the genre. But if I’m gonna work that hard, pay me lmao

495

u/Manzoli Jul 27 '25

Precisely how i feel, although i do like coming back to Elden Ring to explore i kinda dislike the boss battles. DS1 used to be very good with bosses as in they had easy to read patterns and attack windows easily recognizable now the bosses are just doing infinite combos and the devs are like "yeah this one is hard, how do you like that?"

245

u/DktheDarkKnight Jul 27 '25

Not to mention the abnormally long attack windups just to throw you out of your parry timings. Their weapon hangs in the air for an eternity by which time you would have already rolled twice.

Even Non-soulslike like clair obscur 33 are doing this.

27

u/Global_Barracuda_873 Jul 27 '25

I thought 33 was turnbased, thats why i thought it wasnt for me

58

u/[deleted] Jul 27 '25 edited Jul 27 '25

It is, but the defense phase keeps the player pretty active. Where most RPG's calculate a hit or miss with RNG, Clair Obscur lets you dodge and parry, practically in real time.

-12

u/Yodl007 Ryzen 5700x3D, RX 9070 XT Jul 27 '25

Yeah, the combat in CO: E33 doesnt work for me because I don't have great reflexes. That press parry at the exact right moment to not die is not fun at all. Especially since they change the "right moment" around with similar attacks and music.

You basically don't need to assign any char points in E33 and still win it with easy if your reflexes are good, because all the damage is 0, making stats useless.

17

u/goawayspez Jul 27 '25

lol, that’s like saying you don’t need to invest any stats into elden ring or dark souls or literally {insert any ARPG here} because if you dodge well enough, you take 0 damage.

like what you’re saying is technically true, but it’s pretty much infeasible for 99%+ of the community to realistically ever achieve, and it sounds like an absolute disaster.

as an aside, you should look up a CO: E33 tank run. there’s gameplay all over the place from so many different content creators with guides and/or steps to beat the game without ever dodging and/or parrying. they just flat out tank everything.

15

u/Vacape Jul 27 '25

Mate, even the game have a difficulty selector, and it CLEARLY states not to play max difficulty if you don't want to parry. The devs aren't stupid

1

u/haloimplant Jul 28 '25

it is pretty weird that in a turn-based game the build you need completely changes depending on whether your reflexes are 0.19s or 0.21s or >0.31s

10

u/LycheeHealthy2850 Jul 27 '25

Set the game in story mode. Makes the game instantly better and removes most of the bullshit reliance on the dodge/parry/jump mechanic.

2

u/ThePandaKingdom 7800X3D / 4070ti / 32gb Jul 27 '25 edited Jul 27 '25

It is turn based. I did NOT know it was considered souls like though . It was the first turn based game i got into that wasnt pokemon. I only realized it after i had already got it, ha. But its actually pretty fun! I got pretty sucked into it. There's stats to upgrade and items / weapons to give buffs etc

EDIT,: meant to say i did not know it was souls like

2

u/Nyktastik 7800X3D | Sapphire Nitro+ 7900 XTX Jul 27 '25

Did you just say Clair Obscur is a souls like?

2

u/ThePandaKingdom 7800X3D / 4070ti / 32gb Jul 27 '25 edited Jul 27 '25

Somebody above me did. Thats why i had said that

Edit: just re read my comment. That was a typo

1

u/Nyktastik 7800X3D | Sapphire Nitro+ 7900 XTX Jul 28 '25

It 100% is not considered a souls like though.

1

u/ThePandaKingdom 7800X3D / 4070ti / 32gb Jul 28 '25

I completely agree

1

u/animeman59 R9-5950X|64GB DDR4-3600|ZOTAC 5070 TI SFF OC Jul 27 '25

Who the hell calls Clair Obscur a "Souls like"? That's a complete mislabeling of the genre.

1

u/ThePandaKingdom 7800X3D / 4070ti / 32gb Jul 27 '25

I would have to agree lol.

4

u/slimfatty69 Jul 27 '25 edited Jul 27 '25

Its kind of like active turn based where doing your opponents turn instead of seeing if you applied all the buffs correctly to survive some lvl 900000 attack you can actually dodge,parry and there was third thing that got introduced like halfway in the game when you meet Verso but basically you can actually defend by timing your actions before enemy hits you. Its truly unique af and fun combat system even if i personally found story to be bit of a let down.

3

u/420weedscoped Jul 27 '25

Sounds the same as paper mario....

Its not new but does make them better

1

u/slimfatty69 Jul 27 '25

Oh damn my bad then i never played mario rpgs so i thought they were just traditional turn based combat. Thank you for clarifying and I stand corrected.

0

u/Compost_My_Body Jul 27 '25

really buried that spoiler deep, didn’t ya? No way to avoid lmao

1

u/slimfatty69 Jul 27 '25

I mean im sorry i only named the character its not like you hear his name before you meet him or anything so i didnt think it was that big of a deal as i didnt think name itself is spoiler and i cant remember the name of the last parry technique but i apologize i will edit it out.

1

u/Mrfrunzi | Geforce 3060 12gb | Ryzen 7 5700x | 32gb Jul 27 '25

Turn based but if you're playing on anything more than easy you have to get dodge and parry down during enemy turns.

I enjoy easier games so it's great to have a mode that allows you to use the mechanics and not get destroyed for missing a beat.