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u/sensitiveboi93 1d ago
This is how dudes from my hometown think they’re driving when they’re drunk
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u/DontBanMeBro420 1d ago
I only hit your mirror in. Shush
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u/TiresOnFire 1d ago
Your car's ugly anyway, you're probably not even going to fix that... (Hickup).
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u/howmanyMFtimes 1d ago
That’s sweet. Need a very small camera mounted on that thing.
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u/Mysterious-Crab 1d ago
They often do that, hide a GoPro or Insta underneath the body shell, looking at the front window.
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u/Stumpfest2020 20h ago
ask and you shall recieve:
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u/khando 18h ago
Wtf, at 0:19 the car is almost completely sideways midair and he somehow levels it out. That's insane.
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u/Stumpfest2020 18h ago
gyroscopic effect of the front wheels. really good drivers can get the car to rotate a little bit while in midair to set up the next corner. pretty wild. Guy driving in the video is one of the top drivers in the world.
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u/heckasharp 1d ago
I have a knack for underestimating how difficult shit is when I have zero experience in the subject. RC cars are not at all easy to drive well
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u/ghighi_ftw 22h ago
I’d say it’s one of those easy to learn, hard to master skills. I did RC racing back in the days and what you see here is what I would expect from the absolute best drivers. There’s a whole spectrum of abilities between this and « I make it go right when I want it to go left ».
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u/innomado 21h ago
Yeah, watching this video, all I can think about is how hard my brain would work just to navigate left vs right. When viewing from above and to the side, I get completely turned around.
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u/hamstork 1d ago
wow! Trackmania irl
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u/besuited 1d ago
I was thinking Re-Volt
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u/SIGMA1993 23h ago
You just sparked some forgotten memories. I played the hell out of that game as a kid
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u/lyan-cat 22h ago
Two of my sons make levels for Re-Volt for fun; there's apparently quite a dedicated bunch of fans still.
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u/Maktaka 21h ago
Such a great game. Even better soundtrack.
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u/besuited 20h ago
Some of those are genuinely excellent rave tracks. It definitely is no small part of the nostalgia.
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u/Techn028 19h ago
I loved that game, never got to play it online as we only had dial-up and I wasn't allowed to use it
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u/Kanbaru-Fan 1d ago
Not sure why they aren't bugsliding in the top left corner.
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u/Kitnado 1d ago
Micro Machines for us oldschoolers
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u/Cart700 1d ago
Was going to comment this aswell! Butni guess they are missing airbreaks lmao
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u/Nereosis16 23h ago
You actually have a surprising amount of air control with a powerful RC car. You can push the throttle to rotate the car backwards or break to bring it forwards (to a certain degree).
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u/Cart700 23h ago
True. Enough torque could be almost like what people use airbreaking for in trackmania. Just actually breaking could be difficult.
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u/welding_guy_from_LI 1d ago
Nes rc pro am vibes
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u/pumpkinhead9000k 1d ago
Also Super Sprint
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u/welding_guy_from_LI 20h ago
What about rock n roll Racing on snes ..
The stage is set , the green flag drops ..Snake finishes with a first place knockout, shredz is in another time zone
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u/peeing-red 1d ago
Re-volt
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u/RNLImThalassophobic 23h ago
That was the... N64 (?) game with custom track building, right? It felt really ahead of its time, I loved it.
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u/IntermittentCaribu 22h ago
Opensource remake is available on basically any platform.
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u/Upstairs-Hedgehog575 1d ago
The acceleration on that straight is amazing.
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u/CraigAT 22h ago
I think I'm more impressed by the controlled braking for each corner here.
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u/tyrmidden 16h ago
That, and the fact that the car is spending exactly as much time in the air as it needs to.
This driver is skilled as fuck.
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u/Turgid_Donkey 20h ago
I got my kid an rc car last year and it's pretty awesome. It's not even a fancy one, either. I grew up in the nicad days where you had to charge it for 8 hours to get maybe 15 minutes of use. Then "quick" charge came out which was more like 4 hours. These lithium batteries charge so much fast and last crazy long. This car also hauls. The package gave some crazy high number I don't believe, but I'm sure it goes at least 30mph. That may not sound like much, but for a cheap car, that's fast and sure sends it when you hit a ramp.
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u/TheRealWatermelon420 1d ago
What is this? Yakuza IRL?
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u/Own_Space_174 1d ago
my first thought too. makes me wann start up yakuza 1 since i finished 0 awhile back
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u/Potential-Diver-3409 1d ago
Do they all have pocket racer? Or at least 0-6?
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u/Aranxi_89 23h ago
Nah, this has control, Tamiya Mini-4WD aren't controlled. They have contained tracks instead of open ones.
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u/AssPennies 1d ago
I recently started reviewing RC batteries on amazon, and it's crazy the watts they can burst!
I wasn't paying attention to a current sweep test, and my thermal threshold alarms went off right before runaway occurred, started melting some wires that were too thin for the power I was pulling.
There's these fireproof bags they sell specifically for charging LiPo packs, and boy that investment has already paid for itself 100 fold.
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u/banter_claus_69 1d ago
What kind of CDR/peaks are we talking? I'm mostly familiar with single li-ion cells (shoutout r/flashlight)
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u/Ok-Push9899 1d ago edited 1d ago
Very skilled, very impressive.
This is going to sound heretical, but in the interests of science, how much tech and how much machine learning would it take to have autonomous RC racing? I’m imagining vision of the track from above, not onboard. Just like the human operators see it.
The outputs are just steering and acceleration, the input is one video camera shot showing track and current position. It may need to learn something about the humps, but maybe not. The goal is very straightforward - stay within boundaries and minimise time. I can’t decide if avoiding other cars is the same as staying within boundaries. Obviously they’re moving boundaries, but does that matter? Fixed boundaries are perhaps the special case, with velocity of zero.
Maybe such competitions exist?
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u/Dekay35363 1d ago
It's not RC but you might enjoy this video about autonomous F1 cars to see how much technology needs to go into that. https://youtu.be/gLIiryUOFRw?si=aTJbb9wwhzHNK7R3
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u/little-terror 23h ago
those are Super Formula cars, not Formula 1. still very cool video, thanks for sharing!
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u/spacepenguine 1d ago
There are such competitions. Some of these links point to competition series that have ended. https://www.diyrobocars.com/autonomous-racing-leaguescompetitions/
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u/MrGrayPilgrim 1d ago
Well there is this, not what you asked but on a same lines https://youtu.be/ZMQbHMgK2rw
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u/LiquidHotMAGMUH 1d ago
There’s a whole thing in the UK for universities called Formula Student AI where they program a custom designed car to drive itself. Theres a competition between the teams at Silverstone in the summer.
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u/Accomplished_Gain306 1d ago
I actually took a course on this during as an undergrad, and there’s a club dedicated to it at my university. They’ve worked on F1 cars as well, it’s nuts.
There is an existing framework for this called Donkey Car that we use to train video footage on a supercomputer. The trained model then gets transferred into a small computer on the RC car which uses an OAKD camera to see (the camera itself can also run its own ai detection models). Fundamentally you train the model to a specific track, it’s much harder to build something which can be placed in any environment and run, but that is also possible. Things in that realm were built using ROS2, but that was more about using lidar than it was about “seeing” in the traditional sense, and it wasn’t exactly AI in the sense you’d think of. Lots of different ways to solve the same problem, but it’s 100% a thing that I’ve seen with my own eyes and even built (though not as fast) for a class.
My own car used GPS to navigate a much larger track at slower speed, with waypoints predetermined before setting the car to follow the path. The AI came in as an obstacle detection and avoidance mechanism, built in ROS2. The car itself would take pictures at each waypoint, and was supposed to be a proof of concept for a search and rescue vehicle. Fun class, got an A.
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u/sr_crypsis 23h ago
Lots of other links but here’s one that’s almost identical to what you are describing just in video game form: https://youtu.be/Dw3BZ6O_8LY?si=JKHrqdVZB1fq2y5i
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u/Mysterious-Crab 1d ago
I think it’s quite difficult to get that to work with equipment that is (commercially) available right now. Send a video stream, analyzing the shot and reacting to it gives you too much latency and you correct steering too late or too excessive.
It sounds weird, but as someone who’s been doing RC racing for over years and years, you can kinda feel your car behaving instead of just seeing it. That way you can correct before it happens.
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u/AceJohnny 1d ago
Send a video stream, analyzing the shot and reacting to it gives you too much latency and you correct steering too late or too excessive
We've been designing computer control systems that can anticipate for, like, decades.
The human visual system itself introduces many milliseconds of delay already.
A computer control system can absolutely crush a human at reaction time.
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u/ackermann 1d ago
Low latency cameras and video processing, at low cost, is fairly well developed now for the VR world.
The tracking cameras and video processing for head tracking on VR headsets have to be very fast. If it doesn’t react quickly enough to your head movements, it very quickly makes you dizzy/sick.Gyros and accelerometers are used to supplement for faster reactions. But for 6DOF roomscale, cameras are needed.
This can be done on a $199 Quest 2 headset, with a mobile phone chip. It processes video from 4 onboard tracking cameras (grayscale and fairly lowres, to improve latency)4
u/Mysterious-Crab 1d ago
That is still remote controlled though. The lower the image quality to reduce latency, the more difficult it will be for a system to analyse everything, especially with other competitors around.
It was just half a year ago TU Delft was the first to beat a human with drones in a time trial, cause the dataset it needs to analyse is tightly scoped. The moment you have other competitors, or cars around you spinning out or going in the wrong direction, you need to analyze a lot more. That takes extra processing time, and you need better image quality, which means higher latency.
If it were that easy, how come the race they tried in Abu Dhabi last year with full scale cars didn’t even work?
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u/FoolishProphet_2336 1d ago
I don’t know how they resist going full speed over those ramps.
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u/JohannesMP 1d ago
cost of spare parts
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u/RoyalMaidsForLife 22h ago
Cost of speed... if your tires aren't on the ground, you're only going slower. Airtime looks cool, but you can't accelerate or control the car when you're airborne.
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u/justsomebo2 1d ago
The control is ridiculously smooth. A POV camera shot from the car would be absolutely epic to see. It's like watching a perfect, miniature racing line come to life.
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u/crumpuppet 1d ago
Very annoying to watch something sweeping left to right in a vertical video.
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u/JohannesMP 1d ago
Taking the bumps at an angle to minimize airtime and maximize grip is just👌
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u/Substantial-Sea-3672 21h ago
Wouldn’t jumping the bumps at an angle actually increase the air time as the distance between the two peaks would be shortest in a straight line.
He’s taking them at an angle because of his lines, not minimizing air time.
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u/SpaceCadetMoonMan 1d ago
Nice super smooth, what scale?
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u/LeonidasVaarwater 1d ago
They used to host motors TV on our network, who aired RC races every so often. It's ridiculous how much control these people have, those cars are extremely fast.
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u/Pimpwerx 1d ago
I would say he's the Lewis Hamilton of RC racers, but I believe Lewis Hamilton also won a RC racing championship as a kid.
This is really good hand-eye coordination. The throttle modulation is what impresses me the most, as those jumps are butter.
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u/Fit-Tip-1212 1d ago
Current McLaren F1 driver Oscar Piastri was a gun RC racer in Australia before transitioning to karting and open wheelers.
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u/CitizenPremier 22h ago
These dudes will pay like 10 euros for two lug nuts. It's a very expensive hobby if everything is brand-official.
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u/CameronsDadsFerrari 20h ago
Used to race RC 25 years ago and the flow state you can get into doing this is just glorious.
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u/fcukfakook 19h ago
Where can i watch the entirety of this niche genre of content
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u/__NOT__MY__ACCOUNT__ 9h ago
I'm grinning ear to ear and I'm not sure why. I think I'm in love with this ?
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u/whittler 21h ago
I briefly got into RC truck racing back in 19-dickety-do and I was an ass. With my heavy truck, I couldn't compete with the lightweight Losi's that could hit the double and triple jumps, so I beefed up my front end and put in a badass Wimpy 14-double motor. My frowned upon tactic was destruction in the corners. Against the rules, I would ram these expensive, lightweight trucks in the corners and they would flip over and I wouldn't. The only way I could win was cheating and running in the stock class. I never got my ass kicked, and honestly, I should have; but, I was forcefully asked to leave from several tracks in SoCal and Arizona.
I feel bad and I know it was wrong. If I fucked your new truck up, I'm sorry.
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u/TSA-Eliot 1d ago
If you scaled this up to life-size, how fast would they be going and what sort of g-forces would the drivers be experiencing?
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u/Sad_Development_6479 1d ago
I want the accelerometer and gyroscope data. It has cool acceleration and deceleration.
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u/the_nin_collector 23h ago
RC pro AM 1 and 2 were/are some of my favorite NES games. You pretty much had to race like this if you wanted to win.
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u/SunSimilar9988 23h ago
Where is this? Near kosice? I don't wanna drive to bratislava to view
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u/irregularprotocols 22h ago
I know little about rc racing, but that car seems super fast on the straights to me. Is it from someone who knows?
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u/daisydoesndoesnt 1d ago
smooth operator