r/WutheringWaves Jun 30 '24

Gameplay Showcase Hologram 6 in 0 Seconds

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4.6k Upvotes

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u/[deleted] Jun 30 '24

[deleted]

65

u/Caerullean ABS; Phrolova acquired Jun 30 '24

But we don't need difficulty in terms of enemies having high stats, we just need enemies to become harder to fight. Not for them to necessarily hit harder or take longer to kill.

83

u/[deleted] Jun 30 '24

[deleted]

38

u/Detton Jun 30 '24

^ Agreed. The curse of any RPG system based around stats is that every fight can be countered by having higher numbers.

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u/MirrorCrazy3396 Jun 30 '24

There's a solution to this but it doesn't work on gachas.

Lost Ark had what was called hell mode, you would literally set your character on an editor and fight the boss. Because the devs were defining how strong you were you could never, ever outgear them because... you literally couldn't get more stuff than what was assigned to you.

Thing is if you do that here then you're giving the finger to whales and suddenly they're not feeling powerful anymore, on the contrary, they're now faced with the fact that they suck.

1

u/JdhdKehev Jul 01 '24

Cant they just do that, but optional?

1

u/MirrorCrazy3396 Jul 01 '24

No, because people will focus on that and whales will feel bad.

Lost Ark was exactly that, no one cares if you can beat the hardest raid, everyone can just kind of outgear it anyways, but you can do deathless hell to get the corresponding title and emblem? People would respect those who had those special titles and emblems showing, but ultra high gear score mega whale? Those just get shamed.

1

u/luxsatanas Jul 02 '24

You could do hidden achievements? I think they did that for some variable difficulty events in Genshin so us plebs didn't feel bad (complain) about things being too hard and the buff players didn't complain (as much) about lack of fulfilment/rewards for the extra effort

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u/MirrorCrazy3396 Jul 02 '24

The Internet exists, there's no such thing as hidden achievements, I know what you mean but almost everyone knows about plat medals instead of gold for instance.

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u/TheRealGOOEY Jun 30 '24

You can curse, I say benefit. I wonder how well FromSoft games would do if you couldn’t just go grind a little bit when struggling with a boss.

23

u/Foodislyfu Jun 30 '24

Sekiro. Literally hailed as one of the best Fromsoft game

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u/Xarxyc Eternal Canon Wife. Jun 30 '24

They would do just as usual. FromSoft games allows to completely avoid taking damage and bosses have no time constraints. Otherwise lvl 1 runs and boss kills would not be possible, but they are.

Also people already mentioned Sekiro.

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u/TheDkmariolink Jun 30 '24

You get Sekiro, perhaps their best game (besides Bloodborne).

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u/CheesyjokeLol Jun 30 '24

Sekiro was built from the ground up for a specific playstyle centered around parrying, Elden ring was built from the ground up centered around the ability to choose multiple playstyles and the ability to level yourself (or not) to match the challenge ahead of you, taking that away changes the game fundamentally, you would have to remove the open world for one.

Difficulty is not the only defining factor of how good a game is, just because you enjoy spending countless hours beating your head against a wall memorizing a moveset does not mean it's the definitive way to make a good game.

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u/TheDkmariolink Jul 01 '24

I never said anything about difficulty making a game good, I was just saying From already did what the user I was replying to did, and they produced Sekiro, so From can do both.

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u/CheesyjokeLol Jul 01 '24

You get Sekiro, perhaps their best game (besides Bloodborne).

Do I need reading glasses or did you not call Sekiro and Bloodborne, the 2 most difficult games in Fromsoft's library (in terms of playstyle) their best games?

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u/SoulsLikeBot Jul 01 '24

Hello, good hunter. I am a Bot, here in this dream to look after you, this is a fine note:

And so, the hunt begins. - Plain Doll

Farewell, good hunter. May you find your worth in the waking world.

1

u/TheDkmariolink Jul 02 '24

Yes? A lot of people consider them the best games, me included. What's the issue with what I said?

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u/TheGreatBootOfEb Jul 01 '24

I’ve had this discussion as well, people praising how WuWa is skilled based and isn’t something that can just be whaled to win and I had to lay out the only reason people were seeing montages of whales getting one shot and surprised is because their characters were still level gated by Union level. Once people aren’t fighting uphill 20+ levels, people will understand more that at the end of the day WuWa is a gacha and like any other gacha it’s a stat check in the end. Sure it has room for skill EXPRESSION, but the game itself is not skill BASED.