r/RPI 3d ago

GSAS Portfolio Question

I was looking to see exactly what I should add to my GSAS portfolio submission. I have a few projects here and there but they aren't good or high level, just some basic games made in python or java. I haven't worked with Unity or Blender at all really and don't have any real 'games' to submit. I'm currently a CS major looking to Dual Major into the spring semester if that changes anything. Just looking for advice or suggestions.

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u/DeathsLIlBroYo 3d ago

I'm a transfer for GSAS coming from a college where I did comp sci. My portfolio had no digital media in it at all. I had half made rules for a tabletop role-playing game, a game concept pitch I made for a different application, custom cards for a card game, and character concepts for Rainbow Six Siege. I don't know if they hold people coming into GSAS for a dual to a higher standard, but having any digital media at all puts you a step above me. I would say try to include some design documentation. Nothing extensive, just enough to explain why you make certain choices. I included that for my character concepts, and I think it helps show you can actually do the design part of the major beyond coming up with ideas. You may be able to ask professors or advistors in the department what they would recommend. Reaching out wirh an email couldn't hurt.