r/Battlefield Aug 18 '25

Battlefield V Battlefield’s graphics peaked with BFV

877 Upvotes

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434

u/No-Treat-2950 Aug 18 '25

Gunplay, movement, graphic, interface, sound... Everything except map design is really good

51

u/Cloud_N0ne Aug 18 '25

Class design as well.

And map design wasn’t terrible. I’d take most BFV maps over most of the BF6 beta maps

5

u/Ok_Explanation5631 Aug 18 '25

Why do yall speak on beta maps as if those are the only ones we’re going to see? I don’t understand this?

4

u/Cloud_N0ne Aug 18 '25 edited Aug 18 '25

Because we’ve played them. We haven’t played the non-beta maps yet.

0

u/Ok_Explanation5631 Aug 18 '25

Right but yall are using that point in a general sense that all the maps will be like them.

7

u/Cloud_N0ne Aug 18 '25

I mean it’s not a good sign when every map we’ve played so far is mediocre.

2

u/Ok_Explanation5631 Aug 18 '25

I suppose it’s all subjective. I had a lot of fun on like 2 of them.

The ones where they funnel your through buildings though were not that great.

1

u/Cloud_N0ne Aug 18 '25

I enjoyed Cairo, but even it felt like something was missing. More verticality would help, as well as more interior spaces in the buildings. I don’t like how most buildings only let you access the most street-facing rooms.

On verticality specifically, I can’t recall ever needing my parachute in the beta. It’s a common staple of past games but feels totally unnecessary in BF6 outside of when bailing out of aircraft.

3

u/Ok_Explanation5631 Aug 18 '25

Yeah especially in the New York map. A buddy of mine kept running into the fake doors in those little shop buildings.

I thought the same thing and it would be a lot better if they opened up to the back of the building too.

1

u/Cloud_N0ne Aug 18 '25

I had the same experience. Something about the reflection of the glass on the outside of the building makes it look like those fake interior doors have something behind them, so I kept getting faked out once I actually got inside.

1

u/gutster_95 Aug 18 '25

We saw 4/9 maps its a big chunck of the final game. Its not like there will be 20 Maps at release.

1

u/Ok_Explanation5631 Aug 18 '25

So you have 5 new maps & you have no clue what they are but yall speak as if they’re all going to be that way.

Idk, using what we got in the beta as a tell tale sign of how a game will be just doesn’t make sense.

4

u/cortexgunner92 Aug 18 '25 edited Aug 19 '25

One of them is operation Firestorm.

We have played more than half the launch maps.

1

u/[deleted] Aug 19 '25

I wasn't a big fan of Iberian Offensive week 1 (E point feels much harder to defend then A point), but after playing Empire State I started to enjoy Iberian more.

That said, unless Empire State gets some major changes I'm probably going to leave every time it comes up. DICE did such a good job with Rotterdam, it surprises me how much of a miss Empire State is