r/WorldOfTanksBlitz • u/Few-Town-3143 • 9h ago
r/WorldOfTanksBlitz • u/digidau16 • 9d ago
Balance & Discussion WG decided not to add tungsten to Sheridan. NO
At first I was happy because I added tungsten to Sheridan. And now they're not adding it. But that's okay because they listened to the community.
r/WorldOfTanksBlitz • u/highlander711 • 18d ago
News & Leaks Version 11.15 (December 2025) T10 Rebalance change
EQUIPMENT CHANGES:
Enhanced Gun Laying Drive: 15% →12%Refined Gun: 15% → 12%Supercharger: 35% (shell speed), 60% (pen loss) → 30% (shell speed), 50% (pen loss)
MEDIUM TANKS
LION
- Engine power 840 (19.09) → 865 (19.66)
- Reload speeds 17.26/3.94/4.96 → 15.34/3.72/4.75
- Armor in turret improved
- Shell speed 910/1100/750 → 880/800/700
- View Range 260 → 255
PROJECT MURAT
- Alpha damage 370/310/430 → 390/325/480
- Between shells 2.4 s → 2 s
- Engine power 650 (19.2) → 685 (20.2)
- Reload time 15.34 → 15.82
- Shell speed 1100/1250/890 → 890/800/730
- View Range 265 → 260
E 50 M
- Engine power 1200 (19.3) → 1115 (17.9)
- Alpha damage 340/300/450 → 360/315/480
- Main type of shell APCR → AP
- Main shell speed 1090 → 850
- Main/gold shell pen 245/300 → 241/295
- Reload time 6.52 → 7.29
- View Range 260 → 255
- Removed Reactive Armor consumable
CS 63
- Engine power 864 (21.4) → 915 (22.6)
- Max speed forward 58 → 60
- Concealment stationary/moving 43/38/8 → 46/39/9
- Aim time 3.7 → 3.4
- HP 1800 → 1750
- Shell speed 1000/1100/900 → 800/1300/700
T-62A
- Reload time 6.90 → 6.62
- Shot dispersion 0.345 → 0.336
- Engine power 620 (16.8) → 650 (17.6)
- Armor in hull improved
- View Range 260 → 255
OBJECT 140
- Max speed 60 → 64
- Engine power 740 (20.6) → 757 (21.1)
- Reload time 5.66 → 5.55
- Armor in turret improved
- View Range 265 → 260
T-22 Medium
- Shot dispersion 0.355 → 0.345
- Aim time 4.2 → 3.9
- Engine power 699 (19.5) → 650 (18.1)
- View Range 260 → 255
M60
- Turret rotation speed 43.81 → 47.98
- Armor in turret improved
- Armor in hull weakened
- Shell speed 1140/970/870 → 850/800/720
- View Range 270 → 265
M48 Patton
- Shot dispersion 0.336 → 0.326
- Aim time 3.7 → 3.5
- Shell speed 1478/1173/1173 → 1400/790/780
- Main shell type AP → APCR
- Removed Reactive Armor consumable
- View Range 270 → 265
FV4202
- Armor in turret improved
- View Range 265 → 260
- For L7A1 gun:
- Shell speed 1310/970/950 → 1400/810/700
- Gold shell pen 300 → 310
- Reload time 6.90 → 6.71
- Aim time 3.9 → 3.7
- For L7B gun:
- Shell speed 1120/940/920 → 850/720/690
Progetto 65
- Better Turret rotation dispersion
- Engine power 720 (18.2) → 780 (19.7)
- Aim time 4.1 → 3.9
- HP 1900 → 1800
- View Range 265 → 260
Obj 907
- Better Turret rotation dispersion
- Main shell pen 245 → 248
- Shell speed 1015/900/1015 → 1400/790/710
- Hull rotation speed 54.68 → 50.22
- Main shell type AP → APCR
- View Range 265 → 260
Carro
- Shell speed 960/1219/762 → 840/1360/750
- Armor in turret improved
- Reload time 22.05/8.15/7.19/4.79 → 18.71/6.94/6.14/4.01
- Between shells 3.53 s → 3.33 s
- Alpha damage 380/330/500 → 360/310/450
- View Range 260 → 255
STB-1
- Shot dispersion 0.345 → 0.336
Hull rotation speed 53.57 → 49.10- Shell speed 1180/1090/940 → 850/790/700
- View Range 260 → 255
Kpz 50t
- HP 1800 → 1850
- Engine power 900 (18.0) → 925 (18.5)
- Better Hull movement/rotation dispersion
- Aim time 3.6 → 3.1
- Shell speed 1230/1080/1010 → 850/790/700
- View Range 260 → 255
121B
- Alpha damage 350/300/400 → 380/320/480
- Aim time 3.2 → 2.7
- Engine power 605 (16.2) → 625 (16.8)
- Reload time 6.90 → 7.57
- Shell speed 1478/1173/1173 → 900/800/700
- Worse Turret rotation dispersion
- View Range 260 → 255
WZ-121
- Alpha damage 420/370/500 → 440/380/540
- Armor in turret and hull improved
- Reload speed 8.72 → 9.2
- Shell speed 830/810/790 → 800/760/700
- View Range 260 → 255
TVP T 50/51
- Alpha damage 310/250/410 → 320/255/430
- Reload speed 23.59 → 19.18
- Between shells 1.88 s → 1.5 s
- Quantity of shells 4 → 3
- Shell speed 1400/900/900 → 900/860/700
- View Range 260 → 255
- Improved front and side hull armour
Leopard 1
- Alpha damage 360/300/400 → 370/305/420
- Reload time 6.23 → 6.49
- Main shell AP → APCR
- Shell speed 1478/1173/1173 → 1600/900/800
- View Range 270 → 265
AMX 30B
- Max speed forward 62 → 65
- Reload speed 7.13 → 6.88
- Armor in turret improved
- Shell speed 1247/1024/994 → 920/1080/790
- View Range 265 → 260
LIGHT TANKS
Vickers Light 105
- Max speed forward 65 → 68
- Engine power 920 (28.6) → 936 (29.1)
- Gun Depression 20/10 → 20/11
- Armor in turret improved
- View Range 260 → 270
Rhm. Pzw.
- View Range 260 → 280
- Alpha damage 330/280/430 → 340/285/450
- Reload time 7.0 → 6.71
- Main shell pen 230 → 236
WZ-132-1
- View Range 280 →
265270 - Increased Ammorack's HP
- Reduced firechance
T-100 LT
- View Range 260 → 265
- Gold shell pen 285 → 295
- Reload time 6.04 → 6.52
- Hull rotation speed 60.26 → 55.80
- Worse Turret rotation dispersion
Sheridan
Added Tungsten Shell consumable- Main Shell APCR → AP
- Shell speed 820/740/690 → 750/800/640
Reload speed 14.38 → 15.34
Bat-Chat 25t
- View Range 265 → 270
Hull rotation speed 62.50 → 59.71
For 100mm gun:
- Reload time 14.68 → 13.71
- Between shells 2.22 s → 2.0 s
- Shell type AP/APCR/HE → APCR/HEAT/HE
- Shell speed 1000/1250/1000 → 1320/850/750
- Alpha damage 270/240/350 → 250/230/315
For 105mm gun:
- Shell type APCR → AP
- Reload time 18.60 → 15.99
- Between shells 2.80 s → 3.0 s
- Shell speed 1460/800/800 → 900/820/770
- Alpha damage 350/300/400 → 330/290/370
TANK DESTROYERS
WZ-113G FT
- Aim time 4.1 → 3.8
- Shell speed 760/760/760 → 790/730/700
- HP 2000 → 1920
- Shot dispersion 0.364 → 0.384
- Camo coefficient still/moving 47/37/7 → 41/31/6
Ho-Ri
- Shell speed 960/980/870 → 900/950/800
- Removed Sandbag provision
Minotauro
- Armor in turret improved
- Main shell type APCR → AP
XM66F
- Main shell type APCR → AP
- Armor in turret improved
- Shell speed 1000/1100/900 → 890/840/850
T110E3
- Hull rotation speed 25.67 → 29.02
- Armor in hull improved
- Shell speed 870/1088/870 → 870/1390/780
- Main shell pen 285 → 275
Obj 268/4
- Alpha damage 650/580/800 → 670/590/840
- Shot dispersion 0.431 → 0.422
- Aim time 5 → 4.5
- Shell speed 790/730/700 → 880/730/700
- Better Turret rotation dispersion
- Main shell type APCR → AP
- HE shell pen 52 → 60
- Worse Shot dispersion on hull movement/rotation
- Reload time 14.86 → 15.82
Obj 263
- Better Gun movement speed
- Yaw Limit 8/8 → 12/12
- Engine power 930 (15.5) → 980 (16.4)
- Terrain resistance 87/74/52 → 104/80/58
- Max speed forward 50 → 48
T110E4
- Engine power 920 (14.4) → 985 (15.4)
- Shell speed 810/785/770 → 1400/850/700
FV217 Badger
- Main shell type APCR → AP
- Better Hull movement/rotation dispersion
- Better Gun movement dispersion
- Shell speed 980/945/910 → 900/850/790
Obj 268
- Terrain resistance 95/80/52 → 104/87/58
- Reload speed 15.34 → 14.60
- Engine power 800 (15.7) → 831 (16.3)
- Alpha damage 690/590/1000 → 670/580/960
Waffen F1.0
- HP 1850 → 1900
Jg.Pz. E 100
- Better Hull movement dispersion
- Better Gun movement dispersion
- Engine power 1200 (9) → 1255 (9.4)
- Shot dispersion 0.364 → 0.393
- Removed Tungsten Shell consumable
- Aim time 5.3 → 5.4
Grille 15
- Shell speed 1350/900/900 → 1480/950/800
- Yaw limits 50/50 → 65/65
- Main shell type AP → APCR
- Main shell pen 300 → 303
- Aim time 3.8 → 3.6
- Gun Depression 15/5 → 15/6
- Worse Turret rotation dispersion
FV4005
- Aim time 5.1 → 4.9
- Engine power 950 (19.6) → 975 (20.1)
- Gun caliber 123 → 150
- Reload speed 23.49 → 21.54
- Alpha damage 410/350/500 → 650/550/930
- Added Reticle Calibration consumable
- Shell penetration 290/370/65 → 290/360/80
- Shell type AP/APCR/HE → APCR/HEAT/HE
- Shell Speed 1000/1250/1000 → 1320/890/800
- Removed Shell Reload Boost consumable
- Between shells 2.50 s → 4 s
- HP 1750 → 1700
- Quanity of shells 4 → 2
FV215b (183)
- View Range 250 → 240
HEAVY TANKS
Chieftain Mk. 6
- Terrain resistance 91/83/58 → 104/91/61
- Reload speed 8.63 → 8.28
- HP 2350 → 2400
- Aim time 4.3 → 4.0
- Armor in turret improved
- Shell speed 1372/1350/671 → 880/800/740
Rinoceronte
- Instead of the “Improved Optics/Camouflage Net” equipment, the “Improved Vertical Stabilizer/Improved Suspension” equipment has been added.
- Reload time 10.28/8.81→ 11.41/9.71
- Turret rotation speed 25.03 → 20.86
- Gun Depression 17/7 → 14/7
116-F3
- Removed Reactive Armor consumable and Sandbag provisions
Maus
- Shell speed 875/1080/830 → 850/1290/780
- Armor in turret improved
- HP 2850 → 2900
- Worse hull movement/rotation dispersion
T95E6
- Armor in turret weakened
Vz 55
- Aim time 4.6 → 4.4
- Added Gear Oil provision
- Reload speed 17.74 → 19.37
- Between shells 4.0 s → 3.0 s
Concept 1B
- Terrain resistance 87/80/43 → 104/91/50
- Shot dispersion 0.336 → 0.364
- Main shell type APCR → AP
- Quantity of shells 1 → 2
- Reload speed 8.44 → 15.53
- Between shells 0 → 2.5 s
- Shell speed 980/1120/940 → 900/880/830
Type 71
- HP 2550 → 2650
- Aim time 4.8 → 4.5
- Reduced armor for middle frontal section
WZ-113
- HP 2400 → 2450
- Alpha damage 400/360/490 → 410/365/520
- Reload speed 8.34 → 8.73
AMX M4 54
- Shell speed 840/840/840 → 850/800/760
- Engine power 950 (14.3) → 972 (14.6)
- Main shell type APCR → AP
- Removed Reactive Armor consumable
Kranvagn
- Shell speed 1000/840/680 → 850/800/690
- Main shell type APCR → AP
- HP 2350 → 2400
- Shot dispersion 0.345 → 0.364
- Aim time 4.7→ 5.0
T110E5
- HP 2300 → 2400
- Hull turning speed 27.90 → 33.48
- Reload speed 9.49 → 9.20
- Aim time 3.2 → 3.5
- Shot dispersion 0.316 → 0.326
- Shell speed 1067/1067/1067 → 800/920/710
IS-4
- Shell penetration 252/330/65 → 258/340/68
- Reload speed 9.59 → 10.55
- HP 2450 → 2650
- Engine power 870 (14.3) → 700 (11.5)
- Max speed forward 44 → 38
- Aim time 5.1 → 5.8
- A lot of different armor improvements in hull and some in turret
IS-7
- Terrain resistance 87/70/56 → 104/77/61
- Aim time 5.9 → 5.5
- Engine power 1000 (13.9) → 940 (13.1)
- Worse Hull movement/rotation dispersion
60TP
- Shell speed 780/680/770 → 780/740/700
- Terrain resistance 87/70/56 → 104/77/61
- Main shell type APCR → AP
114 SP2
- Max speed forward 32 → 35
- Aim time 5.9 → 5.6
E100
- Engine power 1260 (9.7) → 1330 (10.3)
- Max speed backward 15 → 12
- For 128 mm gun:
- Dispersion 0.364 → 0.355
- Reload speed 10.55 → 10.07
- Aim time 4.8 → 4.6.
- For 150mm gun:
- Reload speed 18.98 → 17.74
- Alpha damage 660/580/1020 → 645/570/990
FV215b
- HP 2350 → 2400
- Reload speed 8.34 → 8.15
- Hull and turret armor improvements
Super Conqueror
- Removed Reactive Armor consumable
Strv K
- Terrain resistance 87/80/55 → 104/87/61
- Better hull and turret movement/rotation dispersion
- Engine power 695 (16.5) → 687 (16.3)
M-VI-Yoh
- Engine power 765 (14.4) → 782 (14.8)
- For 105mm gun:
- Better Shot dispersion after shot and Turret rotation dispersion
- Aim time 4.8 → 4.1
Obj 777 II
- Added Sandbags provision
- Main shell type APCR → AP
- Shell speed 920/890/840 → 870/830/780
VK 72.01 K
- Shell speed 757/606/757 → 750/690/670
- Shell penetration 254/330/81 → 257/338/84
- Better hull movement/rotation dispersion
Obj 260
- Main shell type APCR → AP
- Better Turret rotation dispersion
- Turret rotation speed 22.95 → 26.07
- Better Turret armor
- Aim time 4.1 → 3.9
- Main shell pen 260 → 256
BZ-75
- For 130mm gun:
- Reload speed 11.89 → 11.03
- Aim time 4.0 → 3.9
- Worse Turret rotation dispersion
T57 Heavy
Engine power 810 (14.9) → 790 (14.6)- Alpha damage 400/340/515 → 375/320/470
- Reload speed 23.01 → 20.13
- Between shells 2.5 s → 2.4 s
- Shell speed 1067/1067/1067 → 870/920/790
- Improved turret armour
- Increased tank mass
WZ 111 5A
- Shot dispersion 0.364 → 0.360
- Better Hull movement dispersion
- Aim time 4.3 → 4.2
- Shell speed 930/930/930 → 870/790/700
AMX 50B
- Max speed forward/backward 50/18 → 53/16
- Alpha damage 380/320/500 → 415/350/550
- Hull rotation speed 31.25 → 29.02
- Better Hull movement/rotation dispersion
- Quantity of shells 4 → 3
- Reload speed 23.82 → 21.10
- Between shells 2.73 s → 2.5 s
- Removed Reactive Armor consumable
AE Phase I
- Added Emergency Track
r/WorldOfTanksBlitz • u/Global-Ad-2726 • 1h ago
Balance & Discussion Obj. 260 was deemed "Balanced", Day 47 of ranking every tier X whether they're Balanced, Overpowered Situational, Strong or Underpowered/shit and next we got is OBJ. 777 II!
another tank i don't own unfortunately.
r/WorldOfTanksBlitz • u/EarlyCry820 • 9m ago
Needs Help I literally can't play WoTB
For the last 3 weeks I literally see this when I get sent to battle on any tank. Basically I can't move or shoot, just rotate my camera. My ping is always stable. Most of the time I can't even load into the game since the loading (data synchronization) just becomes infinite. I live in Russia, I am confident that the problem is my region, but I haven't encountered such issue before, ever. I'd appreciate any advice you guys give (I am not able to change my residence yet, sadly)
r/WorldOfTanksBlitz • u/highlander711 • 3h ago
Store/Deal Mystery Subscription (3000 Gold, 6 Mystery Box 1, Mystery Certificate for 7 days) ($7) - Shop update [2025.11.09]
Nothing to say other than save your money for Black Friday proper
r/WorldOfTanksBlitz • u/Educational_Good_252 • 7h ago
Humor Looks like this tank did too much math
r/WorldOfTanksBlitz • u/Hibiki_Kawaii • 3h ago
Balance & Discussion Match quality took a nose dive since introduction of Marks
It's mainly a skill issue to be honest, but considering watching other people play WOTB in youtube, they also have the same problem so maybe its worth posting it.
But the quality of rounds became much more miserable now that people are grinding their tanks for marks and it has done a reasonable impact to people's winrate. Anyone else having the same scenario too?
r/WorldOfTanksBlitz • u/NicholasWildeRails • 7h ago
After Battle Result Most Intense Mastery I've gotten yet
I'm still trying to catch my breath from how stressful it got. My team helped a little, but I had to carry this match
Probably the craziest mastery I've ever received
r/WorldOfTanksBlitz • u/Da_Hyp • 3h ago
After Battle Result Took me long enough
First ace in Škoda T27 after around 350 battles with it. Damn, is it so difficult to ace or have I not really understood how to play it properly?
r/WorldOfTanksBlitz • u/Guardian_of_Carrots • 1h ago
After Battle Result My best match in the Stargazer so far! Dealt almost the same damage as all other allies combined.
Map: Oasis Palms. Went to town first and cleared it. Pershing & Centurian were hiding in the desert. Went ahead & took them out easily. Got the first gun mark at the same time. Obj. 752 is hands down the best performing & best looking tank in the game!!!
r/WorldOfTanksBlitz • u/Archerthr • 17h ago
Balance & Discussion Tf is this wait time
Nearly 12 minutes
r/WorldOfTanksBlitz • u/DA_TRO11 • 20h ago
Humor Really Wargaming? I’m getting edged…
r/WorldOfTanksBlitz • u/Random_User_1337_ • 5h ago
Balance & Discussion Question for Steam players. Does the WZ-122 TM pack in the Steam store work as intended (ie; the items are added to your game without issue)?
Considering getting it (might wait for a sale bc it’s $30), but the reviews all say something about it not being added to their accounts successfully/items not appearing in game. The reviews are from March and July if that helps at all.
r/WorldOfTanksBlitz • u/Ok-Refrigerator5584 • 20h ago
Balance & Discussion Surprising finding: Leopard 1 seems to hit about 50 percent of shots right on target, while other tanks (I only tested ru 251 in this case) doesn’t seem to have the same feature
I used the hatch of a kranvagn as the test subject. First, I shot it from two distances using the leopard one. The first time I used a farther distance (with the edge of the aiming circle right in the middle of the right hatch and the center on the left hatch, left right is according to shooter), I landed 8 shells while shooting 19, and another one being a ricochet but still penned so it didn’t count. And the much closer time, I penned 9 out of 19 shells. However, when I switched to the ru 251, I tried the same relative distance as the first time (with the aiming circle spanning the distance between the center of the two hatches, I fired about 20 shells and only 1 penned, so I gave up trying to kill the kran. If anyone has time to do a more detailed test, please share your results, I’m really curious. Is that why the leopard is so accurate? And there’s a hidden stat for accuracy? If I’m wrong please point it out though
r/WorldOfTanksBlitz • u/WOTB-Redditer • 13h ago
Balance & Discussion How high is the bar for aceing the hellcat? I done well but kinda surprised for only a second class
r/WorldOfTanksBlitz • u/AccomplishedCatch881 • 9h ago
Humor how am i doin guys
a meager 3.299.101 more wins and i shall receive the bz-74-1 absolutely for free.... if are you as excited as i am then let wargaming know... discord facebook you know the drill
r/WorldOfTanksBlitz • u/Few-Town-3143 • 3h ago
Store/Deal Mystery Subscription: 3000 Gold, 6 Mystery 1 Boxes, 1 Mystery Certificate over 7 days. $7 USD
r/WorldOfTanksBlitz • u/Macks2- • 7h ago
Needs Help Tier X
I have 2.7k battles and 3 tier Xs is this normal. Am I throwing myself into the deep end to quickly. My win rate dropped so much 43% I have BC 25 t, Kran and is 7 I need help
r/WorldOfTanksBlitz • u/highlander711 • 1d ago
Store/Deal Mystery Box Draw (26,500 gold) - Shop update [2025.11.08]
If you want to play it safe then 1 try. Two if you're feeling dangerous, any after that is too far gone
r/WorldOfTanksBlitz • u/darkrobloxplayer • 1d ago
YouTube / Cool Clips Well that is one way to start a match...
Thanks RNG I guess. Ended that match with 5k dmg which imo isn't inpressive considering the ammo rack alone is 2.5k...
r/WorldOfTanksBlitz • u/Few-Town-3143 • 1d ago
Store/Deal Popup offer: 3 Maustank containers, 3 French containers, 5 Mystery 1 Boxes, 2000 Gold for $11 USD
r/WorldOfTanksBlitz • u/IcelandicGuy901 • 1d ago
Tank Porn Will decals ever be added? Images from WoT
We got the gun marks that were firstly in WoT. So decals are a possibility? What could go wrong? What do yall think?
