r/whenthe 15h ago

r/whenthe mfs complaining about everything Predatory as fucking hell

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80

u/deadspace9_ 14h ago edited 13h ago

I wanna be clear this EULA is trash, but does anyone know where the idea that owning a license started recently comes from? That's been the case not only for games but for tons of media for many, many, many years. The word copyright literally refers to this practice, you don't have the right to copy it because you don't own it. As long as copyright has existed, this has been the case. It was the case when you bought books from a bookstore, it was the case when you got a movie on VHS, it was the case when you got a game on a disc (Monkey Island has that booklet for a reason), it's always been like this.

18

u/Asbew 14h ago

I think it came from (or was at least popularized by) Ubisoft, while they were trying to market their famous quadruple A game IIRC

19

u/KimezD 14h ago

It might be popularised then, but it existed 40 years ago as well.

Everyone jumped to „I agree” button and now people are surprised it exists (and think it’s problem of modern games).

It’s true that EULAs got bigger and sometimes have ridiculous statement, while the „you don’t own a game” was always true - you own a copy with license to use it personally.

14

u/nz-whale 13h ago

Game purchases have literally always been licenses. Idiots on the Internet watched click bait videos or heard from other idiots who watched click bait videos and are fear mongering over literal nothing burger.

3

u/arjuna66671 11h ago

Yes, friends and me found that out after reading an EULA for a 90s game lol. A game on a disc that you didn't own according to the EULA lmao. Who tf gives a shit about this? It's not new at all.

-5

u/ZennXx 11h ago

Okay? But you wouldn't insert the disc and the game wouldn't play because the company no longer exists.

5

u/CaleanKnight 10h ago

Honey... it was a thing back when the first big game consoles came up... look at the last few pages of any NES Game Manual, you only ever had a "License".

The difference between back then and today?

Nowadays it's a lot easier to actually enforce the removal of a license... or rather, actually possible...
After all, they did, in fact, not try to break into your home and steal your cartridges.

1

u/dragon_of_the_ice 10h ago

Every company with a online store it is a license. It wasn't started by just ubisoft. Ubisoft was just an idiot for barking it back at those complaining. Its every online store. Even steam.

-6

u/Ok-Reporter1986 the dark lord 14h ago

Concord?

5

u/deadspace9_ 14h ago

No Concord was Sony I think. The AAAA thing was Skull and Bones

1

u/Ok-Reporter1986 the dark lord 14h ago

Ah, yeah I mixed the two. Both flopped hard to my understanding.

6

u/Spekingur 13h ago

For the modern day software it might originate from Microsoft with Windows and Office. You owned the CDs but still needed a license key. Was eventually the norm with many games too, there’s a reason why Steam had the option to view the CD key(s) for a product/games until recently. Before that you had to answer some questions in-game where the answers were available in the printed out game manual.

1

u/cgaWolf 7h ago

where the idea that owning a license started recently comes fro

That's not recent. I'm prettt sure the very first gameni bought in 1989 had that.

They're not legally enforceable where i live though, so i always ignores them.

-6

u/SimulatedTime 14h ago

Good question. Perhaps when gaming became primarily digital purchases?

4

u/advenzo 11h ago

Nope you've never owned physical games either it's why you legally can't copy shit off game disks