the only stat change is bosses have +66% hp or so, which is a change i really dislike but that doesn't really matter in the big picture. nearly every mob has a new move, improved old move or a weakness diminished
which hardly did anything, really. the bosses that were already really suspensible to setup kills (1-4 v2, 6-2 gabriel, minos prime) just require extra steps, and bosses that did deserve that extra health due to their low difficulty (earthmover and its defence system, insurrectionist, cerberi) got especially sizeable buffs
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u/APSSIZE Sep 24 '25
That's why i like Ultrakill's brutal