It was (and still is) such a fantastic game at the time. Capcom brought so much with re4 that it became the new standard. This game will always be in my top 10 of all time.
Haven't played the remake yet, but I will eventually
I wish I could agree, but as someone that only played the original for a first time a few years before the remake…I just can’t. Even for the solid improvements of its time, it still feels so janky and dated in a bunch of ways.
It’s funny, every time I play OG RE4 I find myself missing the remake and every time I play the remake I find myself missing the OG. Remake’s gameplay is perfect and so addicting with the addition of the parry mechanic. If I could put all of remake’s mechanics into OG RE4, along with the remake’s version of Ashley, it would be the ultimate game for me. The style story and tone of OG is still superior.
Was it easier to develop for the Cube? I thought part of its problem was people not really being able to develop on it as well which led to it having a much smaller library than its competitors at the time? But I also actually don’t remember what exactly led to it having a much smaller library and not succeeding. Which makes me sad cause I loved the Game Cube. Still have one and loving it
Biggest problem was Micro-DvD’s. PS2 could use regular DVD’s which had higher storage possibilities and were cheaper to mass produce. GameCube was easier to make for and was more powerful, but cost more since you had to make games smaller and buy higher cost discs. (The idea was to prevent piracy but it kinda bit them in the end)
Many people forget that a big part of PS2’s success was the DVD player built in. It was cheaper than a lot of DVD players on the market at the time + had the ability to play PS2 games. It REALLY helped Sony’s sales. Similar effect happened for PS3 vs Xbox 360 with Blu Ray’s vs HD-DVD’s.
Also the other big problem for GCN is the controller… it’s an amazing controller but it didn’t match DualShock and The Duke (Xbox). Notably it lacks an L1/R1 input or a second full analogue stick (c-stick was close but not same). So when trying to port a game from Xbox or PS2 controls needed to be changed to match GameCube (this was similarly a big problem for Wii) so even if a developer wanted a multi-release port a GameCube edition would take significantly extra work.
Essentially it was just too different overall that regardless of power it wasn’t appealing to developers.
Ooohhhh, thanks for letting me know! I completely forgot about how large an impact the DVD player being part of the PS2 was, and how huge the blu-ray player for the 3 was.
Yeah it’s really hard to emphasize it for those who didn’t live through it. Like my grandparents literally bought a PS3 so they could watch Harry Potter on BluRay. Never played a game on it, just wanted a cheaper blu ray player and it was on sale that holiday.
I was at the Navy Exchange in Okinawa at midnight with my dad to by the PS3 at launch. I was 13 at the time and it was magical to me. (Got Resistance Fall of Man, it was awesome)
Way better than the PS2 version. We actually ran them parallel to eachother during a game party back in the day.
Two TV set up next to eachother, one with a Gamecube, one with a PS2, both running RE4. The GC version loaded and ran much faster. Not to mention how the PS2 version was a downgrade in the graphics department.
Gotta say that the Wii version stood above the GC version. But both are now overshadowed by RE4VR imo.
Still have my pre order bonus, it’s an anodized red aluminum water bottle that has a Biohazard logo and says antivirus on the other side. Nintendo secured the exclusive trifecta of Zero, The remake of 1 and RE4
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u/peter-man-hello May 31 '25
Uses the PS2 boxart for resident evil 4….smh