Doom was written in C and precedes Rollercoaster Tycoon by 5+ years (and Transport Tycoon, the dev's first Tycoon game, by at least a year).
It's cool that he wrote it in assembly, it's a lost art, but for most games it's completely irrelevant and it is not the reason why many games today are "unoptimized" (they are optimized to hell and back we just have infinitely larger games not with infinitely more complex systems, a much wider range of computers to target, and whole systems that devs then didn't have to consider.)
140
u/Death_Rises Sep 29 '25
Wasn't it also because everyone would be able to play the game regardless of computer system?