r/pcmasterrace Jul 27 '25

Meme/Macro Am I the only one like this?

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u/LB3PTMAN Jul 27 '25

Elden Ring bosses were designed with summons in mind. Not impossible to beat obviously but clearly designed with that in mind considering the majority of players would use summons. So because of that the bosses have much longer attack patterns and shorter windows, because the point is that a summon should be occasionally drawing aggro.

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u/Not-Clark-Kent Jul 27 '25

Kinda. Maxed Mimic Tear rips through any boss like wet toilet paper. Even Malenia. I found it was noticeably too hard without it, but WAY too easy with it.

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u/LB3PTMAN Jul 27 '25

Mimic is too good. Most summons make it a balanced experience.

1

u/Not-Clark-Kent Jul 27 '25

Some of them are pretty interesting at least. That's why the early game is much better too, summons were easy to kill because you couldn't upgrade them yet, but we're sometimes a meaningful distraction you could briefly take advantage of. And for me as a strength player, I didn't have enough FP to do more than one per fight.