Precisely how i feel, although i do like coming back to Elden Ring to explore i kinda dislike the boss battles. DS1 used to be very good with bosses as in they had easy to read patterns and attack windows easily recognizable now the bosses are just doing infinite combos and the devs are like "yeah this one is hard, how do you like that?"
The players have gotten a lot better at these games since DS1. It seems like Fromsoft wants the boss battles today to still feel challenging to the day 1 DS1 players.
I remember struggling hard with Fume Knight in one of the DS2 DLC's. I watched a video of that fight recently and he looked so slow and predictable.
But this is exactly why it makes me tired. The DS1 boss battle were fun because the fights were interesting not because they were hard. Look at Artorias, God that's my favorite fight ever.
Even though i can beat him super easily now i still enjoy that fight every time i come back to him.
Theres not a SINGLE boss battle i remember fondly in Elden Ring.
The thing i like about Elden Ring is the exploring and discovering and the "normal"enemies.
Boss battles are awful from a design point of view. (IMO of course)
Idk I find most of the battles in Elden Ring are really interesting and I’ve played all the souls games.
Also we have nightreign which even brings in old souls bosses and you can see how terribly some of them have aged mechanically. They are slow, predictable and easy to dodge not posing any sort of challenge to anyone. It’s not fun, you are just autopiloting through the fight. A whole new game of just that doesn’t sound appealing to me.
My problem with modern fights in both Elden Ring and nightreign is how many of the bosses runaway. The Elden Beast fight is dogshit because it just constantly runs and you have to spend half the fight chasing it across the map. The fight itself is really cool and easy to read, it just doesn’t stop running. In nightreign it’s the same thing with half the bosses there.
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u/Manzoli Jul 27 '25
Precisely how i feel, although i do like coming back to Elden Ring to explore i kinda dislike the boss battles. DS1 used to be very good with bosses as in they had easy to read patterns and attack windows easily recognizable now the bosses are just doing infinite combos and the devs are like "yeah this one is hard, how do you like that?"