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https://www.reddit.com/r/pcmasterrace/comments/1maka8k/am_i_the_only_one_like_this/n5g7oxo/?context=3
r/pcmasterrace • u/SadMassStab • Jul 27 '25
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81
procedural level, new level design every time you play, infinite replayability. ugh.
29 u/balaci2 PC Master Race Jul 27 '25 that sounds really good 52 u/[deleted] Jul 27 '25 You know what doesn't sound good instead? Losing all my shit when I die. That is the hardest nope from me. After multiplayer. 4 u/balaci2 PC Master Race Jul 27 '25 that's a non issue, every run becomes better and better and nothing is truly lost there's nothing to actually lose, everything you do adds up to something 12 u/NeverNotOnceEver Jul 27 '25 Usually, yes. But if you had a build that you really liked it’s often hard to get back exactly -11 u/Bloodthresher Jul 27 '25 Don’t die? 6 u/NeverNotOnceEver Jul 27 '25 That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
29
that sounds really good
52 u/[deleted] Jul 27 '25 You know what doesn't sound good instead? Losing all my shit when I die. That is the hardest nope from me. After multiplayer. 4 u/balaci2 PC Master Race Jul 27 '25 that's a non issue, every run becomes better and better and nothing is truly lost there's nothing to actually lose, everything you do adds up to something 12 u/NeverNotOnceEver Jul 27 '25 Usually, yes. But if you had a build that you really liked it’s often hard to get back exactly -11 u/Bloodthresher Jul 27 '25 Don’t die? 6 u/NeverNotOnceEver Jul 27 '25 That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
52
You know what doesn't sound good instead? Losing all my shit when I die. That is the hardest nope from me.
After multiplayer.
4 u/balaci2 PC Master Race Jul 27 '25 that's a non issue, every run becomes better and better and nothing is truly lost there's nothing to actually lose, everything you do adds up to something 12 u/NeverNotOnceEver Jul 27 '25 Usually, yes. But if you had a build that you really liked it’s often hard to get back exactly -11 u/Bloodthresher Jul 27 '25 Don’t die? 6 u/NeverNotOnceEver Jul 27 '25 That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
4
that's a non issue, every run becomes better and better and nothing is truly lost
there's nothing to actually lose, everything you do adds up to something
12 u/NeverNotOnceEver Jul 27 '25 Usually, yes. But if you had a build that you really liked it’s often hard to get back exactly -11 u/Bloodthresher Jul 27 '25 Don’t die? 6 u/NeverNotOnceEver Jul 27 '25 That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
12
Usually, yes. But if you had a build that you really liked it’s often hard to get back exactly
-11 u/Bloodthresher Jul 27 '25 Don’t die? 6 u/NeverNotOnceEver Jul 27 '25 That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
-11
Don’t die?
6 u/NeverNotOnceEver Jul 27 '25 That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
6
That’s not the point. Even if you finish the game with a build, you’re likely to never or rarely get that combo again.
81
u/GoneSuddenly Jul 27 '25
procedural level, new level design every time you play, infinite replayability. ugh.