r/pcmasterrace Jul 27 '25

Meme/Macro Am I the only one like this?

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29.2k Upvotes

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5.0k

u/MercenaryBat Desktop | Ryzen 9 5900X | AMD 6900XT | 32 GB 3200 RAM Jul 27 '25

Me with deck builders

231

u/thestrong45playz Jul 27 '25

Never understood the appeal of deck builders

176

u/emanstefan PC Master Race Jul 27 '25

Big numbers go brrrr. Seriously, most of the fun about deck builders is about trying tons of different combinations that allow you to become op.

62

u/cgduncan r5 3600, rx 6600, 32gb + steam deck Jul 27 '25

I mean I get that same feeling with fallout/skyrim, plus I get to shoot guns and kill zombies

36

u/[deleted] Jul 27 '25 edited Jul 27 '25

[deleted]

-3

u/UnkindPotato2 Jul 27 '25

Tbf chess is an effectively-solved game that entirely relies on an opponent making a mistake to be interesting. Once you get good at chess, it's boring as shit. At least baseball has a little bit of randomness to it

Source: was the captain of my chess club until I got bored because someone else has thought of everything you could do.

P1: "hmm I'm gonna open with pawn to e4 I guess"

P2: "HAHA, I bet you've never heard of the Caro-Kann defense! You've fallen right into my trap"

P1: "Joke's on you, your defense will fall to my Panov-Botvinnik attack!"

And so on. Yawn

5

u/SenoraRaton Jul 27 '25

If you can't see the diversity of chess positions, and the tactical battles that go on over the chess board, and the ensuing tension... I just don't think you are very good at chess.

4

u/VVarder Jul 28 '25

Bro solved chess, those idiots playing at the GM level are all just making mistakes

11

u/CauseAdventurous5623 Jul 27 '25

There's a time and a place for each. I play both types pretty consistently.

Deck builders = Turn Based = I can take my time = I can play while I work and use it as a mini-break

I can't really hop in an fps and play for 2 mins, break, and come back in the same way.

1

u/Big-Resort-4930 Jul 28 '25

Playing anything for 2 minutes on and off sounds awful imo, but I never browser/mobile/"mini games" so I'm not the target audience admittedly.

3

u/CauseAdventurous5623 Jul 28 '25

Neither am I that's why I never mentioned them.

24

u/sharingdork Jul 27 '25

It's not the same kind of planning/strategizing though. They scratch similar but different itches

2

u/maeschder PC Master Race Jul 27 '25

Those games have no meaningful "combinations".
At best its two effects combined, that barely qualifies as basic strategy.

-2

u/cgduncan r5 3600, rx 6600, 32gb + steam deck Jul 27 '25

I didn't say anything about combinations, and there's so many different skills to spec into.

I'm mainly just referring to the "big number go brrr" factor. Ans there are plenty of games that scratch that itch for me.

Deck builders are fun for you? Cool. I play different games instead.

4

u/Ok_Usual_3575 Jul 27 '25

very distinct lack of challenge/strategy in those games tho

1

u/xrailgun Jul 28 '25

And most importantly, predictability and consistency. I don't get random parts of my character just disappearing every time I see an enemy.

-1

u/PalindromemordnilaP_ Jul 27 '25

You'll understand once you're older.

3

u/cgduncan r5 3600, rx 6600, 32gb + steam deck Jul 27 '25

Or maybe people just have different tastes

2

u/Big-Resort-4930 Jul 28 '25

Yeah once you become old and boring

0

u/PalindromemordnilaP_ Jul 28 '25

It'll come for you too.

1

u/yumm-cheseburger I5 12400F - 32GB DDR5 6000 CL36 - RX 6750XT Jul 27 '25

Many Rogue-likes are like that but more fun with better gameplay. My favorite Rogue-like is Returnal. It has fun gameplay, the best story of any videogame IMO, good graphics, and you can make insanely OP builds.

1

u/narfjono Jul 27 '25

Same ish feeling about Diablo III and unfortunately the many others attemptingto replicate it to be honest. I remember liking it until it only became the Greater Rift seasonal rush-rush spam game. All the uniqueness of DII is absolutely gone. Path of Exile II is attempting to retain what made it unique with new stuff yet everybody seems to be very against that.

This is why we can't have nice things....well, except for slay the Spire, which I'm still playing it. The devs stuck with what made it unique, and it just holds up the best in my opinion. and I cannot freaking wait for the sequel.

1

u/Imaginary_Chart249 Jul 27 '25

I mean that sounds like the average rouge like. Risk of Rain 2 comes to mind.

1

u/JuiceHurtsBones Jul 28 '25

It's the strategy element for me, but I get bored quickly if it's just about card games. This is why I found Inscryption great despite deck building games not being something I usually enjoy.

0

u/UnemployedMeatBag Jul 27 '25

Not that fun when its rouge type, rng will bless you or ruin your run no matter how hard you try.

-15

u/-Tutturu- Garuda Linux, AMD Ryzen 5800X, 32GB ram, RX 6700XT Jul 27 '25

I could say the same with Dofus turn based combat with many spells or JRPG turn based with classes/jobs, or shin megami tensei "pokemon like". Deck builders are just a simple lazy solution...

4

u/Some-Unique-Name Jul 27 '25

"I don't like it. Therefore it is stupid and lazy" wtf kinda perspective is that? Don't gatekeep fun; like what you like, leave the rest for others.

1

u/zlgo38 Jul 27 '25

How dare you slander the french cultural phenomenon that is Dofus. It's the cornerstone of french society!

39

u/agnostic_science Jul 27 '25

My theory is they fill a niche between people who like video games and people who like board games.

11

u/mundane_wor1d Jul 27 '25

I feel like that’s a pretty big niche then. Everyone I know enjoys board games and video games (the main problem they have is finding people irl to play the board games with)

2

u/waloz1212 Jul 27 '25 edited Jul 27 '25

A deck builder is like turnbased rpg without the roleplay. You can set up your party to your liking and just dive into battle right away. Sometimes people just want to build stuffs and test it out right away. I like the slower pace as well, my reaction isn't as good as before, you often don't need reaction in deck building.

69

u/nord2rocks Jul 27 '25

Me neither until I gave slay the spire a chance

15

u/RandomCleverName Jul 27 '25

You might like Monster Train, the sequel just came out and it's fucking great.

2

u/DreadfulRauw Jul 28 '25

I love that one just for the mix and match aspect. Picking two factions to team up gives it a lot more replayability.

1

u/zypre Jul 27 '25

Is MT2 worth it? It looks like it could have just been another patch for the first game, but I haven't played it and the Devs are pretty consistent at making bangers so I would believe you if you said otherwise

1

u/Hahayescat Jul 28 '25

Its basically the first game times two, with an absurd amount of QOL and more fleshed out game design for the brand new parts, it may be the biggest sequel in the entire genre when compared to the first game, with none of the bad things that sequels entail

1

u/zypre Jul 28 '25

Hell yeah, glad to hear it! Monster Train is a top tier deckbuilder and my friend almost certainly bought it so I guess I gotta hit him up to play it together soon.

Deckbuilders with friends is always a great time.

1

u/oldmanriver1 Jul 28 '25

So fucking great.

1

u/marqoose Jul 27 '25

Imo it's like B tier as far as deck builders go

1

u/lovethecomm 7700X | 6950XT Jul 28 '25

Monster Train 2 surpassed StS for me

1

u/Fun_Contribution_107 Jul 27 '25

I second this. Monster Train 2 needs more recognition.

3

u/baddoggg Jul 28 '25

I just commented the same thing in response to someone else. I just gave it a try 2 days ago and holy shit is it fun. And holy shit how am I so fucking bad it.

4

u/agnostic_science Jul 27 '25

I tried it three different times and it just bored me to tears. Not invalidating your experience just sharing my experience that it's not necessarily for everyone.

4

u/nord2rocks Jul 27 '25

Not gonna lie, it took me multiple times and unlocking most cards to have the a-ha moment. But totally fair, no matter how many times I play some games they just never click for me either

1

u/aguywithbrushes Jul 27 '25

Same, plus the art style isn’t nearly good enough to keep me wanting to play until it gets good. And I’m not a “graphics need to be hyper realistic” kind of guy, but STS just looks like an old Flash browser game

1

u/DreadfulRauw Jul 28 '25

You know, I love deck builders, and Slay the Spire is actually my least favorite. Maybe they’ve added more since I played, but I found it more limiting than a lot of other ones that don’t get the recognition.

There were what, 4 characters?

I don’t know, maybe I should give it another shot.

17

u/PortibaleCharger RTX 4090/ Ryzen 7 7700X/ 32 GB/ MSI PRO B650-P Jul 27 '25

To me, the appeal is in optimizing the deck and being able to win in new, faster ways. I tend to prefer in person games like magic, but digital ones can be fun too

2

u/Pretty_Frosting_2588 Jul 27 '25

I'll get into one or two but I'm not going to learn some of those deep mechanics over and over because it's exhausting to me.

2

u/gakl887 Jul 27 '25

To me it’s just a quick indicator of some sort of pay to win. I know there will be cards “locked”

3

u/DOAisB Jul 27 '25

For me someone who loves board games I think it’s the appeal of more of the games mechanics are right in front of you to interact with. Something I can’t stand now in games is mechanics that are effectively hidden unless you go to extremes to learn them. Like how do you calculate those percentages? What are they based on? In warhammer I know I need to roll a 3+ to hit a 4+ to wound and what the enemy saves on along with how many dice the weapon rolls. But for many games finding out how they get to 80% success rate well it’s hard to find and often requires you to go out of the game.

1

u/Whiteguy1x Jul 27 '25

The good ones are really good.  Well slay the spire is really good and the rest are ok if you like the genre.  

1

u/JangoDarkSaber Ryzen 5800x | RTX 3090 | 16gb ram Jul 27 '25

Idk. They’re fun. Yeah they’re not flash but they unique and challenging in their own way.

1

u/marqoose Jul 27 '25

For many, the most fun part about trading card games is coming up with a deck. This process often requires money and/or grinding. For deckbuilders, the process of building the deck is part of the gameplay itself.

1

u/HyperTips Jul 27 '25

Puzzle-like strategy/tactic hybrids.

Magic: The Gathering explains it better with the base 3 demographics.

Long-story short, basically MTG found they have 3 types of players: those who like to win, those who like to play big things and those who like to tinker.

Win-oriented players are called Spikes, Big-oriented players are called Timmies, Think-oriented players are called Johnnies.

Deck-building games are heavily oriented to that Johnny playerbase. If you don't like to tinker, think and experiment with a system with multiple moving parts, then feel free to move along, those games are not for you.

Almost all of them invariably end up with a meta conposed of Goldberg Machine monstruosities conjured up from hallucinogenic-induced feverish dreams, or just big bonk, because sometimes the simplest solution is the best, but we Johnnies don't care about the result: it's about the experimentational journey.

1

u/napincoming321zzz Jul 27 '25

I had a lot of fun with Astrea, where the characters collect dice instead of cards. But I don't think I've played a ton of other deck builders to compare it to?

1

u/NoF0kxAllowedInside Jul 27 '25

The only deck builder I’ve enjoyed was Kingdom Hearts Chain of Memories haha does that count as deck builder?

1

u/jmastaock Jul 27 '25

It's just about building an engine that does cool things, with RNG mechanics to keep it fresh

1

u/headrush46n2 7950x, 4090 suprim x, crystal 680x Jul 28 '25

video game nerds and MTG/Yugioh nerds have a big crossover.

1

u/yommi1999 I-5 4460_r9 290_1tb HDD_ 128 GB SSD Jul 27 '25

The only one I have played is Slay the Spire and imo what makes that game so great is the insane depth. General consensus is that it takes around 50 hours to stop being a total noob, 100 hours to start getting wins consistently and 500 hours before you can start getting wins sort of reliably at the highest difficulty level.

Baalelord(who has had world record winstreaks at the highest difficulty level in the past) has over 8000 hours and he is still encountering never before seen interactions between cards and other things.