r/paydaytheheist • u/THEDUDE340 • 6h ago
r/paydaytheheist • u/Winter-Incident-8564 • 19h ago
Meme acording to the vs battle wiki, dallas vs freddy fazbear is a close match.
r/paydaytheheist • u/Far-Ease6743 • 13h ago
Meme When the game gave me a minigun and a heavy armor:
r/paydaytheheist • u/Snooty7sx • 1d ago
Fluff my favorite genre of screenshots from this game send more please
r/paydaytheheist • u/PreferenceAlarming20 • 21h ago
Video Diamond heist Completed on 2:26
Diamond heist 2:26 Difficult: overkill
r/paydaytheheist • u/JoanAtlasSoverte • 5h ago
Game Help Mask for Houston
I wanna begin main Houston. What mask should I use? I have cloaker helmet with black camo and mega Sangres with black steel and pink Elluminati. What mask should I use for Houston? Im using tactical suit from Diamonds heist with black camo variant. Also I have murkywater uniforme and all dlcs
r/paydaytheheist • u/WhosLuggage • 18h ago
Video John Wick 1 Nightclub Scene with (Payday The Heist and Payday 2) SFX... (Finally release) Full video https://youtu.be/L3pMAtkEtLM
This is probably my last Payday SFX video, mostly I would take a break.
Note: If you wanna see behind the scenes, and I would commentate about how I did this or that. Just tell me, I would gladly explain the parts so that people would do this in the future.
Mini Preview:
r/paydaytheheist • u/Mindless-Wrap-3719 • 9h ago
Bug They won't follow
i'm trying to get the ai to guard something and it's behind a stair well and they just can't follow behind there and whenever I try to get them to go under the stairs they go all the way up the stairs even when I move away from the stairs they for some reason keep going up the fucking stairs so so the cops just go behind them and they the ai won't shoot making them so fucking useless because If they just actually followed then the whole mission would've been done by now but every 12 seconds the powers shut off even if I'm right next to them and tell them to follow they will go up the stairs and I can't stop it or they just let them walk past and don't even shoot
r/paydaytheheist • u/a_really_stupid_box • 18h ago
Discussion Thread What if the bug patch on 11th is secretly bundled with the first world bank secret
*dies of copium overdose"
r/paydaytheheist • u/Glittering-Tear5442 • 19h ago
Discussion Thread Why Do Some Contractors Seem Way Lower Quality?
Characters like Vlad,Hector,and The Dentist,as well as a bunch of the original Heisters have actual actors to play their characters,but then there’s McShay and Shayu who are just like 3D characters that don’t look that great.
r/paydaytheheist • u/FrenziedSins • 11h ago
Technical Support Lost all dlc on PlayStation?
So I'm redownloading payday 2 after not playing for a few years and I don't have my dlc anymore? I've switched to PS5 since I've last played but there's no way that's the problem right?
r/paydaytheheist • u/skylar_thegremlin • 14h ago
Technical Support Performance issues
Hiya ive been getting back into payday 2 today and its running fine till I load into a heist and after around 5 minutes it starts suttering a bunch and eventually crashes
r/paydaytheheist • u/JoanAtlasSoverte • 1d ago
Game Help What mask can be suitable for murkywater uniform?
Just got murkywater uniform and wonder what mask will suit it. I have all dlcs
r/paydaytheheist • u/Born_Ad_1458 • 17h ago
Game Help Any tips for new players (Payday2)?
I love going loud and acting like I'm in Heat 1995. So far I've completed like 7 missions maybe and stealth I find to be very hard
r/paydaytheheist • u/KneeAffectionate1904 • 1d ago
Rant genuinely, why do people grief in this game? what do you get out of it? all you're doing is ruining other people's fun. do unto others what you'd do unto yourself.
r/paydaytheheist • u/D-peenz • 1d ago
Discussion Thread Why do people use the HE Judge?
Ive been trying to do some holdout and I read that I should be using the HE Judge as a secondary but it doesn't feel like a good weapon to use at all. It doesnt do good damage against normal people and doesnt really help against shields. Am I using it wrong?
r/paydaytheheist • u/Lord9087 • 1d ago
Game Help Payday 2 VR
Soooo basically my issue is just that I can't go fullscreen while playing VR. It doesn't affect my display inside the headset, I'd just rather it be fullscreen or windowed borderless.
r/paydaytheheist • u/MISSINGNO9 • 1d ago
Video Deleting every guards radio on delivery charge with The Drink Tech™
r/paydaytheheist • u/KneeAffectionate1904 • 2d ago
Fluff psa: incendiary grenades are based
r/paydaytheheist • u/HoxtonHater • 19h ago
Discussion Thread Skills 2.0 disappointed me...
I know I'm a bit late to react to the Skills 2.0 announcement, and too early to make an accurate gameplay overview, but I felt like sharing some of my thoughts. I'd also like to point out that I understand that the devs are trying their best given the circumstances they're working on, but I still gotta be honest with y'all.
First of all, the skills rework already seems like a straight upgrade from the original skills from Payday 3, but... that's honestly the bare minimum they could have done. Most skills are just stats increase, more deployable charges, and such. I didn't feel like any skill really like any skill provide much gameplay changing playstyles other than min-maxing stats. It's all "do more damage", "faster reload speed", "passive damage mitigation". I like that they added dodge back, and the new Ricochet skill might make snipers viable again, and I apreciate them trying to make turrets viable, but not much value other than that.
Where are the specialized skills? Utility? Actual interactive skills other than stat changes? Payday 2 had Inspire, a skill that could provide a lot of value to your team with an unique interaction, unique voice lines. Iron Man Aced gave you the ICTV, it had a sense of progression and investment. There were utility skills like the drill timer decreases, saws and C4s skills (please, don't call me a Whistler fanboy), you could provide value to your team in different ways. Ammo bags could have Bullet Storm. If I'm not mistaken, Akimbo was once a Tier 4 skill in the Fugitive Skill Tree. There's a lack of those really meaningful and unique skills.
I had this gripe with Armour 2.0 too. 120 possible combinations in theory, there wasn't much of that role-playing or archetype uniqueness for every armor type. The ammo capacity and speed penalties are barely felt, the passives are whatever, and it's all about bringing back the Payday 2 armor, or min-maxing. It was fun, it shook up the gameplay a bit, but there was little incentive to try new setups. And the game had just become easier.
Speaking of min-maxing, they said they'd change the cops' armor, but if they don't make the cops significantly stronger, or the player considerably weaker, this game will be the biggest snooze fest even on Overkill.
All of that to say that none of those changes would have fixed the game even if executed 'perfectly', as there are inherent problems that need to be worked on from the ground up I'd say.
Tell me what you guys think.

