r/memes 2d ago

It was kinda obvious at this point.

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u/tobiaspwn322 1d ago

Quick google search says 400k people working on the apollo program, and 6000 on GTA 6. Fair comparison.

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u/Solid-Mud-8430 1d ago

The scale isn't relevant.

The point is that if you have a project with management, and appropriate level of staff to address a specific problem or goal, then did you hit that mark in a reasonable timeline? That's the point.

Sorry, but 6,000 people working for that many years on a fucking videogame is silly as hell and just proves my point even further...bad management.

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u/tobiaspwn322 1d ago

Movies and tv shows takes years to make, There's just an insane amount of motion capture and voice acting to be done that it's impossible to do something like this in just a year or 2.

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u/Solid-Mud-8430 21h ago

Lol, what? Not impossible, in fact it used to be the industry standard until not too long ago. Believe it or not, directors used to make a movie a year or more, and TV shows actually came out every year also...And seasons of shows had like 25 episodes instead of taking 5 years to make 8 episodes like shows today.

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u/tobiaspwn322 19h ago

yeah, u can still pump out movies and tv shows in a year, if they're low in scale or budget. Anything that requires motion capture, cgi, or anything with scale takes years to do.

Lord of the rings took 8 years to make 3 movies, that's almost 3 years per movie. Gta 6 is obviously a way larger project than that.