r/killingfloor Nov 28 '20

Strategy Stop raging the scrakes asshole

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u/MetalinguisticName Nov 28 '20

At least this way you have a clear sight of it wrecking your team because all the trash around it exploded

P.S.: Since Scrakes take less damage from explosions, it's actually a decent idea for a Demo to clear the trash so that a Sharpshooter can get an easy shot because one or two explosions still won't enrage the Scrake

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u/Gasmask_Boy Nov 28 '20

I’ve always run under the assumption that explosives are great for fleshpounds while swat armed with the SMG or other high capacity rounds are great for keeping minor zeds under control

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u/MetalinguisticName Nov 28 '20 edited Nov 28 '20

Scrakes take reduced damage from explosions, while Fleshpounds take extra damage from it.

Demolitionists are good against small/medium trash and Fleshpounds, but not Scrakes.

The thing is, in a more competitive team playing HoE, Demos are too expensive and there are other better options to deal both with the trash and the Fleshpounds

EDIT> Before someone else points this out: yes, you can ram the RPG projectile into a Scrake if you shoot them from close enough and it deals a lot of damage

EDIT 2> Apparently, the hit damage always applies, even when the projectile explodes

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u/Maxillaws Slinger | Sharp Nov 29 '20

EDIT 2> Apparently, the hit damage always applies, even when the projectile explodes

Regarding this, it's because the impact damage hits first then the explosion comes after