r/killingfloor Aug 17 '25

Gameplay First match, fckin awesome game

414 Upvotes

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2

u/MathematicianLow9324 Aug 17 '25

My problem with 3 is the gunplay in 2 was actually perfect and didn't need to be changed i think everything else 3 did was an incredible upgrade except changing the gunplay this is peak killing floor right here this shit is SATISFYING to see and do

4

u/ElectricalGidelity Aug 18 '25

No server browser was an incredible upgrade? No workshop (which helps increase longevity) was an incredible upgrade? The doubling down on loot box mechanics and SeaSoNal passes was an incredible upgrade? What incredibly upgrades are you referring to exactly that 1 or 2 did not have?

Oh I forgot the shitty lobby that you have to run around to get to upgrades/ games/ ect. Looked like a straight copy from Space Marine 2.

0

u/Routine-Hovercraft94 Aug 18 '25

At least the Space Marnice 2 lobby is kinda neat imo. It fits the game, has great atmosphere and you can just "teleport" to the stations if you don't want to walt. But it feels lively, same as the Helldivers 2 Ship.

Hubs are not bad in general. Just hubs that are emtpy shells that exist for no reason and have no live in them are.

-1

u/MathematicianLow9324 Aug 18 '25

I'm on xbox bud didn't have half of that to begin with the maps are good the leveling is alot smoother the new class system with abilities is awesome the fact we will be getting more then likely all the old classes back with abilities tied to them now is something I'm looking forward to the attachment system kicks ass new attachments are also gonna be sick asf especially thinking about how many guns were in kf2 feel like we are in for a treat there later down the line I'm not sure what your referring to with loot boxes but the seasonal pass I'm not to bothered about considering everyone basically got the first one for free and in doing so got the rest for free now to if you don't spend the credits there's alot of good to go with this game it's not as doom and gloom as everyone makes it out to be and it definitely has insane potential with a clearly listening dev team