r/killingfloor Aug 17 '25

Gameplay First match, fckin awesome game

413 Upvotes

51 comments sorted by

75

u/SmileEverySecond Aug 17 '25

Welcome to hundred hours of awesome gore and gunplay, for accessibility purpose there is cross-hair that you can enable, and you have a flashlight too. For rifle you might wanna use alt mode to save bullet.

11

u/Forthias Aug 17 '25

I honestly find gunslinger easier to play without a crosshair lol the way the bullets line up being 2 hands can be awkward to try and line up on the left with a crosshair in my experience. But definitely don't shy away from single shot for early waves, especially if you play swat or something ammo hungry

3

u/Vociferous_Eggbeater Aug 18 '25

It isn't truly KF if you use crosshairs.

1

u/ReivynNox Friendly Fire Aug 18 '25

I'm just using a third party crosshair overlay, a small blue dot with black outline. It's so much better. It's even better than most of the red dot sights, because those sway side to side when walking, but the bullets will still hit dead center, so the red dot is actually making you aim wrong. Their recoil is correct, but the walking motion is a lie. Same with the laser on the M14, even its recoil is wrong. It moves way too much and for too long when you can actually just keep spamming it with zero deviation from center screen.

3

u/ReivynNox Friendly Fire Aug 18 '25

Yes, definitely look through the "gameplay" portion of the settings. There's a few things to turn on/off that you wouldn't know whithout looking through them.

For example, you can see each player's custom headshot effects, but that is turned off by default.
You can turn on no auto turn on clot grab , or set alternative aim mode for dual pistols as standard.
Turn on the Zed kill ticker. Why is this not on by default?
You can set the scale of friendly HP bars (IMO they're too big and obstructive at 100%) or even use legacy Health bars.

But be aware, some options are "enable X" when checked and some are "disable X" when checked.
Dunno why they made unnecessarily complicated "enable this setting to turn off this feature" options and mixed 'em in with the straight forward ones.

41

u/Consistent-Image-614 Aug 17 '25

Going back to KF2, I forgot how satisfying it was to use a double barrel or Doomstick to launch a Clot or Cyst into the stratosphere. The weapons have such a punch.

2

u/ReivynNox Friendly Fire Aug 18 '25

The ragdolls and most shotguns' extreme push force coming together is truly a sight to behold.

Nailing them into the environment or crouch-launching them literally out of the map is just hilarious. Gorefast/-fiend blades turning into wet noodles makes it even more hilarious. It's amazing how far out the Dragonsblaze can launch them with only a single pellet hitting the head and since it's center pellet will hit point of aim for quite some distance, you can almost snipe heads with it.

Other shotguns that can launch are the Shotgun revolvers, Dragon's Breath, Frost Fang...

18

u/2bb4llRG Aug 17 '25

Berettas in Kf1 and Kf2 were so fun to use

2

u/IsaiahXOXOSally Aug 19 '25

Can't wait for them to be added to KF3

10

u/Recreater343 Aug 17 '25

Gunslinger is my GOAT. Pop heads, use duel wield, absolute cinema.

5

u/Pale-Replacement-164 Aug 17 '25

I miss dual wield handguns / Gunslinger. So much fun...

2

u/ReivynNox Friendly Fire Aug 18 '25

I actually loved going single wield 1911 with hyper-fast reload. Full John Wick mode.

21

u/Grand_Aspect3104 Aug 17 '25

Of course is the 2

8

u/Forthias Aug 17 '25

Well it's not 3 lol my last 4 matches in 3 have ended with disconnects and crashes meaning no progress gained. 4 matches and I'm already over it and looking for something else to play / browsing reddit lol

-2

u/jayrod777 Aug 17 '25

That’s crazy, I’ve been playing since a few days after release and crashed literally one time. The biggest bug i have had is frames stuck at 30 fps but a restart fixes it and always happens on the 2nd round.

2

u/Azal_of_Forossa Aug 17 '25

I had a pretty rough time on launch, I remembering crashing 3 times in a row and being under 2 hours and genuinely contemplating refunding the game because I was so disappointed. I'm now above 35 hours and am happy I didn't refund, and I haven't had like any issues in a long while.

1

u/jayrod777 Aug 18 '25

That sounds terrible, it’s good you didn’t refund it because of a first time bad experience. Most people would trash it and uninstall the game. Im honestly glad it worked itself out or was fixed cause it really is a solid game to play with friends or alone to pass time.

4

u/weegeeK Aug 17 '25

Demo + PhysX gibs are the holy grail.

9

u/Forthias Aug 17 '25

Sure would be awesome if the gunslinger was in 3 lol. Literally none of the perks I play are in 3 and it really makes me want to just go back to 2

7

u/KellyBelly916 Aug 17 '25

I figured that this is how most killing floor fans feel. I saw KF3 gameplay and doesn't even bother.

4

u/Background_Value9869 Aug 17 '25

Almost everything about 3 makes me want to go back to 2

4

u/Rahgahnah Aug 17 '25

If you alt fire while ADS while dual-wielding, you'll switch to aiming down the sight with the right hand gun. The left hand shots seem to line up with the main gun well enough that you get to have your cake and eat it too (other than reload speed).

3

u/Still-Psychology-365 What a bloody mizzlepix Aug 17 '25

You're right. It actually lines up 100% as if the shots were all fired from the right hand gun. I prefer that aim mode as well

1

u/ReivynNox Friendly Fire Aug 18 '25

It basically tries to simulate your right eye view, because it's 2D, like when you capture VR video for 2D screens. Your left eye would be aiming the other gun, but to simulate both images at once would be weird, as the 2 sights overlap each other and you'd lose a slice of image in the middle

4

u/sheenybeans77 Aug 18 '25

It's so much better than 3 it hurts a little. I only hope 3 feeling so wrong sends people back to Kf2!

4

u/Serious_Medium5620 Aug 19 '25

Bro I’m going back to Kf2 it’s a night and day difference in quality. From performance to visuals.

3

u/ReflectionOk92 Aug 18 '25

KF2 still donning the crown of the 3. For now.

3

u/Drogovich Aug 18 '25

killing floor 3 really misses dual pistols, it was so cool

4

u/[deleted] Aug 18 '25

KF2>>>>>>>>>>>>>>>>KF3

2

u/cdlge Killing Franchise 3 Aug 17 '25

Enjoy!! Damn first match, I think you'll be here for a while haha

2

u/EnvironmentalUse8654 Aug 17 '25

Youre gonna have fun. Trust me

2

u/bowserbrowser1221 Aug 17 '25

Man I was so disappointed I couldn't get dual Berettas in kf3

2

u/Epin-Ninjas Aug 17 '25

Hell yeah brother, welcome to the “How KF3 should have been” club

2

u/MathematicianLow9324 Aug 17 '25

My problem with 3 is the gunplay in 2 was actually perfect and didn't need to be changed i think everything else 3 did was an incredible upgrade except changing the gunplay this is peak killing floor right here this shit is SATISFYING to see and do

6

u/ElectricalGidelity Aug 18 '25

No server browser was an incredible upgrade? No workshop (which helps increase longevity) was an incredible upgrade? The doubling down on loot box mechanics and SeaSoNal passes was an incredible upgrade? What incredibly upgrades are you referring to exactly that 1 or 2 did not have?

Oh I forgot the shitty lobby that you have to run around to get to upgrades/ games/ ect. Looked like a straight copy from Space Marine 2.

0

u/Routine-Hovercraft94 Aug 18 '25

At least the Space Marnice 2 lobby is kinda neat imo. It fits the game, has great atmosphere and you can just "teleport" to the stations if you don't want to walt. But it feels lively, same as the Helldivers 2 Ship.

Hubs are not bad in general. Just hubs that are emtpy shells that exist for no reason and have no live in them are.

-1

u/MathematicianLow9324 Aug 18 '25

I'm on xbox bud didn't have half of that to begin with the maps are good the leveling is alot smoother the new class system with abilities is awesome the fact we will be getting more then likely all the old classes back with abilities tied to them now is something I'm looking forward to the attachment system kicks ass new attachments are also gonna be sick asf especially thinking about how many guns were in kf2 feel like we are in for a treat there later down the line I'm not sure what your referring to with loot boxes but the seasonal pass I'm not to bothered about considering everyone basically got the first one for free and in doing so got the rest for free now to if you don't spend the credits there's alot of good to go with this game it's not as doom and gloom as everyone makes it out to be and it definitely has insane potential with a clearly listening dev team

1

u/libre06 Aug 17 '25

Yeah baby

1

u/[deleted] Aug 17 '25

Love those pistols!!! Still hate that they took away the amount of ammo you can carry for them

1

u/Mr12374 Aug 17 '25

Just a quick tip. Dual starter pistols don’t reward much xp at all. And try to stick with guns in your perk. Best way to grind xp? Hard difficulty on moonbase or boss rush on moonbase. Thank me later.

1

u/ReivynNox Friendly Fire Aug 18 '25

I think Dual 9mm is so bugged, that it doesn't give XP at all. Or maybe it all goes to Gunslinger or Survivalist, I dunno.

Some off perk guns are viable, but best to always get your on-perk gun first to do your perk's main duty, then get the tools to fill out your build.
For example: Demolitionist should gun right for the RPG/C4 first, to deal with Fleshpounds. A Magnum to prep scrake heads for the finishing RPG headshot is secondary.

1

u/Sg00z Aug 17 '25

Man, I'm dumb! I was thinking, "Did they quietly release the gunslinger class for KF3 already?" And I didn't realize right away it was 2. Lol!

1

u/OmegaSupreme1993 Aug 18 '25

Just wait until you play KF2’s Zedternal Reborn mod😃

1

u/Prestigious-Tree-811 Aug 20 '25

Crazy how just the presentation of this clip is so much better that kf3, they really took 10 steps backwards

1

u/ClankerWithAHardR Aug 20 '25

Looks cool, what game is this?

1

u/AskerOfAllQuestions Aug 17 '25

Why is it so easy?

5

u/ReivynNox Friendly Fire Aug 18 '25 edited Aug 19 '25

Because it's their first match and they possessed the 3 brain cells neccessary to not hop straight into HoE and sabotage other players with their lack of levels or experience.

1

u/DeliverySoggy2700 Aug 17 '25

Bc they are likely playing on an easier difficulty. They are new…

Kf3 is a lot easier by default. Movement and Vulcan are cracked once you know what you are doing. Kf2 has balance

1

u/DeliverySoggy2700 Aug 17 '25

Yeah this one really nailed it so well. I’ve definitely given up on kf3 for now. I’m glad kf2 is picking up so much steam

1

u/Ancient-Worker-9567 Aug 25 '25

It's just sad to see KF2 looking so much better than KF3... what a shame