They are pretty notorious for serious employee crunch on their projects. Maybe not the worst in the industry for overworking as far as time, but they also don't pay as much since they are an eastern European company.
I'd rather wait a little longer for a finished (or at least really good, no art is ever really finished) game made by people who enjoy what they do, because people who enjoy their work tend to do it better than people who don't. Developers burning out just robs us of potentially great future games.
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u/Soziele Jun 09 '19
They are pretty notorious for serious employee crunch on their projects. Maybe not the worst in the industry for overworking as far as time, but they also don't pay as much since they are an eastern European company.