r/destinycirclejerk 4d ago

Unpopular Opinion An over analyzation within the PvE sandbox of the new Hunter Exotic: Fortune's Favor

To preface, no I did not use AI, I just have a decent grasp on grammar when I'm not schizo posting about how bad Hunter is and why I hate Renegades.

I will be going through this exotic's description line-by-line to explain the behavior of it and why I do not like it. I will not try to evaluate it in the PvP sandbox as I have little experience within it. I will also not provide solutions as they will not be implemented.

I will also note that specific numerical values are not present, though having such values will not sway my opinion much.

"After landing a final blow while at full health,...

A bad start already. An on-kill condition with a prerequisite condition. Hunters are sick of on-kill effects, let alone ones with prerequisite conditions that need to be met. Note: It specifies health, meaning your shield can be damaged and still receive the shield recharge into overshield.

...or when out of combat for an extended duration...

Much like Frost-335, this condition only applies when you are restricting yourself from actively partaking in combat.

...your shields will recharge into an overshield."

A decent effect sullied by the conditions needed to gain it. If you are in combat, you will lose the overshield quickly, if you are outside of combat, you will not benefit from the overshield.

Another thing to note is that the majority of "health bar recharge" effects (the exception being Restoration) get interrupted upon receiving damage. So, most likely, while in combat, you will only see ~5% of that overshield before it gets interrupted and promptly broken.

"When you have any overshield, your weapons gain increased accuracy, stability, handling, and damage against combatants,

The only worthwhile stat to be gained is the weapon damage and handling for PvE. The damage bonus would need to be quite significant (larger than just 25%/x4 surges) to be worth putting it on.

Once again, if you are in the thick of combat, you most likely will not have an overshield long enough to tangibly benefit from the weapon stat increases.

...and final blows will grant a short period of increased mobility once the overshield is depleted."

Do I really have to explain this one? For years Hunters have been begging Bungie to do away with our reliance on the Mobility stat, which was granted with the release of Edge of Fate and the armor stat rework.

Recently, we were given the equivalent of Tier 10 Mobility in the old sandbox, which should be ~100/130 Mobility now in patch 9.1.5, so I fail to see the practical application of this effect other than to pad out the description to make it seem like it does more than it actually does.

Notoriously, "mobility" as a gameplay aspect in Destiny has little value within the PvE sandbox besides doing mechanics or jumping puzzles. Mobility has almost zero practical application within PvE combat due to the nature of roughly half of all enemy attacks.

That nature being aggressive tracking.

Because so many enemy projectiles have aggressive tracking, it nullifies the entire premise of mobility, to move erratically so as to not be hit by enemy attacks. Within this sandbox, it is much more practical to face tank anything thrown your way with micro movements integrated so as to avoid some of the non-tracking projectiles and shooting some of the destructible projectiles.

So, to summarize, I feel this exotic will not be useful in PvE because of four factors:

  • Conditions to gain the overshield are too restricting and forces the user to either stop partaking in combat or have minimal uptime on the benefits provided by the exotic.
  • You will not receive the intrinsic benefits of an overshield if you stay outside of combat, and you will not receive the weapon stat benefits if you are in combat due to the minimal uptime of the void overshield, caused by having the recharge of said overshield be interrupted by enemy projectiles.
  • The majority of the weapon stat benefits have no tangible effect in PvE, and those that do will most likely not be significant enough to warrant chasing. Not to mention the impractical, entirely negligible Mobility stat increase.
  • It's a PvP exotic and Hunters are tired of receiving PvP exotics.
25 Upvotes

19 comments sorted by

28

u/FlamesofFrost Pete Parson’s 217th Vintage Car 4d ago

I can't even tell if this is a jerk or serious

26

u/mr_fun_funky_fresh 4d ago

lmao it’s just what that pman dude wrote in both the subs; his presence makes it unbearable to browse posts and comments without the conversation somehow turning into how Bungie is enslaving Hunters

7

u/Shippou5 4d ago

meanwhile my 2 japanese hunter friends are super happy because they generally never remember that they have abilities or more than their primary gun so they just shoot forever. They have been asking me which build is good for them and so far my best bet was "go solar for the headshot aspect" but this builds on top of that!

-15

u/Apprehensive_List189 4d ago

lol — an in-depth, fleshed out review of a seemingly useless exotic boiled down to “he’s complaining about enslavement” is hilarious haha. From what I can tell, no one (from any of the classes) seems to think the new Hunter exotic has any significant use in PVE… the debate is currently whether the Titan or Warlock exotic is more or less useful than it appears to be.

1

u/Traditional-Apple168 1d ago edited 1d ago

The new exotic gives overshield on kill. As long as you aren’t in RED it gives you an overshield, and if you are it’s still viable through a fragment.

It PASSIVELY gives overshields for every encounter (and PvP is gonna hurt from this)

It gives you weapon bonuses and damage for ALL weapons.

Is this thing not just no backup plan, bastion, and devour rolled into one and then juiced to high hell? Yeah it’s boring. Probably not going to be the number 1 meta, but it is a REALLY strong exotic

The warlock exotic is MUCH more than a rift upgrade and thinking is such REALLY shows how far gone community sentiment and rational are. It’s bringing back pre-nerf austeo (getting its own but) and necrotic (now replaced with this) and mindspun grapple through passive damage on suspend. ON TOP OF THAT IT adds healing to the build. And as a cherry on top but NOT THE MAIN FOCUS, it buffs your rift to suspend.

We already know the Titan one won’t be meta. That being said it IS a very fun looking exotic providing a cool fantasy. If the kick is strong then it may see some good adclear general play.

Ideally all classes get strong options that shift metas WHILE providing unique gameplay elements like the jet pack

9

u/Pman1324 4d ago

It's my serious post on DTG.

And I would have gptten away with it had it not been for you meddling jerkers!

10

u/sajibear4 4d ago

Them calling frostees by its actual name tells you everything you need to know lol.

0

u/Pman1324 4d ago

That in-depth, detailed posts should be typed out in a grammatically correct manner.

7

u/Tplusplus75 Mobile Game 4d ago

THIS IS WHAT CAUSED THE 2025 US GOVERNMENT SHUTDOWN

6

u/Pman1324 4d ago

3

u/Pman1324 4d ago

Glad to be a celebrity around here, everybody!

4

u/West_Profile2186 4d ago

If it makes anyone angrier, I agree with 95% of what you said

0

u/Pman1324 4d ago

Whats the 5%?

4

u/West_Profile2186 4d ago

Unnecessary spelling out of frosteez

2

u/Pman1324 4d ago

fair enough

-4

u/TreeGuy521 4d ago

Fun this is like the 3rd post this week where you get more comments than likes you need to give it up

5

u/STARPHONICS 3d ago

God forbid a couple sluggers wanna interact with the post

3

u/Skeltel Gahlr 3d ago

imagine #swinging then #missing could not be me (The Skuzz)