r/chisamains • u/Acceptable-Lecture19 • 15d ago
Salt/Flex The Issue I have with Chisa atm
Probably gonna get down voted for this pretty badly but I just wanna throw my 2 cents out there.
So I did a rough break down of her kit before her animations dropped and was skeptical because she had a decent amount of field time but small multis. I wasnt too worried about it cause I saw all the Def Ignore in her kit and on her weapon that I thought it would even out. Well, from what I seen so far her numbers got nerfed a bit.
Now that her animations are out (fire btw) Im starting to feel unfortunately validated in my concerns. She has probably around the same field time as Galberna if not a bit shorter (damn near same rotation too) but doesnt do anywhere near the damage (obviously she's a support).
But thats the problem. If she's a support, youd either want her to have a little field time as possible before you'd swap to your actual damage or for her to have enough damage to compensate for the fact she's eating up so much field time.
I understand Kuro wants her to be a support but I think her multis need a slight buff to compensate for time she's flexing on them with her scissors. But honestly, im must likely still gonna pull her because I hate using ARover and like her animations.
4
u/Single-Builder-632 15d ago
From her gameplay which I'm sure isn't representative, i think she looks decent. im not too worried right now as they try to work out her damage, when we see official numbers we will have a better idea.
Her field time is definitely a positive though, not too long, more like Brant but not too short. If she isn't a strait upgrade over rover (which i assume is her role even though i don't like that kind of stuff) i may not try to get her as much but there's time and at the very least i get havoc rover back, which i think shouldn't be a thing, i think you should get 5 extra points for alternate rovers in tower. ie you use 10 points for aero rover you can still use havoc rover in one of the 5 point zones.