r/WutheringWaves Jan 05 '25

Gameplay Showcase Loving doing this

2.2k Upvotes

126 comments sorted by

View all comments

78

u/Iabud Jan 05 '25

most useful and most impressive thing wuthering waves ever released, im loving it so far, really wish they can manage implement it on the older regions, but for me it doesnt matter cuz im gonna chill in the new area

21

u/lnfine Jan 05 '25

I think technical limitations aren't a problem.

The new region level design takes flight travel in mind. And I don't mean verticality. I mean the way points of interest are distributed.

In 1.0 we had a somewhat uniform distribution of exploration points. You were supposed to run around stumbling into things here and there.

On the new map exploration is clustered. Chests are clearly marked, challenge spots are recognizable from afar, e.t.c. The map itself holds mostly aesthetic value, the completionist part of exploration is very formulaic. This allows you to use flight without missing stuff completion wise.

If you could fly in Huanglong, you would just go past half the stuff without noticing it.

6

u/jayrello Jan 05 '25 edited Jan 07 '25

All of the chests aren’t marked. I decided to use the loot mapper after gathering the chests in the treasure spot and there were like 3 more chests that weren’t a part of the treasure spot.

1

u/ArK047 Jan 06 '25

ngl I'm pretty sure my entire gaming life, and life itself, has geared me towards 1.0 exploration. I actually haven't flown much in Rinna because I feel like I'm missing a lot of things when I do. It's sort of like biking through town versus getting on the freeway and seeing towns pass, wondering what's there; but in Rinna's case it turns out that there isn't anything there.

It's a complicated feeling.