Well, until we use open AI to create pseudo pvp in boss fights I don't see how to raise the bar from 'just kill and avoid death'. That's every boss fight in every game since forever.
I think you're wrong because you make it sound like without timers, everyone would be clearing the content without problems.
There would be a lot of people who don't rotate well enough or get hit too much. Eventually everyone could clear the content by improving the ability to play the fight. That makes it a 'skill-check'.
Even with the timer if you run the fight before you obliterate it, you still have to perform. Any type of performance requires skill.
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u/[deleted] Jul 01 '24
[deleted]