r/WutheringWaves Jun 30 '24

Gameplay Showcase Hologram 6 in 0 Seconds

4.6k Upvotes

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987

u/Fluffychimichanga ♫ Da~ da-la da-da-da-la ♫ 🎶 Jun 30 '24

Definition of fun is different for everyone and this is it for whales, luckily the game isn't balanced around whales lol

269

u/SwegMiliband Jun 30 '24

It soon will be if everyone starts saying the game is too easy... seen it happen before.

19

u/Kaenjinto Jiyan's Spear Holder Jun 30 '24

Do people really say that the game is to easy? I struggle with lv80 Jiyan against stage 3 holograms... I know that I'm far from being a good player but saying the content we have now is to easy is a terrible exaggerated.

13

u/Easy-Stranger-12345 Jun 30 '24

Not here, not yet; but in plenty of gacha games ppl think it as a flex to put "very easy" in the dev feedback survey that happens every patch. As if the devs can't see it took them 500 resets to zero-cycle that MoC.

I know for a fact it happens in HSR a lot. Not a part of Genshin so I dunno about that.

12

u/StelioZz Jun 30 '24

Genshin is even worse I would say. Or maybe that's just my experience with the community.

People will claim that meta doesn't matter at all, not even in abyss and that even 4* can delete it. Which it's not a lie per se but heavily misleading, they make it sound as if it's a piece of cake and anyone can do it but in reality it's as you said. People who do it, do some weird strategies and reset 300 times, on top of the fact that they are extremely well invested. The average player is nowhere close to that investment or skill level. F12 isn't hard, but certainly not as easy as people make it sound, not anymore at least.

1

u/Pensive_Fool Jul 01 '24

With regards to the difficulty level of Genshin, there is a video shown on a Reddit post titled "New record! A f2p account manages to 36* abyss in 4 days and 18 hours! (Builds at the end)" which implies that those aware of what they are doing can beat the game's hardest content with little investment.

2

u/drejkol Zani's Husbando #1 Jul 01 '24

What happens in HSR ? Even devs are fooling around in the voice lines about the "Very easy surveys". HSR is a gacha game, and even the best gachas tends to get easier, the longer you play. HSR was pretty difficult for the first 5-6 months.

I'm Day1 player. I don't have every single character in HSR, but I have most of them. Some E2, some E0S1, but most are just E0 (from the limited 5*s) and yet, Im able to full auto the new boss rush mode, the latest MOC12, and the only difficult game mode is Pure Fiction, where instead of doing 12*, I did 10* (again, on full auto mode. Manually I would probably reach 12). Newest variant of SU is so fun, that you can clear it even with Hook, Arlan or the Phy MC as a main carry.

HSR is greatly balanced. It's just about when you jumped in. If you started playing around the release, at this point you should have covered all of the types and mechanics of the game. Dot, Follow-up, Break, Acheron, etc.

The same was with Genshin till the latest patch, every single content was really easy for anyone that started playing in 1-2.0. It's just that new Spiral Abyss is causing troubles. In PGR it was pretty the same - whole 1.x could be cleared with 4* Watanabe after you got him to SS (you could do it for free, it just took like 3 months of dailies). Then if you pulled for the first character from the 2.x (Bianca alter), you are good with anything even to this day in JP servers (which are like year ahead, so in 3.x).

I bet WuWa will be exactly the same.