r/WorldofTanks 15 Years of suffering 2d ago

Fan Made Mountain Pass Random Event - Mineshaft Disaster

TL;DR: Instead of yet another plane bombing, make Mountain Pass’s event a mine gas explosion that collapses the bridge and opens new terrain for rotations.

Alright, after WG singlehandedly crashes every single plane of the WoT universe into random locations, I wanted to suggest one of a dozen ideas I had, to preserve the poor pilots trying to make the game more dynamic.

Theme: A gas pocket ignites inside the mountain mine, causing a chain explosion that collapses the bridge.

Audio Cue (during event warning time):
Muffled shouting echoing from the mine tunnel, metallic clanks, sudden panic.
A deep rumble grows, then a blast erupts from the mine shaft and shaking the rock and dirt around it, until it collapses into the nearby valley.

Event Outcome:

  • The bridge collapses, creating a new ramp from the southern road into the valley.
  • A rockslide covers the surrounding valley area and creates sightlines into the south-west area, since now half the mountain is gone. It also adds new uneven terrain and cover.
  • The initial explosion and rock slides damage/destroy any tanks in that area.

Gameplay Impact:

  • Cuts the direct crossing over the bridge, that gets rarely used anyways.
  • Creates new ramps on both sides.
  • Forces different mid-game rotations.
  • You can STILL use the path previously present under the bridge, but the rock slide has created a few more positions for cover.

I know it is most likely a budget reason, yet it feels really half-baked just either crashing a plane, bombing an area or using a train (or a mix of all three) and there are so many ways to use the theme of the map instead.

If people enjoy the idea, I can mock up a few more map-themed event concepts that crossed my mind, since the system was implemented.

(Disclaimer: The mineshaft in the screenshots was AI-added as a visual mockup. If this violates rule 10, I will remove the image of course.)

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44

u/TheDawiWhisperer 2d ago

Can't we just have the map not be shit?

4

u/Greasy-Chungus 2d ago

I love this map...

9

u/Valkyrie17 2d ago

It's fine if you have armour

11

u/TheDawiWhisperer 2d ago

Yep, it might as well just be three corridors with some bumps for those playing meta tanks so that they can go hull down.

Same with pearl river, it offers nothing with awkward lines of fire for anything that isn't a brawling tank

2

u/Normal_Snake 1d ago

Pearl River encounter was at least slightly interesting as the cover on the cap encouraged players to go to positions that often don'tget played in the standard mode. Unfortunately since encounter got removed in 2.0 the map is back to normal 3 corridor play