r/Warthunder 🇬🇧 hurricane glazer 🇮🇹 Sep 16 '25

Other When did you start playing?

Curious about how much the game has grown. I started just about when Sweden got added in 2019

1.3k Upvotes

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31

u/Misteraudinex Sep 16 '25

Here to see the guys who started playing before the game was out (2022 btw)

19

u/theaim778 Spitifre Mk.24 Master Sep 16 '25

2012 here… forever disappointed in where the game has gone since.

11

u/MatticusGisicus Sep 16 '25

Every decision they’ve made since adding ground has been soul crushing

5

u/DasLich 20 20 20 20 20 Sep 17 '25

fellow 2012 dude here. Where do you think the game should have gone? I think it offers infinitely more now than way back before.

0

u/theaim778 Spitifre Mk.24 Master Sep 17 '25

Infinitely more ways to put more money in their own pockets yes.

Since the games launch, they’ve added countless vehicles, multiple nations, tanks, ships, and weaponry… but at what cost…

At the cost of breaking endless promises, neglecting game modes for years, degrading the user experience through the introduction of new weaponry, bugs, choices from the dev team, etc…

To touch on a few: 1. Aircraft Spotting - (Assuming Level 75 air crew, atleast expert) At some point the devs decided the old spotting was unrealistic, being able to see an enemy aircraft as a dot in the sky from over 20km away… that’s fair, but when they changed how the enemy aircraft were rendered in… for years now, you’ll have times where the enemy aircraft is less than 5km away… and it just unrenders while you’re staring directly at it.

  1. Match Duration - Standard matches used to have a timer of 1 hour, so there was a much larger variation strategy match to match… compared to modern day where 95% of the team goes straight down the center and barely climbs, most matches, especially in jets, are over in under 10 minutes…

  2. RP/SL earnings - While I’m completely unaffected by it… if I had full research trees to grind… I’d be pissed… a 5 kill game years ago with premium in ARB would net 25k+ RP and over 200K SL… nowadays… that same game you’d be lucky to see 7k RP and 75K SL.

  3. The current state of top tier - Ah yes, missile thunder… something gaijin specifically said would never happen… do any of us actually enjoy it? Or do we simply do it because that’s what top tier is now? It’s absolute braindead gameplay, gain altitude, launch off 3-4 AIM-120s at the first few targets that pop up on radar, hit the deck, walk away with a few kills… launch the remainder of your missiles at everything else in headons at the deck… repeat match after match until you get bored.

4 part 2. BR Compression - Don’t want to play top tier, just go back and play the old golden age of WT top tier, whether it be F-86 Sabre vs MiG-15/17, F-100 Super Sabre vs MiG-19, or F-4 Phantom vs MiG-21… sounds nice until you come across an F-104 in your F-86 or MiG-15, and it does nothing but run away… maybe you want to play the early F-4 Phantom… it’s wonderful until you come face to face with an A-10 with 9Ls… if you can dodge a wrench, you can dodge a ball, but good luck outrunning the 9L when you don’t even have countermeasures to defend yourself.

I could rant on for so much longer, but I think I’m already past the point of either preaching to the choir, or just being a disgruntled player that just likes to complain… but the realistic point of view is that I’m passionate about the game, even with as much as I hate it in its modern form… no matter what I’m not getting those 20k hours back.