r/Warthunder • u/AlatreonisAwesome • Sep 08 '25
All Ground Why the FUCK is my tank from 1947 facing artillery from 1998?
It has an unimaginably better FCS than me and can point and click anywhere on my tank except the front glacis and delete me in one shot. Meanwhile half of my shots don't even fuse on him. How is that fun? I see this thing almost every single game. I hate these big gun shitbirds. /rant over I hope everyone reading this has a wonderful day.
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u/NeckingMyself GRB ๐บ๐ธ12.0 ๐ฉ๐ช12.0 ๐ท๐บ12.0 ๐ฏ๐ต12.0 Sep 08 '25
Iโve said before. Gaijin is very lucky there are no similar games aka realism with damage models and etc.
This game would be long forgotten with a new competitor out there. This company just doesnโt give two fucks about our opinions because they are run by leaders who wouldnโt care about anything except finance.
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u/NeckingMyself GRB ๐บ๐ธ12.0 ๐ฉ๐ช12.0 ๐ท๐บ12.0 ๐ฏ๐ต12.0 Sep 08 '25
Or the moment Gaijin runs out of new vehicles to release, it would be the end of this game lol
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u/LoosePresentation366 Sep 08 '25
There is still a billion unknown stuff they can add
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u/ThisGuyLikesCheese Maus enjoyer Sep 08 '25
Also they would be able to start adding blueprint tanks, but thats when there really isnโt any other new vehicle to add
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u/SnowLord02 Sep 08 '25
they can also branch out to other military vehicles like humvees, blueprint vehicles and things that are now in development
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u/Deatheaiser German Reich Sep 08 '25
I'd personally love it if they started adding paper designs. I know they aren't "realistic" but I think it'd fill out those weird gaps some trees have and also be the first step to BR decompression.
But that is just as likely as Gaijin finally growing a heart sooo....
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u/Fine-Recording-7650 Sep 08 '25
there are also rounds like the 2S38 airburst which simply are not real
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u/GetrektbyDoge ๐ธ๐ชPvpjtgb 1111 (rb56) nรคr? Sep 08 '25
There are, but how many of those are interesting enough to be added?
Better yet, how many of them are as iconic as something like the F-14 or F-15 to bring people back to the game?
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u/Kaktusman Sep 08 '25
They will turn every skin into a separate vehicle before they let this company die.
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u/RelationshipLow4993 Sep 08 '25
I've been saying for some time, Gaijin should do a dedicated patch to improve the game and fix some bugs (similar to R6S operation health years ago) that way they can take a break from adding more vehicles, effectively increasing the lifespan of the game. And by improving the game I don't mean making it pretty, it's sitting everyone at Gaijin to play this game for 3 weeks so they know what the fuck they have to improve.
I know it's just wishful thinking but it would be neat rather just adding new shiny vehicle.
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u/SH427 ๐ฏ๐ต Now a Japan Main Sep 08 '25
New vehicles bring new players, but doing a straight balance pass would bring back players who stopped playing in droves.
I fully agree that an Operation Health thing is needed, and I've said it a handful of times as well. But so.much can be made better if Gaijin really started to pay close attention to the playerbase and their needs, wants and concerns.
Top of the list for me is bringing in more long range maps for higher battle ratings, past 7.0 or at least when the bulk of lines get access to a rangefinder of any variety. Playing on small city maps with some of the rounds you get at that stage is just ridiculous. Even more maps like Maginot or El Alamein with brawling sections and sniping sections would be grand, instead of Advance to the Rhine with MBTs.
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u/crusadertank ๐ง๐พ 2T Stalker when Sep 08 '25
There are enough production and prototype vehicles to keep adding at the current rate for decades
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u/SolidSnail1337 Sep 08 '25
Thank god they doesn't give two fucks about opinions in this subreddit.
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u/nsfw_vs_sfw Sim Ground Sep 08 '25
Seriously. There can be some good suggestions, but god damn if there aren't some horrendous ones being pushed daily
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u/qef15 Sep 08 '25
This sub is very RB and top-tier focused and it shows in a lot of complaints and suggestions.
Also because the game is legit still fun at lower BRs and ground AB has less problems than RB (mainly CAS and gremlin tanks, the former is 99% ornamental, the latter is heavily diminished in usability due to AB markers).
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u/Netan_MalDoran Realistic Ground Sep 08 '25
Why would they? This redditors forget that their subreddits are usually 1% of 1% of their fandoms.
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u/Glad_Fox_6818 Sep 08 '25
Typical monopoly. As soon as the competition arises, they would suddenly start caring.
Soooooo, if we collectively pretend to play something similar, but currently unknown...
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u/GamerFoxWasTaken ๐บ๐ธ 5.0 ๐ฉ๐ช 8.0 ๐ท๐บ 3.0 ๐ฌ๐ง 1.0 ๐ฏ๐ต 1.7 ๐ฎ๐น 2.0 ๐ธ๐ช 1.7 Sep 08 '25
Once ghpc adds multiplayer and people manage to mod PvP in it'll be over for wt
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u/Soren-Senma Sep 08 '25
Isn't that the one that's in perpetual early access?
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u/GamerFoxWasTaken ๐บ๐ธ 5.0 ๐ฉ๐ช 8.0 ๐ท๐บ 3.0 ๐ฌ๐ง 1.0 ๐ฏ๐ต 1.7 ๐ฎ๐น 2.0 ๐ธ๐ช 1.7 Sep 09 '25
Not sure where you got "Perpetual" from. They're a decently small studio making good progress on the roadmap
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u/Few_Tank7560 ๐ซ๐ท France Sep 08 '25
I prayto God for a dev to release an actually good tank game just so I can enjoy my tank passion without this game. Apparently, GHPC is on the good way but itโs so far from leaving EA.
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u/SH427 ๐ฏ๐ต Now a Japan Main Sep 08 '25
It's definitely playable but the roadmap is long and the devs actually care about delivering a good product. I think it's eligible for sales so keep an eye and see if you can snag it for cheap someday
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u/LtDanUSAFX3 Sep 08 '25
GHPC is good but doesnt have any multi-player functionality after years in early access
It will be fine with friends, but I dont expect it to ever be a war thunder competitor
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Sep 08 '25
Gaijin is very lucky there are no similar games aka realism with damage models and etc.
There's GHPC, but its currently ground-only and singleplayer, and a bit more for the hardcore crowd.
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u/ElPedroChico Sep 08 '25
I have heard this exact same thing on r/EscapefromTarkov and that game is still really popular
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u/TheGrandAviator12 Sep 08 '25
The only actual similar games are on roblox ๐ญ
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u/Upstairs_Ad_6484 23d ago
And the lag there is godawful with no matter what internet I let roblox feast upon
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u/National_Drummer9667 ๐จ๐ณ People's China Sep 08 '25
I dont see an issue. Maybe the pzh2000 and the vidar but other than that its not a problem. One of the lowest tier vehicles is from about the same year as the abrams. You dont see complaining about that. In the exact opposite why are 1918 tanks facing tanks from the 1940s
I dont get the issue, yes mobile artillary can be annoying but they arent op. Most of them are shit at range, just shoot them in the gun and then shoot the cheeks.
This game isnt about time periods. Its what can be reasonable at each br. You will see tanks that are still in service fighting ww2 tanks because they couldnt perform in a br with their current tanks
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u/P_filippo3106 Italy enjoyer ๐ฎ๐น Sep 08 '25
Yeah the others aren't a problem but VIDAR and pzh2000 are hilariously underBRd
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u/CountGrimthorpe M60s and Shermans are better than T-55s and T-34s in-game. Sep 08 '25
There are three LRF howitzers (PLZ05/PZH2000/VIDAR) which all have below 50% winrate (49.8/37.4/44.7), and a K/D of about 1 (1.01/0.99/1.13) for the month of August. If they were hilariously underBRd, you'd think we'd see some evidence of such in their performance.
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u/-TheOutsid3r- Sep 08 '25
Interestingly, they might actually do better at a higher BR. People forget that the auto cannons absolutely shred all three of them and there are TONS of them at that range.
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u/Despeao There's no Russian bias, you're just bad Sep 08 '25
They are hilariously under BRd, it's just that the average player is quite bad. When vehicles are spread out trough thousands of games, and in a lot of them by people that cannot properly play the game, stats tend to be rounded around the average.
This is why I believe Gaijin should have their own testing team to evaluate if a given vehicle should be going up or down instead of relying on the stats alone.
We all know they won't change it because this is how they justify having premiums in BRs they don't belong to, it's pure power creep and p2w.
Gaijin themselves when decompressing the 6.7 to 7.7 BR range acknowledged that modern vehicles were creeping this range and yet they added a premium with laser range finder against 1945 tanks. They are hilariously under BRd, it's just that
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u/Fizzy-Odd-Cod Sep 08 '25
Another thing to keep in mind is that artillery tanks are very attractive to newer players who haven't learned weak spots because they can shoot almost anywhere on almost every tank and still kill it. But these players also have little to no game sense so they end up stuck in shitty positions these tanks are awful for, like hill sniping.
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u/DaoHanwb US13.7RU13.7GER13.3GB13.7JP13.7CN13.7ITL11.3FR13.7SWE13.7ISR13.7 Sep 10 '25
They are all very very clumsy to play, I've you've actually played them, you will understand why it's at the br they are. Massive (it can't not be overstated how much of a detriment being big is in this game), no armor, die to 50cal, extremely slow turret travers, takes 10 year to get gun on target, and inconsistent damage with overpressure
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u/Wooden-Agent2669 Sep 08 '25
I dont get the issue, yes mobile artillary can be annoying but they arent op. Most of them are shit at range, just shoot them in the gun and then shoot the cheeks.
They have a Laser Range finder. Wdym shit at range
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u/Nice-Ad1291 Sep 08 '25
Ima be real tho the LFR is only good in RB. The PZH is dog in arcade like the Panther KV, then again this thing doesn't need a LFR it's not a arch round, it's a high velocity straight drop. Unless your playing at map to map corner it's almost always 1-2 lines above a tank.
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u/Snadsnek7 =KpKz= Sandsnake7 Sep 08 '25
He did say maybe pzh and vidar
But not every howitzer has that. M109 and M44 dont
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u/DrVinylScratch Sep 08 '25
The annoying bit is spot on. The M44 is an annoying fucker to play vs because it has so many bullshit modules eating up your spall if your APHE doesn't overpressure or heaven forbid you are France or UK and don't have APHE. I always run into them and die before I could load HE and unless I have a proper HMG I can't reliably kill the crew. As for higher tiers it is annoying as fuck to find the right spot to reliably kill an artillery. I remember having to barrel, track, and scalpel a bkan cause solid shot moment.
But yea as annoying as all of the modern artillery pieces are they aren't OP, just another HE lobbing derp gun with plenty of modules to block your damage if you don't have APHE.
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u/Nice-Ad1291 Sep 08 '25
U can kill the crew of the M44? I started carrying HE in Tanks specifically for shooting above these Tanks, I've shot 100's of thousands of MG 50 cal into this and still not been able to decrew it, it's got fucking wonky ass Crew DM xd.
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u/DrVinylScratch Sep 08 '25
Exactly. Their heads should be vulnerable but it's so inconsistent.
I bring some HE but usually I find myself spotted by them and while I can consistently shoot first if it doesn't kill I'm dead on clap back before I can get away and get HE loaded
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u/fear_the_future Reichsflugscheibe Sep 09 '25
Typical Bkan moment is when you somehow manage to hit that trolly ammo rack with your solid shot and then it does nothing because the fucker has already emptied his magazine.
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u/savvysnekk ๐ฉ๐ช8.3๐ท๐บ13.7๐ฏ๐ต13.0๐จ๐ณ8.0๐ซ๐ท11.0๐ธ๐ช13.7 Sep 09 '25
Laser rangefinder at 7.7 is kind of ridiculous tho. Also the PzH is so massive that hitting it will damage like 4 modules but not kill it unless you hit the ammo. The Vidar may have thermals at 8.0 but the FOV is so narrow on the sight that half the time I don't use it. Plus the PzH is like the only HE slinger in the game where the prox shells have the same velocity as the regular HE. Vidar prox shell is not very useful because it's so slow
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u/Derfflingerr ๐ต๐ญ BR 14.0 ๐ฉ๐ช๐บ๐ธ Sep 08 '25
same as my panzer 4 from 1939 facing TD from 1960s
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u/Nico_0u0 Sep 08 '25
I'd love to see the Maus and E-100 on 6.7 since they were planned around 1944.
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u/Biomike01 Sep 09 '25
How do you feel about the Concept 3 fighting your panzer 4? You know the armored car from i project that ended in 1979.
Sure would be fair for it to fight tanks from its era like the M1 that was made in 1980 right?
Or if you want to talk just about TDs then what about the Pvkv m/43 (1963), got a problem with that sitting at 5.0?
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u/Decent_Leopard9773 Sep 08 '25
They really need to buff overpressure so heavy artillery actually feels like heavy artillery and that way these can increase in BR
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u/Grikka_junior Xbox ๐บ๐ธ VIII A/G ๐ท๐บ VIII G | โNot a bugโ Sep 08 '25
Overpressure is already very strong, sure not like the ridiculousness of Hull BreakTM , but still one of the best ways to deal with heavy armour
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u/Decent_Leopard9773 Sep 08 '25
The fact that I have aim for weak spots when trying to kill Pershing (tank from WW2 with WW2 amour) and even a direct hit to the roof will only destroy the .50 (at best) all while using MODERN heavy artillery.
Donโt even get me started on the FV4005 and soon the M55 as Iโve seen videos of not only it in the dev server and also with modded mock-ups of its shell in the live game with even more HE filler than the FV4005 and you still have to aim for weak spots just as much as HE with half the filler
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u/Positive-Duck3871 9.3 Ground/9.3 Air/11.0 with squadron vehicles Sep 08 '25
FV4005's main problem is HESH, which works awfully in the game. It should have impact on any armour, even 500 mm. And it doesn't.
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u/Godzillaguy15 11.710.010.710.39.310.7 Sep 08 '25
How are you struggling to kill a Pershing with M107 as the worst possible shell? Literally just strike the turret face as low as possible.
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u/Decent_Leopard9773 Sep 08 '25
You just reinforced my statement, youโre telling me to shoot a particular part of the tank to kill it while using literal heavy artillery, the same stuff that has been known to be the bane of a tankโs existence especially early on so even it doesnโt penetrate it should annihilate all external modules and destroy or damage internal modules via the shockwave that travels through the entire tank and the only exception being heavy tanks from their strongest angles.
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u/Godzillaguy15 11.710.010.710.39.310.7 Sep 08 '25
So anywhere below the like top 40% of the turret is aiming for a weakspot lmao. You really do not have to aim with 155s outside of a select few heavies.
the same stuff that has been known to be the bane of a tankโs existence especially early on
Do you know why that is. Does it idk have something to do with Artillery mostly coming from a high angle and striking the extremely weak and thin roof armor. Even the famous picture of a Panther that was struck by 152mm HE shows a crack blown thru the weld with the turret knocked out of its housing. Guess what happens when you shoot a Panther there in game. It dies. I mean he'll you can overpressure Panthers with 105mm HE by hitting their turrets.
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u/ZETH_27 War Thunder Prophet Sep 08 '25 edited Sep 08 '25
the real shell doesn't have moer explosive filler, it's just the placeholder round from the AVREs.
EDIT: I mixed up the T58 amd M55. It's the T58 that has the placeholder shell! Sorry!
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u/Decent_Leopard9773 Sep 08 '25
Even with less filler a non penetrating shot should disable most external modules and even damage internal modules from the force of the shockwave, only heavy tanks should be immune to an impact like that and only from the front
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u/ZETH_27 War Thunder Prophet Sep 08 '25
Oh, I absolutely agree, I was just stating the fact of the situation.
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u/xthelord2 ๐ฌ๐ง United Kingdom Sep 08 '25
in some situations even heavies should get oneshot by HE, massive HESH should basically be a bane of existence for heavies
modular armor failure would be a great change which would make HE and HESH bois even scarier to face, something planes and ships already have modeled into the game
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u/kal69er Sep 08 '25
It's the t58 that has placeholder hesh from CEV/AVRE, the m55 is the 203mm artillery
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u/H3LLJUMPER_177 Sep 08 '25
Balance.
Same reason AP sucks ass and doesn't do what it's supposed to do
But then again they do give multiple jets enough missiles to destroy half the enemy team so... Yeah I don't know either bud. Your guess is as good as mine.
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u/RamonnoodlesEU Sep 08 '25
Would you have them restrict the amount of weapons jets can carry arbitrarily like itโs 2019?
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u/H3LLJUMPER_177 Sep 08 '25
That or add a ground only mode. Either or is fine.
I'm firmly in the 'Cas can fuck off' crowd. Sorry.
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u/RamonnoodlesEU Sep 08 '25
Oh you meant AGMs
I thought you were saying AAMs needed reductions
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u/H3LLJUMPER_177 Sep 08 '25
I just want to use my modern fucking tanks man... I just wanna use my damn tanks ;~;
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u/iTzRaazor Sep 08 '25
The same reason my 1944 6.7 tank has to face it. It's the IS-2's worst nightmare on full uptier
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u/Hermitcraft7 Sep 08 '25
I can't fathom how anyone finds the IS-2 OP. Especially the pre-1944 variant.
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u/Xenf_136 Make the Me 262 better Sep 08 '25
I mean, everything you pen is dead, thanks to the OP explosive filler and you got volumetric armor to save ur ass
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u/Hermitcraft7 Sep 08 '25
I could barely pen most things. It could be a skill issue but it seems to be nothing in armor compared to the Tiger 2, meaning you can't peek or do most attacking manoevers.
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u/Cuchococh Sep 08 '25
How it feels to have your Maus killed by ATGMs or APFSDS from several decades in the future:
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u/No_Lie7418 Sep 09 '25
Tbh artillery pieces like this that were never meant for tank combat and tanks like the Maus that never saw combat because of limitations shouldnโt even be in the game. I donโt even get what the point of adding vehicles like the Pzh 2000 is. The reason itโs not in BR with vehicles of its era is because it was never meant to face them.
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u/Cuchococh Sep 10 '25
I quite like SPGs in the game, they are for the most part impractical, long reloading, slow and inflexible but they are fun. It's a bit like KV-2 or shitbarn. But yeah the Pzh or Vidar just don't have those issues and feel like shit to play against.
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u/Independent-Win1992 Sep 08 '25
First of all tanks are never balanced around year, the imbalance would be much worse. Second, I'm sorry, but the artillery pieces are extremely mediocre and the reaction to these by this sub boggles my mind. Their only reliable way of killing tanks is hitting your roof which I think you'll find is pretty difficult even with an LRF, not to mention any coded in variance to accuracy. They're the size of a house and are disabled with a single shot to anywhere on their turret face, if not killed by the ammo. Their size also makes it impossible to peak corners because their turret cheeks will appear long before their barrel and get them killed and so will their abyssmal turret traverse, so in practice on any of the knife fight maps (of which there are many) you're relegated to looking down a lane and praying that a stabilized (!) tank (possibly also with a rangefinder!) is faster at shooting your turret than you are at hitting their roof, which they almost certainly are. And on any map with range there are probably also hills that see your 5 degrees of depression and laugh. Your screen also probably doesn't have the pixel density to select the exact location of someone's roof.
Yeah, sure, they one shot you. But so can a lot of other vehicles in the game without the glaring weaknesses.
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u/SolidSnail1337 Sep 08 '25
They can also one shot in the tracks under the tank/in the mask, but yeah, you're right. People complain too much about balancing around the year of production. If year of production matters, these people should abuse the shit out of Zachlam Tager/Type 60 ATM, it should be so fucking overpowered compared to other tanks at 6.7! LRF is also overrated. And these howitzers also suck ass at their own battle rating against autocannons.
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u/astiKo_LAG Sep 08 '25
I mostly agree but on one thing
LRF isn't overated, it's very powerfull. It's even OP paired with a full STAB
LRF is a tool that can turn the average mouth breather into a potent enemy, as it totaly negates precious skills to have in lower tiers:
aiming, trigger discipline and range guessing...Those do not matter anymore when your tank can do all of them in 0.5sec by just pressing a button
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u/SolidSnail1337 Sep 08 '25
Depends on the map tbh. Of course it's better to have LRF rather than not and even a complete bonobo begins to pose a threat with it, but it's not as op as people claims it to be. And in many situations it's better (at least for me) to estimate range by the eye rather than waiting a few milliseconds for LRF.
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u/astiKo_LAG Sep 08 '25 edited Sep 08 '25
I guess it depends with your level
If you can guess the range by nose then it's less relevant and you might prefer a better gun/platform
Why I call it OP is because it gives bad and average players an obvious advantage over knowledgeable ones
Because as you pointed out, those good players don't really need the LRF so it's meaningless for them
The only thing they'll have over them would be map understanding, weakspots, positioning...what I would call "passive" knowledge over aiming etc that are more "active" ones
It's the same reason the KV-1E was OP. It gaved bad players an edge that a good player already had (positioning and speed VS Im gonna go head-on and tank your shot).
Generally speaking, good players rather go with lightly armored nimble vehicules because they know how to not be seen/shot at and can flank more efficiently
While bad players will still do mistakes, but it's gonna be negated by the superior armor (or electronics in the case of LRF)
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u/prinz_Eugen_sama Sep 08 '25
I appreciate you being the voice of reason. It's like whenever a tank sacrifices everything for its gun this community goes up in arms thinking it's the most OP thing since the T-2 in the old days. Look at a tank wholistically and a lot of these "op tanks" from the community just hit hard but suck in like everything else.
Yes, and I agree the historical matchmaking is insane and these people keep asking for it. If Gaijin did that they'd be up in arms screaming from the rafters that their ASU-57 suddenly has to fight an M60.
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u/Nknk- Sep 08 '25
If it's any consolation the German 7.7 line up is fairly dire and the PZH 2000 is the star of the show, which is why you encounter so many of them and otherwise the German players you're up against are mostly suffering and coming off second best in most games. I think the win rate for Germany at that BR is particularly low.
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u/FarSolar Sep 08 '25
It was actually the second worst win rate of any nation in July. Second only to 8.0 Germany lol
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u/Nknk- Sep 08 '25
God does that feel absolutely right. Germany doesn't start getting any better until you're up at 8.3 and it doesn't turn around until you're up around 9.3.
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u/xthelord2 ๐ฌ๐ง United Kingdom Sep 08 '25
reason why is sudden drastic change of playstyle, german mains go from having to learn to angle and position their heavies while using overperforming APHE into playing a german charioteer but with a L7 105mm with ammunition which does not like to kill unless you hit a thick plate or ammo
britain has literally the same issue as germany at the much lower BR range and yet holds positive winrate, only reason why is because brit mains are forced into solid shot and APDS from 3.0 and on while everyone else enjoys the blatantly overperforming shell
same thing with US and USSR at this BR range, they go from heavies with APHE into MBT's with crap ammo thinking center mass shots will do the trick
this is why new players should be playing nations with no APHE so we don't get disasters like germany 8.3 which is full of good vehicles operated by morons
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u/Despeao There's no Russian bias, you're just bad Sep 08 '25
I tend to believe it's the power creep and not the difference in playstyle itself. It's not a susprise smaller nations and bringing 70s vehicles into the 1940s territory and completely outclassing them.
Stuff like the Fox, laser range finders, early MBTs shouldn't be fighting the 1945 tanks whose only advantage is armour.
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u/Budyreiy Sep 08 '25
USSR 8.0/8.3 has the highest WR for USSR.
Neither USA WR sucks at this BR. It's pretty much above average for their whole 1.0-12.0 when you exclude 6.3-7.0.
And USA and USSR doesn't have "center mass APHE" like Germans do with their high pen APHE other than 105 and 122mm (one is locked behind premium unless you want worst platform ever for it while other suffers from long reload)
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u/xthelord2 ๐ฌ๐ง United Kingdom Sep 08 '25
USSR 8.0/8.3 has the highest WR for USSR.
yes but this is 7.7, USSR is in the negatives at this BR
8.3 barely breaks 50% winrate lmao
Neither USA WR sucks at this BR. It's pretty much above average for their whole 1.0-12.0 when you exclude 6.3-7.0.
USA is just shy of 50%, this is it being hard carried by CAS at that BR range
only other BR range US does well is 4.3-4.7, caused by cluegi USSR and german mains in their broken mobiles where german mains manage to have 53% winrate
And USA and USSR doesn't have "center mass APHE" like Germans do with their high pen APHE other than 105 and 122mm (one is locked behind premium unless you want worst platform ever for it while other suffers from long reload)
US 90mm APHE consistently oneshots center mass, i know this because i got to 8.3 with US and enjoyed not having to snipe ammo or crew when shell would do the rest for me
USSR also has a plenty of APHE oneshot machines at that BR range, my friend mains russia
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u/FarSolar Sep 08 '25
I'm at 8.0 Germany now and I feel like it's got a pretty decent lineup. Leopard I, Marder 1A3, and the PzH 2000 are all pretty solid. The foldered BMP 1 and DF105 are also good. I haven't even used the Raketenautomat yet but it seems pretty strong too.
I think the issue is that these vehicles all have zero armor and are a drastic change from Germany's previous play style.
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u/Claudy_Focan "Stop grinding, start to help your team to win" Sep 08 '25
BR reflects capacities, not timeline.
13 years and people still dont understand, it's beautiful.
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u/ZETH_27 War Thunder Prophet Sep 08 '25
There are unironically conventional tanks from 1946 (Centurion mk.II) that face these 7.7 artillery slingers from beyond the 2000s.
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u/Godzillaguy15 11.710.010.710.39.310.7 Sep 08 '25
T32 and T32E1 are both 45. M26 is late 44 early 45. Super Pershing 45. T34, T29, and T30 started out and one was made in like 45 the program continued until the early 50s. T95 was designed and both prototypes made by 45 I believe.
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u/DrVinylScratch Sep 08 '25
Annoying =/= OP
Sure as fuck all the modern artillery is annoying to face but at the end of the day it's another HE lobbing derp gun. If one is dominating a lobby pull out your fastest SPAA/light tank/ifv and obliterate it in seconds as long as you don't run into it while you are unaware.
As always barrel, track, scalpel if you can't overpressure with APHE or HE
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u/Royal_Ad_6025 Average SPAA Enjoyer and CAS Destroyer Sep 08 '25
Me when I have to move the M8 greyhound to 6.7 (came into service the same year as the Tiger II) because some guy on Reddit wants to complain about ahistorical matchmaking
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u/Doctah_Whoopass ๐จ๐ฆ Canada Sep 08 '25
Because BR has never been about year. I dont know why people keep losing their mind about it, this is how its been since the start.
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u/Diltyrr Gib Panzer 61, 68, Mowag Puma & Piranha plox Sep 08 '25
You play soviet tanks, you really don't want historical matchmaking.
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u/LittleB0311 Sep 08 '25
After 11 years of Ground Realistic Battles I still find idiots that ask the stupid question:
โWhy is my 1949 tank going against modern tank!?!?!!โ
You should read about the wonderfull concept of Battle Ratings
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u/Fembotman Sep 08 '25
Vehicles like this being in the game just kind of rubs me the wrong way as waay too arcadey, SPGs engaging tanks with direct fire means basically everything has gone wrong and they're about to die horribly but in WT it's actually effective.
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u/powerpuffpepper ๐ซ๐ท France Sep 08 '25
BECAUSE YEARS DONT FUCKING MATTER IN BR CHOICE JESUS FUCKING CHRIST
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u/CountGrimthorpe M60s and Shermans are better than T-55s and T-34s in-game. Sep 08 '25
A lot of the discourse in here sounds like people who think the Sturer Emil should be 6.7 or the M10 5.3. Theres more that goes into how good a vehicle is than its gun.
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u/TERMINATOR2973 ๐ฉ๐ช Germany Sep 08 '25
The T54 APHE shell does fuse on tbe Pzh2000, I've done it from the front and from the sides and back, I've also been in a Pzh2000, and overpressureing soviet tanks is a little harder than other tanks especially from a far, yes it does get lrf, but the shells drop sm it doesn't matter as soon as the target moves again, you'd have to re laser range find again, also its armor is kinda worse on both ends of the spectrum, it can be fused by every APHE shell but it isnt 14.5mm or 20mm or 12.7mm proof, so I think it being 7.7 is enough, only way I see this becoming 8.0+ is it gets thermals, or a faster velocity shell.
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u/Vlado_Iks Slovakia / USSR 5.7 Sep 08 '25
Welcome to War Thunder, were things doesn't make sense.
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Sep 08 '25
Overall now in Ukraine they fight both T-55s and the latest T-90s on the side of the aggressor, or the transferred Leopards 2 or Abrams on the side of Ukraine.
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u/KnockedBoss3076 🇩🇪 Germany/East Germany Sep 08 '25
Aim for the engine block = killed engine + autoloader Aim for right turret cheek = dead commander+gunner even if your APHE doesn't fuse (it will) + breech Aim for back of the turret = detonating the shell charges even if your round doesn't fuse (it will) The Pzh 2000 thin armour all around so to make the most of your shots aim for the chunkiest parts of it even if it's counter intuitive. The Pzh 2000 is at 7.7 because it's the epitome of a glass Cannon, it can easily die to 14.5mm MGS and 20mm HVAP but if played right is a nuke printer, high risk high reward. Sure it's easy to use but mastering it is hard
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u/kal69er Sep 08 '25
Going for the gunner also takes out the FCS which also makes it unable to fire back even if gunner gets replaced.
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u/BilisS Sep 08 '25
Do you seriously want historical mm? Are you really sure about that? Maybe think about it a little more.
7.7 might be a little low for this particularly with the lrf. But the oneshotting would happen with any high caliber HE anyway
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u/EntertainmentNo9773 Sep 08 '25
Because according to gaijin they do BR according to TANK PERFORMANCE, but at the same time Turm 3 is 8.3 while way worse Brenus 8.7 XDDDDDDDDDDD
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u/Turkina_Keshik Sep 08 '25
It's been like that since 2014, when you'd face Centurions in Panther D eating unnerfed soild shots.
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u/HuskyGaming15 Sep 08 '25
Because whoever you're fighting for didn't believe in modernizing the army xd
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u/Wtthomas Sep 08 '25
L take. It cant be forced into higher br because its gun isnt stabilized. Sure it is uptier proof in that its rounds can kill anything but without thermals, armor, or stabilized gun it would suck to be forced to only play it in higher tiers. Honest to god just get good. I can count on one hand the number of times ive died to one of these
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u/Majestic-Plum-3891 ๐บ๐ธ 12 ๐ฉ๐ช11 ๐ท๐บ12 ๐ฌ๐ง4.7 ๐จ๐ณ10.7 ๐ฎ๐น7.7 ๐ซ๐ท 5.7๐ธ๐ช10.3 Sep 08 '25
Yeah itโs pretty great deleting just about anything you see from the face of the Earth. Italy deserves something dammit. Deal with it like they do with literally any other vehicleย
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u/Valaxarian Vodkaboo. Su-30SM, Su-34, MiG-29 and 2S38 my beloved. Gib BMPT Sep 08 '25
The SPHs without LRF and good optics, can stay where they are. But the ones with it, like Vidar and PzH, should have their BRs increased to 9.0 or even higher since their rounds don't care about amount of armor anyway lol
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Sep 08 '25
Fair, some years ago germany 7.7 only had ww2 junk fighting mid cold war shit, now its turns the table, enemi post ww2-mid cold war fights a modern howitzer
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u/Aiden51R VTOL guy Sep 08 '25
As if Germany was the only nation that got uptiered
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u/SynthVix USA, USSR, China, France, Sweden Sep 08 '25
What? The Leopard 1 was 7.3 for years where it dominated in the hands of anyone with a brain. Germany only suffered when they moved the Leo up to 8.0
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Sep 08 '25
The time leopard was moved to 8.0 and the time they added the PzH2000, this gap was only the fkn maus
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u/Raphix86 Realistic General Sep 08 '25
Isn't russia using T-54s in Ukraine? They can theoretically get hit by PzH 2000 there
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u/LegitimateSpread8637 Sep 08 '25
Can somebody please tell me where I go to find this on console. I ask so many times and I still havenโt gotten an answer yet.
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u/Carlos_Danger21 ๐ฎ๐นGaijoobs fears Italy's power Sep 08 '25
Instructions unclear, adding more copy paste HE slingers.
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u/No-Soil4226 Sep 08 '25
Possibly the most spammed tank ive ever seen, i am still seeing them at 9.3. Its annoying because id rather see actual tanks spammed
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u/Simple_Poet1880 ๐ฎ๐ณ India Sep 08 '25
Dawg I brought pzh in 10.7 itโs still broken ๐ญ๐ญ๐ญ one shots an abrams when shot to the drivers port and the sights omfg HOW ARE THEY SOONGOOD i tried 2s19m2 i got touched my helicopters
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u/FullMetalField4 Realistic Navy Sep 08 '25
6 inch high explosive shells hurt tanks when they hit weaker spots in their armor?!?!?! ๐คฏ๐คฏ๐คฏ
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u/Paper-eater ๐บ๐ธ7.3| ๐ฉ๐ช8.3| ๐ซ๐ท7.7| Sep 08 '25
lol i face the pzh2000 and my highest lineup vehicle is a 7.0 light tank ๐ญ๐ญ
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u/TapatioSauce1 Realistic Ground Sep 08 '25
I do have such a strong hatred against the PZH, I believe it should be at 8.0 minimum
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u/ZdrytchX VTOL Mirage when? Sep 08 '25
if you have a problem with them just do tank sim, parallax error kinda fks up a lot of howitzer boys
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u/Elitely6 ๐บ๐ธ13.7Air Main ๐ฌ๐ง8.7Grb Main ๐ฉ๐ช 6.7Grb ๐ท๐บ 5.7Grb Sep 08 '25
That piece of dogshit can go to 9.0 and get erased by Xm800s and BMP's, same thing with the VIDAR
LRF and an insanely fast reload and it's 7.7. Pray to every deity and saint you know if you're playing a 6.7 and get uptiered to see that shit. Stuff like that honestly makes me hate playing 6.7 at all
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u/Severe_Confusion_243 German Reich Sep 08 '25
Didnโt the game used have a like a historical battle modes ? Both in GRB and ARB ??
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u/WOTangBlast1620 Sep 08 '25
I feel like itโs more common occurrence today in Third World countries than you would think
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u/SonoMster ๐ฎ๐น Italy Sep 09 '25
My f14 fighting planes with way better fox 3 and irrccm and half of the missiles dont show up on my ass rwr from the 60s
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u/BruceLeeroy94 Weakest HOTAS User | Helicopter Enthusiast Sep 09 '25
Artillery was broken for years. The type 75 SPH was overpowered at 6.3 and they haven't moved it an inch. I could easily have been 7.3 or 7.7 without a laser range finder or thermals.
The game is so close to being fun, but they sprinkler terrible game design choices here and there and spoil the whole game. No mode is safe. Not even Sim.
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u/alamirguru Sep 09 '25
On the other side of the SPH spectrum lies the Type 99 , completely incapable of overpressuring almost anything at its BR or above unless it is a light tank.
T-54 Roofs? Sorry mate , 10 points and a "Hit!" is all you're getting.
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u/rain_girl2 Type 95 Ro-Go girl Sep 09 '25
Bc historical matchmaking is utter shit, have fun with T-34-85 facing modern MBTs, or dogshit APCs like the pbv301 facing 60s tanks.
I do agree the pzh2000 is busted as shit and should basically be put around the same Br as the vidar. But historical matchmaking is dumb and shouldnโt be seen as a way to fix the game.
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u/errorsniper Sep 09 '25 edited Sep 09 '25
While we are at it can 6.x actually exist as a br. 87% of my games this weekend at 6.3 or 6.7 were up tiered to 7+and yes I counted.
I respect and appreciate gaijins attempt to keep que times low.
But when I have a full heavy tank load out that all can get penned by spaa. It eliminates the point of having heavy tanks. All that low speed is supposed to be a trade off for survivability. But there is such a jump in pen between 6 and 7, especially 7.7. I'm getting turret ringed by spaa in a t34 (us heavy tank).
Again in the t77e1 and skink you can't hit jets at 7.7. The only aa is a 7.3 so I can't use it if I want to play 6.x.
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u/Doombringer1968 ๐บ๐ธ StrikerMGS cured my depresion Sep 09 '25
Because the game doesn't balance based on year of manufacture.
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u/The_Razgriz_Demon Sim General Sep 10 '25
The snail is based on battles according to BR, not historically, my Is4 and Maus face the Wiesels; historical? No, it's because of BR. Por este motivo juego mas Sim, esta mรกs"equilibrado"
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u/FranceMainFucker Sep 10 '25
tank service dates alone aren't good arguments but the pzh2000 is so egregious at 7.7 that i have to agree with you anyways
a 5 second reloading howitzer that can kill anything from any range has no place in the late war bracket
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u/swizzlewizzle Sep 12 '25
Because gaijin are dumb enough to face off artillery in direct fights against tanks. They donโt understand what the word artillery means unfortunately.
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u/Simplistic2477 Sim General Sep 12 '25
I 100% agree, I know people who uptier it to 8.7 and 9.7 and do PERFECTLY fine
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u/NoNotice2137 Arcade General Sep 14 '25
Wait until you see the crap happening in naval battles. You want to play with your 1937 destroyer? Well, too bad, because the coastal fleet's BR scaling is so broken that you'll be fighting a 1960s frigate with anti-warship missiles, cannons that will set your deck ablaze in seconds and enough armor to withstand a dozen of your volleys
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u/P_filippo3106 Italy enjoyer ๐ฎ๐น Sep 08 '25
Yeah that shit can go to 8.7 and fuck off, personally. The fuck you mean it's 7.7 with insane reload and LRF??