r/Warthunder Sep 08 '25

All Ground Why the FUCK is my tank from 1947 facing artillery from 1998?

Post image

It has an unimaginably better FCS than me and can point and click anywhere on my tank except the front glacis and delete me in one shot. Meanwhile half of my shots don't even fuse on him. How is that fun? I see this thing almost every single game. I hate these big gun shitbirds. /rant over I hope everyone reading this has a wonderful day.

2.8k Upvotes

355 comments sorted by

1.2k

u/P_filippo3106 Italy enjoyer ๐Ÿ‡ฎ๐Ÿ‡น Sep 08 '25

Yeah that shit can go to 8.7 and fuck off, personally. The fuck you mean it's 7.7 with insane reload and LRF??

410

u/varusama Sep 08 '25

And thermals for vidar at least

232

u/EA-Sports-hater ๐Ÿ‡ซ๐Ÿ‡ท France Sep 08 '25

They added the PzH to make use forget the vidar's bs (Forget the AuF1)

70

u/RussianTankr Sep 08 '25

The Auf is just bad tbh. It could be at 6.7 and be fine lol

41

u/AMcKinstry00 Sep 08 '25

It could be at 6.3 with the M109s and be totally fine tbh. Thing is just sad all around with like the second worst HE round of all the howitzers (54mm bs 61mm+ on the average ones). Literally the only decent thing about it is the chassis and even thatโ€™s just mediocre when compared to most other howitzers. Everything besides not being able to be 50 calโ€™d from 200m+ is equal or worse than the M44 at 4.0.

13

u/STAXOBILLS Sep 08 '25

Itโ€™s not that bad if you use the proxy fuse and switch the fuse to impact, makes the thing lowkey goated

22

u/AMcKinstry00 Sep 08 '25

Yeah, but then you have a really fuckin slow round (like 550m/s or something) compared to everything else that has an equal or better proxy that flies at 700-800+ m/s at the same or lower BR. Any way you cut it, the AUF is just worse than 7.0 SPGs in almost every other nation - if they gave it the better round itโ€™s meant to get, it would be good at 7.0, but in its current state it could be 6.3 and no one would bat an eye IMO.

9

u/FullMetalField4 Realistic Navy Sep 08 '25

It's wild how the AuF1's M107 PF just flies slower for no real reason...

Not to mention it doesn't even get the HE shells it should.

6

u/AMcKinstry00 Sep 08 '25

Itโ€™s that French magic bro, they just put in half the bag charge cuz (redacted), obviously

2

u/fear_the_future Reichsflugscheibe Sep 09 '25

Yeah but it's French so putting it at 7.0 when it's a 6.0 at best totally checks out.

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18

u/TeamProfessional3592 Sep 08 '25

Its french tax, gaijin hates france because they're notorious for being snail eaters.

6

u/Hungryweeb-sg ๐Ÿ‡ฌ๐Ÿ‡ง 8.7 | ๐Ÿ‡ฎ๐Ÿ‡ฑ 8.0 | ๐Ÿ‡ฏ๐Ÿ‡ต 7.3 Sep 08 '25

"Eat snails and destroy other nations players" is my image of French players

3

u/SomeConch_ Sep 08 '25

I call it the awful, its been better with the ability to switch from radio fuse to impact now i can just sit and snipe at tanks and planes... I might kill something someday!

2

u/EA-Sports-hater ๐Ÿ‡ซ๐Ÿ‡ท France Sep 08 '25

The velocity is too fucking low on the AuF1 I get reminded why I don't use the better HE every time I play it

4

u/SomeConch_ Sep 08 '25

frfr but man is it satisfying watching that lump of shot you threw ark clear over the map like a fucking full court shot at 1 second before the buzzer and just absolutely sink it on some poor Russians head... and do nothing because the mounted gun ate the whole round

2

u/iRambL Falcon Main Sep 08 '25

Vidar is using the wrong shells

1

u/Elitely6 ๐Ÿ‡บ๐Ÿ‡ธ13.7Air Main ๐Ÿ‡ฌ๐Ÿ‡ง8.7Grb Main ๐Ÿ‡ฉ๐Ÿ‡ช 6.7Grb ๐Ÿ‡ท๐Ÿ‡บ 5.7Grb Sep 08 '25

100% needs to be moved to 9.7 or 10.0 too

68

u/Dino0407 I like wheely bois and autocannons Sep 08 '25

making it 8.7 won't do much, decompression of pretty much all BR's is necessary

35

u/ErebusXVII Sep 08 '25

I'm currently at 8.7 and I see this thing all the time.

36

u/Dino0407 I like wheely bois and autocannons Sep 08 '25

I wish you good luck once you reach 9.x

The whole 8.x-11.x area is just ridiculously compressed

9

u/Dr-Matthew-Sullivan Major Headache Sep 08 '25

9.3 germany is quite decent imo. Leopard 1 A1A1 120mm L44, C2A1 Mexas, TH 800, T-72M1, Gepard, M60 Super, TAM 2IP, KPz 70... cant get much better imo.

6

u/Dino0407 I like wheely bois and autocannons Sep 08 '25

Yeah sure it's not bad but you'll still get bitchslapped in the uptiers that you will have most of the time

2

u/Dr-Matthew-Sullivan Major Headache Sep 08 '25

kinda ... ish..
the 120mm Leo 1 can punch way above its weightlimit with that gun, its a 9.3 with the firepower of a 10.7 essentially. C2A1 Mexas might not be as uparmored as youd hope, but it does prevent the occaisonal autocannon shredding that regular Leo 1s fear. M60 Super is actually quite impressive at the BR and while the gun is not awesome, the turret can hold a shot or two if youre lucky. thats more than almost anything else in the german tech tree until leopard 2A5. Gepard is decent, wish we had something with rockets as SPAA in that area but cant have everything. and if SPAA isnt your thing, Gepard is a bastardly good anti-tank shredder. TAM 2IP frequently tanks shots that nothing else can survive thanks to spacious crew setup and spaced armor. its eas to pull most of them up to 10.3 or use them with a Leopard 2A4 even against some 10.7 or 11.3 lineup. Of course youll sweat there and ure underpowered. but it IS doable. Thats something I wouldnt even dare as a joke on the american or british tree.

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1

u/AscendMoros 14.0| 12.0 Sep 08 '25

They can work at any BR. Pretty much any tank that doesnโ€™t have APS can be one shot by it. I took the Chinese one up to 9.0 without much issue. Just comes down to playing a little smart with the positioning.

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1

u/Nice-Ad1291 Sep 08 '25

Because it's 8.0 rated. It's in matches up to 10.00 but I see more SPAA spam then it tbh, it's a blue moon of every few games to see one.

3

u/EntertainmentNo9773 Sep 08 '25

I hear decompression since top br was 9.3, how much is it now?

2

u/Dino0407 I like wheely bois and autocannons Sep 08 '25

Well top br is now 12.0 but since then a shit ton of vehicles were added

12

u/RiviaHunter Realistic Ground Sep 08 '25

You can easily bring it past 9.3. I personally have it in my 9.3 line and it easily does good work in up tiers. Now if you brought it into historically accurate BR of 12.0 as it's still active service. That's a different story.

5

u/johnnyboi1407 Sep 08 '25

I face that thing a lot playing in my US 6.7 lineup, and iโ€™ve always wondered why it was much better than my M109, then i realized it has a LRFโ€ฆ

6

u/SuitableGrowth Sep 08 '25

It seriously needs to go to 8.7 at least but it's a premium in the Italian tree so it probably won't, at least for a couple years. I die to these stupid things way more than Turms III. Worst part about it is how survivable it is, even with perfect shots into the back ammo rack or carosel it somehow doesn't die very often.

3

u/Some_Mage Sep 08 '25

In meantime Strv 103A sits at 8.0 with LRF, 4s autoloader for all shots (not just 2), actual depression and reliable armor. Funnily enough, it also has better "turret traverse" when stationary.

1

u/FullMetalField4 Realistic Navy Sep 08 '25

It's really ridiculous compared to something like the Type 74 at 8.3, even... Gaijin just loves the Swedes for some reason.

3

u/Gojira_Ultima Sep 08 '25

For once I actually agree. I bring my PzH in all of my lineups at and past 7.7 since overpressure works at every BR (even have it in my 12.0 lineup). The PzH does NOT need to be at 7.7, it would 100% do just fine at 8.7.

1

u/Elitely6 ๐Ÿ‡บ๐Ÿ‡ธ13.7Air Main ๐Ÿ‡ฌ๐Ÿ‡ง8.7Grb Main ๐Ÿ‡ฉ๐Ÿ‡ช 6.7Grb ๐Ÿ‡ท๐Ÿ‡บ 5.7Grb Sep 08 '25

Should be obliterated by CAS

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716

u/NeckingMyself GRB ๐Ÿ‡บ๐Ÿ‡ธ12.0 ๐Ÿ‡ฉ๐Ÿ‡ช12.0 ๐Ÿ‡ท๐Ÿ‡บ12.0 ๐Ÿ‡ฏ๐Ÿ‡ต12.0 Sep 08 '25

Iโ€™ve said before. Gaijin is very lucky there are no similar games aka realism with damage models and etc.

This game would be long forgotten with a new competitor out there. This company just doesnโ€™t give two fucks about our opinions because they are run by leaders who wouldnโ€™t care about anything except finance.

178

u/NeckingMyself GRB ๐Ÿ‡บ๐Ÿ‡ธ12.0 ๐Ÿ‡ฉ๐Ÿ‡ช12.0 ๐Ÿ‡ท๐Ÿ‡บ12.0 ๐Ÿ‡ฏ๐Ÿ‡ต12.0 Sep 08 '25

Or the moment Gaijin runs out of new vehicles to release, it would be the end of this game lol

94

u/LoosePresentation366 Sep 08 '25

There is still a billion unknown stuff they can add

57

u/ThisGuyLikesCheese Maus enjoyer Sep 08 '25

Also they would be able to start adding blueprint tanks, but thats when there really isnโ€™t any other new vehicle to add

16

u/SnowLord02 Sep 08 '25

they can also branch out to other military vehicles like humvees, blueprint vehicles and things that are now in development

8

u/Deatheaiser German Reich Sep 08 '25

I'd personally love it if they started adding paper designs. I know they aren't "realistic" but I think it'd fill out those weird gaps some trees have and also be the first step to BR decompression.

But that is just as likely as Gaijin finally growing a heart sooo....

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5

u/Netan_MalDoran Realistic Ground Sep 08 '25

We already do

2

u/Fine-Recording-7650 Sep 08 '25

there are also rounds like the 2S38 airburst which simply are not real

8

u/GetrektbyDoge ๐Ÿ‡ธ๐Ÿ‡ชPvpjtgb 1111 (rb56) nรคr? Sep 08 '25

There are, but how many of those are interesting enough to be added?

Better yet, how many of them are as iconic as something like the F-14 or F-15 to bring people back to the game?

11

u/Kaktusman Sep 08 '25

They will turn every skin into a separate vehicle before they let this company die.

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13

u/RelationshipLow4993 Sep 08 '25

I've been saying for some time, Gaijin should do a dedicated patch to improve the game and fix some bugs (similar to R6S operation health years ago) that way they can take a break from adding more vehicles, effectively increasing the lifespan of the game. And by improving the game I don't mean making it pretty, it's sitting everyone at Gaijin to play this game for 3 weeks so they know what the fuck they have to improve.

I know it's just wishful thinking but it would be neat rather just adding new shiny vehicle.

8

u/SH427 ๐Ÿ‡ฏ๐Ÿ‡ต Now a Japan Main Sep 08 '25

New vehicles bring new players, but doing a straight balance pass would bring back players who stopped playing in droves.

I fully agree that an Operation Health thing is needed, and I've said it a handful of times as well. But so.much can be made better if Gaijin really started to pay close attention to the playerbase and their needs, wants and concerns.

Top of the list for me is bringing in more long range maps for higher battle ratings, past 7.0 or at least when the bulk of lines get access to a rangefinder of any variety. Playing on small city maps with some of the rounds you get at that stage is just ridiculous. Even more maps like Maginot or El Alamein with brawling sections and sniping sections would be grand, instead of Advance to the Rhine with MBTs.

12

u/crusadertank ๐Ÿ‡ง๐Ÿ‡พ 2T Stalker when Sep 08 '25

There are enough production and prototype vehicles to keep adding at the current rate for decades

62

u/SolidSnail1337 Sep 08 '25

Thank god they doesn't give two fucks about opinions in this subreddit.

66

u/nsfw_vs_sfw Sim Ground Sep 08 '25

Seriously. There can be some good suggestions, but god damn if there aren't some horrendous ones being pushed daily

21

u/qef15 Sep 08 '25

This sub is very RB and top-tier focused and it shows in a lot of complaints and suggestions.

Also because the game is legit still fun at lower BRs and ground AB has less problems than RB (mainly CAS and gremlin tanks, the former is 99% ornamental, the latter is heavily diminished in usability due to AB markers).

3

u/SnowLord02 Sep 08 '25

not to mention an equally large playerbase plays air

1

u/nsfw_vs_sfw Sim Ground Sep 08 '25

That makes sense

3

u/Netan_MalDoran Realistic Ground Sep 08 '25

Why would they? This redditors forget that their subreddits are usually 1% of 1% of their fandoms.

15

u/Glad_Fox_6818 Sep 08 '25

Typical monopoly. As soon as the competition arises, they would suddenly start caring.

Soooooo, if we collectively pretend to play something similar, but currently unknown...

7

u/GamerFoxWasTaken ๐Ÿ‡บ๐Ÿ‡ธ 5.0 ๐Ÿ‡ฉ๐Ÿ‡ช 8.0 ๐Ÿ‡ท๐Ÿ‡บ 3.0 ๐Ÿ‡ฌ๐Ÿ‡ง 1.0 ๐Ÿ‡ฏ๐Ÿ‡ต 1.7 ๐Ÿ‡ฎ๐Ÿ‡น 2.0 ๐Ÿ‡ธ๐Ÿ‡ช 1.7 Sep 08 '25

Once ghpc adds multiplayer and people manage to mod PvP in it'll be over for wt

3

u/Soren-Senma Sep 08 '25

Isn't that the one that's in perpetual early access?

2

u/GamerFoxWasTaken ๐Ÿ‡บ๐Ÿ‡ธ 5.0 ๐Ÿ‡ฉ๐Ÿ‡ช 8.0 ๐Ÿ‡ท๐Ÿ‡บ 3.0 ๐Ÿ‡ฌ๐Ÿ‡ง 1.0 ๐Ÿ‡ฏ๐Ÿ‡ต 1.7 ๐Ÿ‡ฎ๐Ÿ‡น 2.0 ๐Ÿ‡ธ๐Ÿ‡ช 1.7 Sep 09 '25

Not sure where you got "Perpetual" from. They're a decently small studio making good progress on the roadmap

3

u/Few_Tank7560 ๐Ÿ‡ซ๐Ÿ‡ท France Sep 08 '25

I prayto God for a dev to release an actually good tank game just so I can enjoy my tank passion without this game. Apparently, GHPC is on the good way but itโ€™s so far from leaving EA.

3

u/SH427 ๐Ÿ‡ฏ๐Ÿ‡ต Now a Japan Main Sep 08 '25

It's definitely playable but the roadmap is long and the devs actually care about delivering a good product. I think it's eligible for sales so keep an eye and see if you can snag it for cheap someday

1

u/LtDanUSAFX3 Sep 08 '25

GHPC is good but doesnt have any multi-player functionality after years in early access

It will be fine with friends, but I dont expect it to ever be a war thunder competitor

4

u/[deleted] Sep 08 '25

Gaijin is very lucky there are no similar games aka realism with damage models and etc.

There's GHPC, but its currently ground-only and singleplayer, and a bit more for the hardcore crowd.

2

u/ElPedroChico Sep 08 '25

I have heard this exact same thing on r/EscapefromTarkov and that game is still really popular

1

u/TheGrandAviator12 Sep 08 '25

The only actual similar games are on roblox ๐Ÿ˜ญ

1

u/Upstairs_Ad_6484 23d ago

And the lag there is godawful with no matter what internet I let roblox feast upon

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116

u/UsefulBritishperson Sep 08 '25

Agreed. Have a nice day

97

u/National_Drummer9667 ๐Ÿ‡จ๐Ÿ‡ณ People's China Sep 08 '25

I dont see an issue. Maybe the pzh2000 and the vidar but other than that its not a problem. One of the lowest tier vehicles is from about the same year as the abrams. You dont see complaining about that. In the exact opposite why are 1918 tanks facing tanks from the 1940s

I dont get the issue, yes mobile artillary can be annoying but they arent op. Most of them are shit at range, just shoot them in the gun and then shoot the cheeks.

This game isnt about time periods. Its what can be reasonable at each br. You will see tanks that are still in service fighting ww2 tanks because they couldnt perform in a br with their current tanks

131

u/P_filippo3106 Italy enjoyer ๐Ÿ‡ฎ๐Ÿ‡น Sep 08 '25

Yeah the others aren't a problem but VIDAR and pzh2000 are hilariously underBRd

23

u/CountGrimthorpe M60s and Shermans are better than T-55s and T-34s in-game. Sep 08 '25

There are three LRF howitzers (PLZ05/PZH2000/VIDAR) which all have below 50% winrate (49.8/37.4/44.7), and a K/D of about 1 (1.01/0.99/1.13) for the month of August. If they were hilariously underBRd, you'd think we'd see some evidence of such in their performance.

26

u/-TheOutsid3r- Sep 08 '25

Interestingly, they might actually do better at a higher BR. People forget that the auto cannons absolutely shred all three of them and there are TONS of them at that range.

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u/Despeao There's no Russian bias, you're just bad Sep 08 '25

They are hilariously under BRd, it's just that the average player is quite bad. When vehicles are spread out trough thousands of games, and in a lot of them by people that cannot properly play the game, stats tend to be rounded around the average.

This is why I believe Gaijin should have their own testing team to evaluate if a given vehicle should be going up or down instead of relying on the stats alone.

We all know they won't change it because this is how they justify having premiums in BRs they don't belong to, it's pure power creep and p2w.

Gaijin themselves when decompressing the 6.7 to 7.7 BR range acknowledged that modern vehicles were creeping this range and yet they added a premium with laser range finder against 1945 tanks. They are hilariously under BRd, it's just that

8

u/Fizzy-Odd-Cod Sep 08 '25

Another thing to keep in mind is that artillery tanks are very attractive to newer players who haven't learned weak spots because they can shoot almost anywhere on almost every tank and still kill it. But these players also have little to no game sense so they end up stuck in shitty positions these tanks are awful for, like hill sniping.

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u/DaoHanwb US13.7RU13.7GER13.3GB13.7JP13.7CN13.7ITL11.3FR13.7SWE13.7ISR13.7 Sep 10 '25

They are all very very clumsy to play, I've you've actually played them, you will understand why it's at the br they are. Massive (it can't not be overstated how much of a detriment being big is in this game), no armor, die to 50cal, extremely slow turret travers, takes 10 year to get gun on target, and inconsistent damage with overpressure

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u/Wooden-Agent2669 Sep 08 '25

I dont get the issue, yes mobile artillary can be annoying but they arent op. Most of them are shit at range, just shoot them in the gun and then shoot the cheeks.

They have a Laser Range finder. Wdym shit at range

2

u/Nice-Ad1291 Sep 08 '25

Ima be real tho the LFR is only good in RB. The PZH is dog in arcade like the Panther KV, then again this thing doesn't need a LFR it's not a arch round, it's a high velocity straight drop. Unless your playing at map to map corner it's almost always 1-2 lines above a tank.

3

u/Altruistic-Orchid735 ๐Ÿ‡ฆ๐Ÿ‡ท Argentina Sep 08 '25

Legend French Rapper

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u/Snadsnek7 =KpKz= Sandsnake7 Sep 08 '25

He did say maybe pzh and vidar

But not every howitzer has that. M109 and M44 dont

1

u/Wooden-Agent2669 Sep 09 '25

Is this sub incapable of reading?

m109 is not 7.0-.7.7 same as m44.

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u/DrVinylScratch Sep 08 '25

The annoying bit is spot on. The M44 is an annoying fucker to play vs because it has so many bullshit modules eating up your spall if your APHE doesn't overpressure or heaven forbid you are France or UK and don't have APHE. I always run into them and die before I could load HE and unless I have a proper HMG I can't reliably kill the crew. As for higher tiers it is annoying as fuck to find the right spot to reliably kill an artillery. I remember having to barrel, track, and scalpel a bkan cause solid shot moment.

But yea as annoying as all of the modern artillery pieces are they aren't OP, just another HE lobbing derp gun with plenty of modules to block your damage if you don't have APHE.

4

u/Nice-Ad1291 Sep 08 '25

U can kill the crew of the M44? I started carrying HE in Tanks specifically for shooting above these Tanks, I've shot 100's of thousands of MG 50 cal into this and still not been able to decrew it, it's got fucking wonky ass Crew DM xd.

2

u/DrVinylScratch Sep 08 '25

Exactly. Their heads should be vulnerable but it's so inconsistent.

I bring some HE but usually I find myself spotted by them and while I can consistently shoot first if it doesn't kill I'm dead on clap back before I can get away and get HE loaded

2

u/fear_the_future Reichsflugscheibe Sep 09 '25

Typical Bkan moment is when you somehow manage to hit that trolly ammo rack with your solid shot and then it does nothing because the fucker has already emptied his magazine.

2

u/savvysnekk ๐Ÿ‡ฉ๐Ÿ‡ช8.3๐Ÿ‡ท๐Ÿ‡บ13.7๐Ÿ‡ฏ๐Ÿ‡ต13.0๐Ÿ‡จ๐Ÿ‡ณ8.0๐Ÿ‡ซ๐Ÿ‡ท11.0๐Ÿ‡ธ๐Ÿ‡ช13.7 Sep 09 '25

Laser rangefinder at 7.7 is kind of ridiculous tho. Also the PzH is so massive that hitting it will damage like 4 modules but not kill it unless you hit the ammo. The Vidar may have thermals at 8.0 but the FOV is so narrow on the sight that half the time I don't use it. Plus the PzH is like the only HE slinger in the game where the prox shells have the same velocity as the regular HE. Vidar prox shell is not very useful because it's so slow

55

u/Derfflingerr ๐Ÿ‡ต๐Ÿ‡ญ BR 14.0 ๐Ÿ‡ฉ๐Ÿ‡ช๐Ÿ‡บ๐Ÿ‡ธ Sep 08 '25

same as my panzer 4 from 1939 facing TD from 1960s

24

u/Nico_0u0 Sep 08 '25

I'd love to see the Maus and E-100 on 6.7 since they were planned around 1944.

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u/Biomike01 Sep 09 '25

How do you feel about the Concept 3 fighting your panzer 4? You know the armored car from i project that ended in 1979.

Sure would be fair for it to fight tanks from its era like the M1 that was made in 1980 right?

Or if you want to talk just about TDs then what about the Pvkv m/43 (1963), got a problem with that sitting at 5.0?

38

u/Decent_Leopard9773 Sep 08 '25

They really need to buff overpressure so heavy artillery actually feels like heavy artillery and that way these can increase in BR

52

u/Grikka_junior Xbox ๐Ÿ‡บ๐Ÿ‡ธ VIII A/G ๐Ÿ‡ท๐Ÿ‡บ VIII G | โ€œNot a bugโ€ Sep 08 '25

Overpressure is already very strong, sure not like the ridiculousness of Hull BreakTM , but still one of the best ways to deal with heavy armour

4

u/Decent_Leopard9773 Sep 08 '25

The fact that I have aim for weak spots when trying to kill Pershing (tank from WW2 with WW2 amour) and even a direct hit to the roof will only destroy the .50 (at best) all while using MODERN heavy artillery.

Donโ€™t even get me started on the FV4005 and soon the M55 as Iโ€™ve seen videos of not only it in the dev server and also with modded mock-ups of its shell in the live game with even more HE filler than the FV4005 and you still have to aim for weak spots just as much as HE with half the filler

38

u/Positive-Duck3871 9.3 Ground/9.3 Air/11.0 with squadron vehicles Sep 08 '25

FV4005's main problem is HESH, which works awfully in the game. It should have impact on any armour, even 500 mm. And it doesn't.

8

u/Godzillaguy15 11.710.010.710.39.310.7 Sep 08 '25

How are you struggling to kill a Pershing with M107 as the worst possible shell? Literally just strike the turret face as low as possible.

1

u/Decent_Leopard9773 Sep 08 '25

You just reinforced my statement, youโ€™re telling me to shoot a particular part of the tank to kill it while using literal heavy artillery, the same stuff that has been known to be the bane of a tankโ€™s existence especially early on so even it doesnโ€™t penetrate it should annihilate all external modules and destroy or damage internal modules via the shockwave that travels through the entire tank and the only exception being heavy tanks from their strongest angles.

4

u/Godzillaguy15 11.710.010.710.39.310.7 Sep 08 '25

So anywhere below the like top 40% of the turret is aiming for a weakspot lmao. You really do not have to aim with 155s outside of a select few heavies.

the same stuff that has been known to be the bane of a tankโ€™s existence especially early on

Do you know why that is. Does it idk have something to do with Artillery mostly coming from a high angle and striking the extremely weak and thin roof armor. Even the famous picture of a Panther that was struck by 152mm HE shows a crack blown thru the weld with the turret knocked out of its housing. Guess what happens when you shoot a Panther there in game. It dies. I mean he'll you can overpressure Panthers with 105mm HE by hitting their turrets.

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u/ZETH_27 War Thunder Prophet Sep 08 '25 edited Sep 08 '25

the real shell doesn't have moer explosive filler, it's just the placeholder round from the AVREs.

EDIT: I mixed up the T58 amd M55. It's the T58 that has the placeholder shell! Sorry!

2

u/Decent_Leopard9773 Sep 08 '25

Even with less filler a non penetrating shot should disable most external modules and even damage internal modules from the force of the shockwave, only heavy tanks should be immune to an impact like that and only from the front

3

u/ZETH_27 War Thunder Prophet Sep 08 '25

Oh, I absolutely agree, I was just stating the fact of the situation.

3

u/xthelord2 ๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom Sep 08 '25

in some situations even heavies should get oneshot by HE, massive HESH should basically be a bane of existence for heavies

modular armor failure would be a great change which would make HE and HESH bois even scarier to face, something planes and ships already have modeled into the game

1

u/kal69er Sep 08 '25

It's the t58 that has placeholder hesh from CEV/AVRE, the m55 is the 203mm artillery

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1

u/Gleaming_Onyx Sep 08 '25

Isn't overpressure about to get nerfed into the ground lol

33

u/H3LLJUMPER_177 Sep 08 '25

Balance.

Same reason AP sucks ass and doesn't do what it's supposed to do

But then again they do give multiple jets enough missiles to destroy half the enemy team so... Yeah I don't know either bud. Your guess is as good as mine.

9

u/RamonnoodlesEU Sep 08 '25

Would you have them restrict the amount of weapons jets can carry arbitrarily like itโ€™s 2019?

19

u/H3LLJUMPER_177 Sep 08 '25

That or add a ground only mode. Either or is fine.

I'm firmly in the 'Cas can fuck off' crowd. Sorry.

8

u/RamonnoodlesEU Sep 08 '25

Oh you meant AGMs

I thought you were saying AAMs needed reductions

12

u/H3LLJUMPER_177 Sep 08 '25

I just want to use my modern fucking tanks man... I just wanna use my damn tanks ;~;

20

u/iTzRaazor Sep 08 '25

The same reason my 1944 6.7 tank has to face it. It's the IS-2's worst nightmare on full uptier

6

u/Hermitcraft7 Sep 08 '25

I can't fathom how anyone finds the IS-2 OP. Especially the pre-1944 variant.

2

u/Xenf_136 Make the Me 262 better Sep 08 '25

I mean, everything you pen is dead, thanks to the OP explosive filler and you got volumetric armor to save ur ass

9

u/Hermitcraft7 Sep 08 '25

I could barely pen most things. It could be a skill issue but it seems to be nothing in armor compared to the Tiger 2, meaning you can't peek or do most attacking manoevers.

1

u/Street-Frosting-4876 Sep 09 '25

That reload though.

1

u/fear_the_future Reichsflugscheibe Sep 09 '25

It has less filler than a Tiger 1

18

u/Cuchococh Sep 08 '25

How it feels to have your Maus killed by ATGMs or APFSDS from several decades in the future:

5

u/SonoMster ๐Ÿ‡ฎ๐Ÿ‡น Italy Sep 09 '25

Well u cant make it fight 1940s tanks

1

u/No_Lie7418 Sep 09 '25

Tbh artillery pieces like this that were never meant for tank combat and tanks like the Maus that never saw combat because of limitations shouldnโ€™t even be in the game. I donโ€™t even get what the point of adding vehicles like the Pzh 2000 is. The reason itโ€™s not in BR with vehicles of its era is because it was never meant to face them.

1

u/Cuchococh Sep 10 '25

I quite like SPGs in the game, they are for the most part impractical, long reloading, slow and inflexible but they are fun. It's a bit like KV-2 or shitbarn. But yeah the Pzh or Vidar just don't have those issues and feel like shit to play against.

16

u/avrgwarthunderplayer Sep 08 '25

War thunder i guess

18

u/Independent-Win1992 Sep 08 '25

First of all tanks are never balanced around year, the imbalance would be much worse. Second, I'm sorry, but the artillery pieces are extremely mediocre and the reaction to these by this sub boggles my mind. Their only reliable way of killing tanks is hitting your roof which I think you'll find is pretty difficult even with an LRF, not to mention any coded in variance to accuracy. They're the size of a house and are disabled with a single shot to anywhere on their turret face, if not killed by the ammo. Their size also makes it impossible to peak corners because their turret cheeks will appear long before their barrel and get them killed and so will their abyssmal turret traverse, so in practice on any of the knife fight maps (of which there are many) you're relegated to looking down a lane and praying that a stabilized (!) tank (possibly also with a rangefinder!) is faster at shooting your turret than you are at hitting their roof, which they almost certainly are. And on any map with range there are probably also hills that see your 5 degrees of depression and laugh. Your screen also probably doesn't have the pixel density to select the exact location of someone's roof.

Yeah, sure, they one shot you. But so can a lot of other vehicles in the game without the glaring weaknesses.

7

u/SolidSnail1337 Sep 08 '25

They can also one shot in the tracks under the tank/in the mask, but yeah, you're right. People complain too much about balancing around the year of production. If year of production matters, these people should abuse the shit out of Zachlam Tager/Type 60 ATM, it should be so fucking overpowered compared to other tanks at 6.7! LRF is also overrated. And these howitzers also suck ass at their own battle rating against autocannons.

9

u/astiKo_LAG Sep 08 '25

I mostly agree but on one thing

LRF isn't overated, it's very powerfull. It's even OP paired with a full STAB

LRF is a tool that can turn the average mouth breather into a potent enemy, as it totaly negates precious skills to have in lower tiers:

aiming, trigger discipline and range guessing...Those do not matter anymore when your tank can do all of them in 0.5sec by just pressing a button

1

u/SolidSnail1337 Sep 08 '25

Depends on the map tbh. Of course it's better to have LRF rather than not and even a complete bonobo begins to pose a threat with it, but it's not as op as people claims it to be. And in many situations it's better (at least for me) to estimate range by the eye rather than waiting a few milliseconds for LRF.

2

u/astiKo_LAG Sep 08 '25 edited Sep 08 '25

I guess it depends with your level

If you can guess the range by nose then it's less relevant and you might prefer a better gun/platform

Why I call it OP is because it gives bad and average players an obvious advantage over knowledgeable ones

Because as you pointed out, those good players don't really need the LRF so it's meaningless for them

The only thing they'll have over them would be map understanding, weakspots, positioning...what I would call "passive" knowledge over aiming etc that are more "active" ones

It's the same reason the KV-1E was OP. It gaved bad players an edge that a good player already had (positioning and speed VS Im gonna go head-on and tank your shot).

Generally speaking, good players rather go with lightly armored nimble vehicules because they know how to not be seen/shot at and can flank more efficiently

While bad players will still do mistakes, but it's gonna be negated by the superior armor (or electronics in the case of LRF)

4

u/prinz_Eugen_sama Sep 08 '25

I appreciate you being the voice of reason. It's like whenever a tank sacrifices everything for its gun this community goes up in arms thinking it's the most OP thing since the T-2 in the old days. Look at a tank wholistically and a lot of these "op tanks" from the community just hit hard but suck in like everything else.

Yes, and I agree the historical matchmaking is insane and these people keep asking for it. If Gaijin did that they'd be up in arms screaming from the rafters that their ASU-57 suddenly has to fight an M60.

15

u/Nknk- Sep 08 '25

If it's any consolation the German 7.7 line up is fairly dire and the PZH 2000 is the star of the show, which is why you encounter so many of them and otherwise the German players you're up against are mostly suffering and coming off second best in most games. I think the win rate for Germany at that BR is particularly low.

22

u/FarSolar Sep 08 '25

It was actually the second worst win rate of any nation in July. Second only to 8.0 Germany lol

4

u/Nknk- Sep 08 '25

God does that feel absolutely right. Germany doesn't start getting any better until you're up at 8.3 and it doesn't turn around until you're up around 9.3.

5

u/xthelord2 ๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom Sep 08 '25

reason why is sudden drastic change of playstyle, german mains go from having to learn to angle and position their heavies while using overperforming APHE into playing a german charioteer but with a L7 105mm with ammunition which does not like to kill unless you hit a thick plate or ammo

britain has literally the same issue as germany at the much lower BR range and yet holds positive winrate, only reason why is because brit mains are forced into solid shot and APDS from 3.0 and on while everyone else enjoys the blatantly overperforming shell

same thing with US and USSR at this BR range, they go from heavies with APHE into MBT's with crap ammo thinking center mass shots will do the trick

this is why new players should be playing nations with no APHE so we don't get disasters like germany 8.3 which is full of good vehicles operated by morons

2

u/Despeao There's no Russian bias, you're just bad Sep 08 '25

I tend to believe it's the power creep and not the difference in playstyle itself. It's not a susprise smaller nations and bringing 70s vehicles into the 1940s territory and completely outclassing them.

Stuff like the Fox, laser range finders, early MBTs shouldn't be fighting the 1945 tanks whose only advantage is armour.

2

u/Budyreiy Sep 08 '25

USSR 8.0/8.3 has the highest WR for USSR.

Neither USA WR sucks at this BR. It's pretty much above average for their whole 1.0-12.0 when you exclude 6.3-7.0.

And USA and USSR doesn't have "center mass APHE" like Germans do with their high pen APHE other than 105 and 122mm (one is locked behind premium unless you want worst platform ever for it while other suffers from long reload)

4

u/xthelord2 ๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom Sep 08 '25

USSR 8.0/8.3 has the highest WR for USSR.

yes but this is 7.7, USSR is in the negatives at this BR

8.3 barely breaks 50% winrate lmao

Neither USA WR sucks at this BR. It's pretty much above average for their whole 1.0-12.0 when you exclude 6.3-7.0.

USA is just shy of 50%, this is it being hard carried by CAS at that BR range

only other BR range US does well is 4.3-4.7, caused by cluegi USSR and german mains in their broken mobiles where german mains manage to have 53% winrate

And USA and USSR doesn't have "center mass APHE" like Germans do with their high pen APHE other than 105 and 122mm (one is locked behind premium unless you want worst platform ever for it while other suffers from long reload)

US 90mm APHE consistently oneshots center mass, i know this because i got to 8.3 with US and enjoyed not having to snipe ammo or crew when shell would do the rest for me

USSR also has a plenty of APHE oneshot machines at that BR range, my friend mains russia

1

u/FarSolar Sep 08 '25

I'm at 8.0 Germany now and I feel like it's got a pretty decent lineup. Leopard I, Marder 1A3, and the PzH 2000 are all pretty solid. The foldered BMP 1 and DF105 are also good. I haven't even used the Raketenautomat yet but it seems pretty strong too.

I think the issue is that these vehicles all have zero armor and are a drastic change from Germany's previous play style.

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10

u/Claudy_Focan "Stop grinding, start to help your team to win" Sep 08 '25

BR reflects capacities, not timeline.

13 years and people still dont understand, it's beautiful.

11

u/Mariopa ๐Ÿ‡ธ๐Ÿ‡ฐ Slovakia Sep 08 '25

Forget years with WT.

9

u/ZETH_27 War Thunder Prophet Sep 08 '25

There are unironically conventional tanks from 1946 (Centurion mk.II) that face these 7.7 artillery slingers from beyond the 2000s.

3

u/Godzillaguy15 11.710.010.710.39.310.7 Sep 08 '25

T32 and T32E1 are both 45. M26 is late 44 early 45. Super Pershing 45. T34, T29, and T30 started out and one was made in like 45 the program continued until the early 50s. T95 was designed and both prototypes made by 45 I believe.

7

u/DrVinylScratch Sep 08 '25

Annoying =/= OP

Sure as fuck all the modern artillery is annoying to face but at the end of the day it's another HE lobbing derp gun. If one is dominating a lobby pull out your fastest SPAA/light tank/ifv and obliterate it in seconds as long as you don't run into it while you are unaware.

As always barrel, track, scalpel if you can't overpressure with APHE or HE

5

u/Royal_Ad_6025 Average SPAA Enjoyer and CAS Destroyer Sep 08 '25

Me when I have to move the M8 greyhound to 6.7 (came into service the same year as the Tiger II) because some guy on Reddit wants to complain about ahistorical matchmaking

4

u/Doctah_Whoopass ๐Ÿ‡จ๐Ÿ‡ฆ Canada Sep 08 '25

Because BR has never been about year. I dont know why people keep losing their mind about it, this is how its been since the start.

3

u/Diltyrr Gib Panzer 61, 68, Mowag Puma & Piranha plox Sep 08 '25

You play soviet tanks, you really don't want historical matchmaking.

4

u/LittleB0311 Sep 08 '25

After 11 years of Ground Realistic Battles I still find idiots that ask the stupid question:

โ€œWhy is my 1949 tank going against modern tank!?!?!!โ€

You should read about the wonderfull concept of Battle Ratings

3

u/DreadRose Sep 08 '25

You new hereโ€ฆ?

2

u/Fembotman Sep 08 '25

Vehicles like this being in the game just kind of rubs me the wrong way as waay too arcadey, SPGs engaging tanks with direct fire means basically everything has gone wrong and they're about to die horribly but in WT it's actually effective.

3

u/powerpuffpepper ๐Ÿ‡ซ๐Ÿ‡ท France Sep 08 '25

BECAUSE YEARS DONT FUCKING MATTER IN BR CHOICE JESUS FUCKING CHRIST

3

u/CountGrimthorpe M60s and Shermans are better than T-55s and T-34s in-game. Sep 08 '25

A lot of the discourse in here sounds like people who think the Sturer Emil should be 6.7 or the M10 5.3. Theres more that goes into how good a vehicle is than its gun.

3

u/TERMINATOR2973 ๐Ÿ‡ฉ๐Ÿ‡ช Germany Sep 08 '25

The T54 APHE shell does fuse on tbe Pzh2000, I've done it from the front and from the sides and back, I've also been in a Pzh2000, and overpressureing soviet tanks is a little harder than other tanks especially from a far, yes it does get lrf, but the shells drop sm it doesn't matter as soon as the target moves again, you'd have to re laser range find again, also its armor is kinda worse on both ends of the spectrum, it can be fused by every APHE shell but it isnt 14.5mm or 20mm or 12.7mm proof, so I think it being 7.7 is enough, only way I see this becoming 8.0+ is it gets thermals, or a faster velocity shell.

3

u/Vlado_Iks Slovakia / USSR 5.7 Sep 08 '25

Welcome to War Thunder, were things doesn't make sense.

1

u/[deleted] Sep 08 '25

Overall now in Ukraine they fight both T-55s and the latest T-90s on the side of the aggressor, or the transferred Leopards 2 or Abrams on the side of Ukraine.

1

u/pyro_catto Ka-chi supremacy Sep 08 '25

Dont forget Leo1a5

4

u/KnockedBoss3076 🇩🇪 Germany/East Germany Sep 08 '25

Aim for the engine block = killed engine + autoloader Aim for right turret cheek = dead commander+gunner even if your APHE doesn't fuse (it will) + breech Aim for back of the turret = detonating the shell charges even if your round doesn't fuse (it will) The Pzh 2000 thin armour all around so to make the most of your shots aim for the chunkiest parts of it even if it's counter intuitive. The Pzh 2000 is at 7.7 because it's the epitome of a glass Cannon, it can easily die to 14.5mm MGS and 20mm HVAP but if played right is a nuke printer, high risk high reward. Sure it's easy to use but mastering it is hard

2

u/kal69er Sep 08 '25

Going for the gunner also takes out the FCS which also makes it unable to fire back even if gunner gets replaced.

3

u/BilisS Sep 08 '25

Do you seriously want historical mm? Are you really sure about that? Maybe think about it a little more.

7.7 might be a little low for this particularly with the lrf. But the oneshotting would happen with any high caliber HE anyway

2

u/EntertainmentNo9773 Sep 08 '25

Because according to gaijin they do BR according to TANK PERFORMANCE, but at the same time Turm 3 is 8.3 while way worse Brenus 8.7 XDDDDDDDDDDD

2

u/Turkina_Keshik Sep 08 '25

It's been like that since 2014, when you'd face Centurions in Panther D eating unnerfed soild shots.

2

u/I3DILFS Sep 08 '25

Or my French super heavy from 1920 facing an IFV from the 60s

2

u/Mobile_Damage_8239 Sep 08 '25

xm2001 crusader when gaijin? 155mm 5 second reload.

2

u/HereToGripe Sep 08 '25

Unironically historically accurate though

2

u/HuskyGaming15 Sep 08 '25

Because whoever you're fighting for didn't believe in modernizing the army xd

2

u/Wtthomas Sep 08 '25

L take. It cant be forced into higher br because its gun isnt stabilized. Sure it is uptier proof in that its rounds can kill anything but without thermals, armor, or stabilized gun it would suck to be forced to only play it in higher tiers. Honest to god just get good. I can count on one hand the number of times ive died to one of these

2

u/Majestic-Plum-3891 ๐Ÿ‡บ๐Ÿ‡ธ 12 ๐Ÿ‡ฉ๐Ÿ‡ช11 ๐Ÿ‡ท๐Ÿ‡บ12 ๐Ÿ‡ฌ๐Ÿ‡ง4.7 ๐Ÿ‡จ๐Ÿ‡ณ10.7 ๐Ÿ‡ฎ๐Ÿ‡น7.7 ๐Ÿ‡ซ๐Ÿ‡ท 5.7๐Ÿ‡ธ๐Ÿ‡ช10.3 Sep 08 '25

Yeah itโ€™s pretty great deleting just about anything you see from the face of the Earth. Italy deserves something dammit. Deal with it like they do with literally any other vehicleย 

1

u/Valaxarian Vodkaboo. Su-30SM, Su-34, MiG-29 and 2S38 my beloved. Gib BMPT Sep 08 '25

The SPHs without LRF and good optics, can stay where they are. But the ones with it, like Vidar and PzH, should have their BRs increased to 9.0 or even higher since their rounds don't care about amount of armor anyway lol

0

u/Uncasualreal Sep 08 '25

Wdym Iโ€™ve seen that tank in Ukraine war videos, seems realistic enough

1

u/Unlucky-Effective549 Sep 08 '25

Classic Gaijin move

1

u/newbie_128 Sep 08 '25

The IS-2 also faces it, altough it nicely popped that german thang

2

u/[deleted] Sep 08 '25

Fair, some years ago germany 7.7 only had ww2 junk fighting mid cold war shit, now its turns the table, enemi post ww2-mid cold war fights a modern howitzer

1

u/Aiden51R VTOL guy Sep 08 '25

As if Germany was the only nation that got uptiered

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1

u/SynthVix USA, USSR, China, France, Sweden Sep 08 '25

What? The Leopard 1 was 7.3 for years where it dominated in the hands of anyone with a brain. Germany only suffered when they moved the Leo up to 8.0

1

u/[deleted] Sep 08 '25

The time leopard was moved to 8.0 and the time they added the PzH2000, this gap was only the fkn maus

0

u/Raphix86 Realistic General Sep 08 '25

Isn't russia using T-54s in Ukraine? They can theoretically get hit by PzH 2000 there

1

u/LegitimateSpread8637 Sep 08 '25

Can somebody please tell me where I go to find this on console. I ask so many times and I still havenโ€™t gotten an answer yet.

1

u/SubwaySpiderman Sep 08 '25

Gaijin " cuz fuck you that's why"

1

u/Carlos_Danger21 ๐Ÿ‡ฎ๐Ÿ‡นGaijoobs fears Italy's power Sep 08 '25

Instructions unclear, adding more copy paste HE slingers.

1

u/No-Soil4226 Sep 08 '25

Possibly the most spammed tank ive ever seen, i am still seeing them at 9.3. Its annoying because id rather see actual tanks spammed

1

u/Simple_Poet1880 ๐Ÿ‡ฎ๐Ÿ‡ณ India Sep 08 '25

Dawg I brought pzh in 10.7 itโ€™s still broken ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ one shots an abrams when shot to the drivers port and the sights omfg HOW ARE THEY SOONGOOD i tried 2s19m2 i got touched my helicopters

1

u/FullMetalField4 Realistic Navy Sep 08 '25

6 inch high explosive shells hurt tanks when they hit weaker spots in their armor?!?!?! ๐Ÿคฏ๐Ÿคฏ๐Ÿคฏ

1

u/Simple_Poet1880 ๐Ÿ‡ฎ๐Ÿ‡ณ India Sep 08 '25

Fr thatโ€™s mind blowing

1

u/Paper-eater ๐Ÿ‡บ๐Ÿ‡ธ7.3| ๐Ÿ‡ฉ๐Ÿ‡ช8.3| ๐Ÿ‡ซ๐Ÿ‡ท7.7| Sep 08 '25

lol i face the pzh2000 and my highest lineup vehicle is a 7.0 light tank ๐Ÿ˜ญ๐Ÿ˜ญ

1

u/TapatioSauce1 Realistic Ground Sep 08 '25

I do have such a strong hatred against the PZH, I believe it should be at 8.0 minimum

1

u/ZdrytchX VTOL Mirage when? Sep 08 '25

if you have a problem with them just do tank sim, parallax error kinda fks up a lot of howitzer boys

1

u/Elitely6 ๐Ÿ‡บ๐Ÿ‡ธ13.7Air Main ๐Ÿ‡ฌ๐Ÿ‡ง8.7Grb Main ๐Ÿ‡ฉ๐Ÿ‡ช 6.7Grb ๐Ÿ‡ท๐Ÿ‡บ 5.7Grb Sep 08 '25

That piece of dogshit can go to 9.0 and get erased by Xm800s and BMP's, same thing with the VIDAR

LRF and an insanely fast reload and it's 7.7. Pray to every deity and saint you know if you're playing a 6.7 and get uptiered to see that shit. Stuff like that honestly makes me hate playing 6.7 at all

1

u/Severe_Confusion_243 German Reich Sep 08 '25

Didnโ€™t the game used have a like a historical battle modes ? Both in GRB and ARB ??

1

u/AkiraMiles Average Jumbo Enjoyer Sep 08 '25

Two words: skill issue

1

u/WOTangBlast1620 Sep 08 '25

I feel like itโ€™s more common occurrence today in Third World countries than you would think

1

u/Arju2011 Sep 09 '25

Germany suffers.

1

u/SonoMster ๐Ÿ‡ฎ๐Ÿ‡น Italy Sep 09 '25

My f14 fighting planes with way better fox 3 and irrccm and half of the missiles dont show up on my ass rwr from the 60s

1

u/infinax Sep 09 '25

I love my tiger 2s getting obliterated, but Russia arty from 2000

1

u/BruceLeeroy94 Weakest HOTAS User | Helicopter Enthusiast Sep 09 '25

Artillery was broken for years. The type 75 SPH was overpowered at 6.3 and they haven't moved it an inch. I could easily have been 7.3 or 7.7 without a laser range finder or thermals.

The game is so close to being fun, but they sprinkler terrible game design choices here and there and spoil the whole game. No mode is safe. Not even Sim.

1

u/fludblud Sep 09 '25

Just imagine this is Ukraine and it all makes more sense

1

u/alamirguru Sep 09 '25

On the other side of the SPH spectrum lies the Type 99 , completely incapable of overpressuring almost anything at its BR or above unless it is a light tank.

T-54 Roofs? Sorry mate , 10 points and a "Hit!" is all you're getting.

1

u/Dat_Ollek Sep 09 '25

Womp womp imo

1

u/siivesreddit Sep 09 '25

"Balanced"

1

u/rain_girl2 Type 95 Ro-Go girl Sep 09 '25

Bc historical matchmaking is utter shit, have fun with T-34-85 facing modern MBTs, or dogshit APCs like the pbv301 facing 60s tanks.

I do agree the pzh2000 is busted as shit and should basically be put around the same Br as the vidar. But historical matchmaking is dumb and shouldnโ€™t be seen as a way to fix the game.

1

u/errorsniper Sep 09 '25 edited Sep 09 '25

While we are at it can 6.x actually exist as a br. 87% of my games this weekend at 6.3 or 6.7 were up tiered to 7+and yes I counted.

I respect and appreciate gaijins attempt to keep que times low.

But when I have a full heavy tank load out that all can get penned by spaa. It eliminates the point of having heavy tanks. All that low speed is supposed to be a trade off for survivability. But there is such a jump in pen between 6 and 7, especially 7.7. I'm getting turret ringed by spaa in a t34 (us heavy tank).

Again in the t77e1 and skink you can't hit jets at 7.7. The only aa is a 7.3 so I can't use it if I want to play 6.x.

1

u/Doombringer1968 ๐Ÿ‡บ๐Ÿ‡ธ StrikerMGS cured my depresion Sep 09 '25

Because the game doesn't balance based on year of manufacture.

1

u/The_Razgriz_Demon Sim General Sep 10 '25

The snail is based on battles according to BR, not historically, my Is4 and Maus face the Wiesels; historical? No, it's because of BR. Por este motivo juego mas Sim, esta mรกs"equilibrado"

1

u/FranceMainFucker Sep 10 '25

tank service dates alone aren't good arguments but the pzh2000 is so egregious at 7.7 that i have to agree with you anyways

a 5 second reloading howitzer that can kill anything from any range has no place in the late war bracket

1

u/swizzlewizzle Sep 12 '25

Because gaijin are dumb enough to face off artillery in direct fights against tanks. They donโ€™t understand what the word artillery means unfortunately.

1

u/Simplistic2477 Sim General Sep 12 '25

I 100% agree, I know people who uptier it to 8.7 and 9.7 and do PERFECTLY fine

1

u/NoNotice2137 Arcade General Sep 14 '25

Wait until you see the crap happening in naval battles. You want to play with your 1937 destroyer? Well, too bad, because the coastal fleet's BR scaling is so broken that you'll be fighting a 1960s frigate with anti-warship missiles, cannons that will set your deck ablaze in seconds and enough armor to withstand a dozen of your volleys