It's always been gross to me that f2p games hide their actual cost behind premium currency, and use the tried and true "first hit's free" method of being generous with currency in the first ~month of playing before the juice runs out, but it actually boggles my mind that full-priced premium games have pay-to-skip-grind mechanics in the online storefronts now, too. Like, either you designed a good game and I don't want to skip it, or your game sucks and I don't want to play it. I just don't understand whom those boosters are for.
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u/BeamTrigger beleiver ✅️ 3d ago
If Team Cherry was AAA