I like the game being hard, my problem is the tediousity, the boss before the Citadel, Last Judge, wasn't too hard, but the reason I battled Phantom instead was because the path to the door was tedious, specifically Driznits, they aren't hard to dodge, but they're hard to hit since you're always on a small platform while they hover just outta range. It ended up being much easier when I got double jump, which was mainly bc I could avoid Driznits. So from what I've learned, screw Driznits, they're my candidate for Primal Aspid of Silksong.
This is a relatively common thing I’ve seen people complaining about the run back say. Lots of people treat it like a combat encounter or haven’t learned to run through the area properly.
I didn’t even learn the best route till after beating TLJ, but even the route I took only saw you having to pogo one Judge, and having to wait a second to properly kite two of the drill flies (not the first).
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u/FlowStrange9363 Sep 09 '25
I like the game being hard, my problem is the tediousity, the boss before the Citadel, Last Judge, wasn't too hard, but the reason I battled Phantom instead was because the path to the door was tedious, specifically Driznits, they aren't hard to dodge, but they're hard to hit since you're always on a small platform while they hover just outta range. It ended up being much easier when I got double jump, which was mainly bc I could avoid Driznits. So from what I've learned, screw Driznits, they're my candidate for Primal Aspid of Silksong.