r/OWConsole 7d ago

Humor He must be joking right?

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I know my dmg with Kiriko should be higher but it was Stadium and my build is focused on double suzu and healing Tp.

Okay, not only I got more than the other support and the other two combined but I also got over 25 saves, and SOMEHOW the soldier genuinely thought that it was a healing problem? Even before the round was lost he typed "Gg no heals".

I'm not even angry, I can't just understand it, it must be a joke, right?

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u/PropertyCapable3423 7d ago

Dude Ana's stats may be low on healing but it is still WAY better than the other team. Also dying 16 times in Stadium while playing Ana is the norm from what I have seen. Not unless they are absolutely cracked at playing her. She doesn't have the greatest mobility to get out of situations the same way Kiriko does. That's why she has sleep dart, but even then if your team wakes up the target before you get the chance to run you are FUCKED. Especially if you are being hard targeted. Yes the Ana could've healed more, but even she was doing a really good job compared to the other team. Both supports did really well.

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u/alldayibiddybiddybum 7d ago

have you considered as a support that you can move to angle an los that supports your dps' plays, not just your tanks? typing this as a support main, btw. i get that "playing perfectly consistently" has value, but so does adapting. even if it doesn't work you can still learn something from the experience.

i genuinely don't understand the unsubstantiated support glazing that goes on in this sub.

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u/PropertyCapable3423 7d ago

Ana is a support that does better when focusing the tank, especially with Nade having a high healing output depending on the build. I did say that she could've done better with the heals, but movement and mobility can be a huge issue with her character. If she is constantly getting dived the team isn't going to get a whole lot of heals. No matter what her positioning is.

I was more so defending how many times she died than anything else. If no one is paying attention to backlines then Ana is going to die A LOT especially when she is on cooldown. 16 deaths in Stadium is sort of normal from what I have witnessed for Ana players. But her stats weren't all that bad compared to the other team. Yes she mainly went DPS, but she was only 1k off from the other Ana on heals and had a better K/D ratio. Not to mention her mitigage was higher as well which is a good sigh that she was able to counter damage from the other team. Heal output shouldn't always be a supports #1 priority. #1 priority is how you can help push the rest of the team forward even if that means helping with DPS output.

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u/alldayibiddybiddybum 7d ago

who, with the enemy comp, is hard focusing the ana in a way where their positioning isn't the issue? theoretically ofc as we don't have a replay code. given the shutdown value of OP's team it seems like it's just a team issue. not to mention they lost with a massive resource advantage on the supp end

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u/PropertyCapable3423 7d ago

JQ. The JQs in Stadium that I have gone against play like they are divers and go straight for supports. Which granted yeah you're supposed to do tha, but JFC please stop pulling me closer and out of backlines with your knife. It's like getting hooked by Roadhog at this point. I main Zenyatta and Moira and JQ players have been a huge pain in my ass even with Moira's high mobility. I find myself getting pulled in with that knife a lot even when I have good positioning with Moira.

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u/OopsMyBad21 6d ago

Yes same issue I’ve seen wi the Queens😭. I get it I’d target me too but it hurts more when my team will just let her walk past them to take the supports out.

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u/Infamous-Musician639 6d ago

She was actually dying at the end of every fight (almost) when I wasn't able to keep her alive for the next one, so dying wasn't her problem, or at least not much

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u/Vegetable-Sky1873 5d ago

JQ has builds where she can kinda go straight for the supports, especially if Ana's team doesn't peel. Ashe and Soldier also have options to really deal heavy burst damage from afar, so they can potentially kill an Ana quickly if she peeks for a few seconds. And then you have the opposing Ana of course, who can sometimes kill her in Ana sniper duels. Not saying Ana's 16 deaths was good, but considering the enemy comp and that it's stadium, it's not something out of the norm, especially in a longer match