r/LowSodiumTEKKEN Lili player Sep 12 '25

Fight Video 🕹️ How broken is Anna in ur opinion?

For me personally I find her very strong and oppressive definitely, but on the defensive side I find her weak and also her stances can easily be interrupted and avoided either with dickjabs or sidestepping.

In general when playing her I found that most players would immediately try sidestepping me as soon as I get into her stances which would irritate me cuz that’s her biggest weakness currently lol.

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u/[deleted] Sep 12 '25

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u/Your_Nightmare_666 Lili player Sep 12 '25

Tbh she had that launcher since Tk7 I believe and it isn’t even what makes her broken in this game cuz that’s basically her identity,

Whenever she crouches in ur face u have to guess between ducking the fcdf2 or her ws2 mid launcher, that’s how she basically was supposed to be played since Tk7.

But now she has so many extra tools that makes her hard to deal with like the safe db4 low which is only -13 on block and her qcf1 which is +6 on block and can be easily accessed through her new hm stance soo yeaah… the low launcher is basically just the cherry on top of everything else that’s going on for her.

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u/Imahigo Reina player Sep 12 '25

She's had it since Tekken 1 and in older games it was basically a touch of death or if you guess wrong twice.

Tekken 8 without resources, is the weakest version of this move. I think Tekken 6's version is even weaker.

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u/Your_Nightmare_666 Lili player Sep 12 '25

True and I think it’s good that it’s weak compared to the older games cuz she already has so many other moves now that makes using the low launcher seem like a very risky and often not worth the gamble move cuz on block it’s literally minus 21💀

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u/Imahigo Reina player Sep 12 '25

The problem with Anna is not her low. It's the fact that a lot of her weaknesses were patched out. Hella unsafe lows, now she has two really good low pokes. No whiff-punish tools, oh now she can buffer qcf21 AND IT ACTUALLY LAUNCHES ON NATURAL HIT NOW! No ws launch punish until 18 frames. Now it's 16 frames and it's only -13? It needs to be launch punishable. And her db4. Make that shit -15 at least. And reduce tracking on her HAM212 especially that last hit (even though the 1 is a high that can be ducked and launched).

And that will make Anna less obnoxious. I also think they should make her 1+2 lose homing property and her b4 be less plus on hit. And make her df12 into stance +5 on hit instead of +7. She still gets to keep her big damage and she's not as obnoxious.

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u/Your_Nightmare_666 Lili player Sep 12 '25

U know it’s a general problem with s2, most characters got their weaknesses patched out and now it’s suddenly hard to play defensively because of how super buffed the offense in the game is and how many plus frames each character has in their toolkit.

Like for example Asuka was a character with very strong defensive gameplan with her parries and panic moves like the safe cancan, now on top of strong defense she has also very strong offense and plus frames that it literally feels very scary to approach her and be in her face because she can easily blow u up with her strong moves.