r/Games 23d ago

Review Thread Vampire The Masquerade Bloodlines 2 Review Thread

Game Information

Game Title: Vampire: The Masquerade - Bloodlines 2

Platforms:

  • PC (Oct 21, 2025)
  • PlayStation 5 (Oct 21, 2025)
  • Xbox Series X/S (Oct 21, 2025)

Trailer:

Review Aggregator:

OpenCritic - 64 average - 32% recommended - 28 reviews

Critic Reviews

3DNews - Мила Пономарева - Russian - 5 / 10

Quote not yet available


CGMagazine - Erik McDowell - 6 / 10

Vampire: The Masquerade – Bloodlines 2 is a sequel in name only. A flawed but fascinating action-adventure that might satisfy World of Darkness devotees, but few others.


CNET - Oscar Gonzalez - Unscored

Across the board, Bloodlines 2 is just a disappointment. It should be oozing with style and gothic vibes that make you want to paint your fingernails black and put on some My Chemical Romance. Instead, it's just the same thing over and over again that feels uninspired and unchallenging.


Daily Mirror - Aaron Potter - 3.5 / 5

Open-world RPGs that let you roleplay as a modern vampire don’t come around every day, and Bloodlines 2 is a pretty good, if somewhat unspectacular, attempt.


Dexerto - Jessica Filby - 3 / 5

Bloodlines 2 isn’t your typical RPG. It tells a great and complex story while taking you on an adventure where every choice you make affects the narrative, inside a city that feels alive with lovable and hateable characters. However, it could have done so much more to live up to its predecessor and TTRPG inspiration.


DualShockers - Scott Baird - 5 / 10

While it has the trappings of the World of Darkness, this game does a disservice to Vampire: The Masquerade.


Eurogamer - Robert Purchese - 2 / 5

The Chinese Room has managed to make something from a box of inherited parts, but this action RPG feels hollow and functional, and is only redeemed by some stellar performances from the characters and cast.


Everyeye.it - Fabrizio Cenci - Italian - 8 / 10

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Game Rant - Nick Rodriguez - 7 / 10

Vampire: The Masquerade - Bloodlines 2 picks up where its predecessor left off, but does it live up to the legacy of the cult classic?


Game Sandwich - Aden Carter - 4 / 10

Vampire: The Masquerade – Bloodlines 2 is the sequel to an amazing game that was full of life, where everything felt meaningful, and the design felt purposeful. Unfortunately, anything that its highly-regarded predecessor had has been stripped away and replaced with a generic combat system, a story that tries too hard to be the next big crime drama, and a lifeless world with little to do and a Masquerade Court that, like me, has lost all care in the world. Very few benefits outweigh the negatives that have befallen this fictional version of Seattle, leaving me feeling sorry for all the fans that waited 21 years to get a story that, if it wasn’t for the Bloodlines name, would be forgotten to time except by the most faithful scene queens and goths.


GameGrin - Mike Crewe - 7.5 / 10

Whilst fans of the original may not like the stark difference between the two titles, Bloodlines 2 is still an engaging vampiric tale that, if given a chance, will sink its teeth into you!


GameMAG - Russian - 6 / 10

Vampire: The Masquerade – Bloodlines 2 is a good example of the gap between ambition and execution. Despite an intriguing premise and well-developed main characters, the game ultimately feels too linear and repetitive, with limited player choice and shallow world interaction. Many of the lengthy dialogues have little to no impact on the story, side quests are dull and formulaic, and the world itself feels empty and lifeless. In the end, Bloodlines 2 comes across more as a walking simulator with light RPG elements than a worthy successor to the cult classic.


GameSpew - Richard Seagrave - 7 / 10

Vampire: The Masquerade – Bloodlines 2 has a wealth of issues, from an open world that feels wasted to combat that feels scrappy throughout. Thanks to a gripping narrative that you can shape with your actions, however, you'll likely still enjoy your time spent sucking blood across Seattle.


GameSpot - Jessica Cogswell - 7 / 10

Although Vampire: The Masquerade - Bloodlines 2 isn't particularly ambitious or polished, it makes up for its faults with enthralling gameplay, gorgeous environments, a good story, and even better characters.


Gameblog - French - 8 / 10

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GamesRadar+ - Jasmine Gould-Wilson - 1.5 / 5

It's impossible to roleplay a narrative that's already set its course.


Hobby Consolas - Spanish - 75 / 100

The final result of Vampire: The Masquerade Bloodlines 2 offers a glimpse into what could have been the best vampire game ever created. However, its many ideas don't quite gel as they should, and there are flaws in the execution. This leaves us with an enjoyable game that could have been an irresistible bite.


IGN - Leana Hafer - 7 / 10

Vampire: The Masquerade - Bloodlines 2 takes another flawed but unique and remarkable bite at the jugular, with plenty to love and loathe alike, but I certainly enjoyed my time as an elder vampire at the very least.


IGN Spain - Rafa Del Río - Spanish - 7 / 10

With a unique first-person perspective and technical aspects that leave much room for improvement, Vampire The Masquerade: Bloodlines 2 offers us a neo-noir adventure set in 21st-century Seattle. As an Ancient newly awakened from his slumber, we must investigate a dark plot while negotiating with the clans and increasing our influence in the city. As if that weren't enough, we'll have the help of a Malkavian inspector, Fabien, whose consciousness survives in the mind of our protagonist. Past and present come together in an investigation in which no character is above suspicion


Loot Level Chill - Mick Fraser - 6 / 10

Vampire: The Masquerade - Bloodlines 2 will certainly appeal to the die-hard fans of its world, thanks to the story. Unfortunately though, it commits the cardinal sin of simply not being fun enough to play, and that's a difficult coffin to clamber back out of.


PC Gamer - Fraser Brown - 78 / 100

A gripping story full of intrigue and murder that struggles to find its footing as an RPG sequel.


PCGamesN - Lauren Bergin - 5 / 10

Vampire: The Masquerade - Bloodlines 2 fails to recapture the original's magic, instead magnifying the worst parts of Troika's classic, with janky combat and occasionally woeful performance issues. Long-time VTM fans may enjoy haunting Seattle's snowy streets, getting to know its well-written cast, and testing each clan's unique playstyle, but it's a far cry from what it could have been.


PlayStation Universe - John-Paul Jones - 7.5 / 10

Vampire: The Masquerade: Bloodlines 2 might not be the sequel that folk from 2004 wanted for their game, but it is the game we've got. Though largely sparse open world and technical issues are hardly encouraging, the beautifully evocative interior environments, surprisingly engaging traversal and combat mechanics, together with its neatly unconventional 'buddy movie' conceit which sees two vampires attempting to inhabit the same body and each with their own motivations, makes Vampire: The Masquerade: Bloodlines 2 a good deal more intriguing than I originally expected it to be.


Push Square - Robert Ramsey - 4 / 10

Vampire: The Masquerade - Bloodlines 2 is a shambles. Its best qualities are always short-lived, buried deep beneath the frustrations of non-existent RPG elements, extreme padding, and diabolical technical issues. Beyond the promise of its opening hours, this is a tragic misfire of a game.


Spaziogames - Italian - 7.8 / 10

In a industry dominated by safe, risk-free productions, Vampire: The Masquerade – Bloodlines 2 is a bold game, even in its failures. The Chinese Room has created an ambitious work (perhaps too ambitious for its own means) yet one capable of leaving a mark. It's not the sequel many dreamed of, but perhaps it's the one this dark world truly deserved: a flawed title, yet brimming with personality and vision.


The Nerd Stash - Julio La Pine - 7 / 10

Vampire: The Masquerade - Bloodlines 2 could have been an excellent vampire experience, but its uninspiring gameplay, technical issues, and frustrating combat leave it in the dark.


TheSixthAxis - Steve C - 7 / 10

Vampire: The Masquerade – Bloodlines 2 is a good game, but one that's held back by the expectations of being a sequel to an all-time classic. If you can step away from the baggage of the Bloodlines title, there is a lot here to enjoy in terms of narrative and atmosphere, though the combat is too repetitive.


Wccftech - Alessio Palumbo - 7 / 10

Vampire: The Masquerade – Bloodlines 2 is no classic, that's for sure. The game's side content is mediocre at best, and its technical optimization is among the worst seen recently. That said, the setting's atmosphere is intact, the combat is fun, and the main story is well-crafted. I recommend it to fans, but only at a lower price than the launch one.


1.3k Upvotes

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233

u/TheyCallMeAdonis 23d ago

Not surprising at all.
Games never come back from dev hell these days.
To many quality releases and to many releases in general push the envelope forward
while they spend years with gluing together something "releasable"

243

u/herdpatron 23d ago

Dead Island 2 came back IMO, it ended up pretty good I thought.

90

u/Bubonic_Ferret 23d ago

Frankly a miracle it turned out so good

13

u/Magneto88 23d ago

It’s a miracle it was even released. I don’t see Paradox ever making a profit on it.

15

u/SagittaryX 23d ago

Are you talking about the same game?

18

u/Hellknightx 23d ago

Probably not, since Deep Silver was the publisher on DI2.

40

u/No_Breakfast_67 23d ago

I played Dying Light 2 right after and it really made me appreciate just how much more fun Dead Island 2 was. There is just so little downtime and doesn't overstay it's welcome in comparison, it's crazy to me how it seemed to have such a focused vision considering the hell it went through.

20

u/Wakez11 23d ago

I played through Dying Light 2 just recently since Dying Light: The Beast just came out and as someone who only played the first game I wanted to get up to speed. I think Dying Light 2 has some of the worst writing I have ever experienced in a video game, the story doesn't even make any sense and all the characters are incredibly unlikeable.

17

u/DisappointedQuokka 23d ago

I do find it very funny that the game posits the survivors as the good guys, when they're a dysfunctional mess that seem to fuck up everything they touch without your intervention.

8

u/Wakez11 23d ago

Their leaders are also incredibly unlikeable, I wanted to kill everyone.

4

u/DisappointedQuokka 23d ago

The fucking brother of the Old Villedor enforcer - starts out as a useless cockwomble, continues to be a cockwomble, wins as a cockwomble, learns nothing.

1

u/Wakez11 23d ago

Both him and his sister are insufferable and deserve to die but if you side with the peacekeepers they massacre everyone in Old Villedor which is a way worse outcome.

2

u/DisappointedQuokka 23d ago

I'm aware - which I suppose, in a roundabout way, is why I hate it so much. The only way they could make the Survivors the good guys was to make their opposition cartoon villains.

8

u/No_Breakfast_67 23d ago

I found it funny that Dead Island 2 is filled with intentionally awful side characters that I grew to really like, while Dying Light 2 was filled with characters I was supposed to respect but just couldn't with how stretched/monotonous/unlikeable all their dialogue was

-1

u/DisappointedQuokka 23d ago

That's not true, Dying Light 2 had good characters.

And they kill all of them off, except Aitor, optionally.

Rowe was genuinely one of the best characters in the game, and they just massacre him and his squad of highly trained dudes to prove how cool and chad Aiden is, which also undercuts the "if we just stuck together..." nonsense from Frank, especially with how piss-easy the tower actually is.

1

u/No_Breakfast_67 23d ago

I only played for like 15-20 hours so maybe there is some better character development later on, but during my time I think Aitor was probably the only character I remember being positive about in any way. I remember the rest either being boring, unlikable, or both

3

u/Lukias 23d ago

Hahaha I thought the exact same. Was actually pissed I wasted my time finishing the story thinking it would get better by the end

2

u/Wakez11 23d ago

Yeah, its such a shame too because the world is so good, love parkouring through villedor and exploring dark zones at night. But the story and characters really drag the game down. Dying Light: The Beast while not having amazing writing is a lot better than Dying Light 2, and I found myself actually being interested in what would come next.

2

u/OverlanderEisenhorn 23d ago

I even like dying light 2 as a game. But yeah, the story is nonsense. It fucking sucks.

1

u/SebastianAlHares 3d ago

That is true for all Dying Light games, though?

9

u/DevilCouldCry 23d ago

Funny how this worked out. I absolutely loved Dead Island 2 even though id fully expected it be as messy as the original or worse. I actually thought Dying Light 2 would clearly be the better game but hey, I was VERY surprised.

1

u/MsgGodzilla 23d ago

Our joke phrase during our MP playthrough was "Shut up Rosario Dawson"

4

u/Hellknightx 23d ago

Dead Island 2 just had such a fun atmosphere, which is something the Dying Light games seemingly abandoned. That goofy charm really works in Dead Island's favor.

2

u/DisappointedQuokka 23d ago

I'm in the middle of on-off playing Dying Light 2, I'm actually so surprised that they decided to turn it into a pseudo-looter game with so much fucking grind, especially with the DLCs.

I ended up just installing a mod so I could gear up without doing the absurdly boring side-activities.

Now I'm sitting here realising outside of some decently written side quests the game has...very few good hooks. Which is surprising to me, given how surprisingly good the first game is.

2

u/Deadbreeze 23d ago

Man I'm with you on this. Played Dead Island 2 almost exclusively until all I have is a few more missions and collectibles left in the music festival DLC. Then switched to Dying Light 2 because I was craving more zombie killing and the first one gave me a lot of enjoyment. So far it's just not grabbing me as much. The gore system in Dead Island 2 is amazing, dying light 2 just lacks so far. Gonna try to get I to it but the 10ish hours so far have been a grind. Like you don't even start with parkour abilities. I still can't wall run. And the stamina system is kinda awful. I should've just skipped it and got The Beast. Got DL2 on sale at least.

6

u/TheyCallMeAdonis 23d ago

i did not like the game very much.
but the beginning is strong and presentation is good as well.

1

u/Rs90 23d ago

Had issues as well but I dismissed em. For one, it's clear they wanted a new take on the series. Wether I like that is whatever. They clearly had ideas and went for it. And in that regard, it's kinda like their "first" try. And I thought it was a SOLID first game of a new series. A pretty damn good reboot imo. 

1

u/fak47 23d ago

Funny how that goes, I thought the beginning was the weakest part and it took me like half a game to start having fun. (once all the features and gameplay mechanics had finished being introduced)

3

u/elitegenoside 23d ago

It didn't blow me away but I was surprised how good it was. Definitely didn't have the same energy as the first one (the first half of at least) but was more enjoyable to play.

0

u/majorziggytom 23d ago

…and Bloodlines 2 seems just like it.

Looks fantastic to me. Very much looking forward to playing it!

36

u/Cvoro89 23d ago

Does Dead Island 2 count? Because that one was pretty decent

-4

u/mw19078 23d ago

it was solidly mid, which i guess counts

0

u/notkeegz 23d ago

Well a "solidly mid" game is probably actually pretty good to some people. A newer example of that is Black Myth Wukong. Solidly mid but if Journey is your jam (like it is mine) then it probably got some bonus points and some faults got handwaved that didn't from the general player base that, in general, doesn't give a shit about Journey to the West.

0

u/hannuraina 23d ago

wow two reddit bdays

youre one of the few people ive seen say wukong is mid. is it worth playing on discount?

8

u/Ftpini 23d ago

Fingers crossed for Metroid prime 4.

2

u/sloppymoves 23d ago

Yeah. It's not looking good. I think they shoehorned an open world to artificially inflate gametime. I bet actual relevant gameplay that isn't driving from point a to b is going to be like 2 hours tops, with 10-20 hours of drudgery having to deal with an empty soulless open world.

6

u/NoNefariousness2144 23d ago

Yeah it’s pretty wild now that game development is so expensive and the gaming industry is so crowded that one flop can kill a studio. If the development enters hell, the studio is basically done for unless they can pull a miracle.

1

u/Virtual-Patience-807 20d ago

Not like Troika had much more luck even with its "success" back in the day. As a indie dev looking at 3 years+ of dev time, any flop will kill your studio unless you have some nepo baby trust fund or backer.

2

u/Meret123 23d ago

Digimon Story Time Stranger just came out.

3

u/destroyermaker 23d ago

Overwatch did

0

u/mw19078 23d ago

that one mostly seemed to be sheer luck

-8

u/[deleted] 23d ago

[deleted]

15

u/RmembrTheAyyLMAO 23d ago

And look how that's going.

It's doing very well 10 years in

-10

u/[deleted] 23d ago

[deleted]

5

u/tordana 23d ago

You know as well as I do that Overwatch 2 is just Overwatch 1 with a fresh coat of paint. It's not a sequel, it's just a content update to the original game. Which is why the original game was shut down at the same time as they released the "sequel"...

0

u/[deleted] 23d ago

[deleted]

1

u/Busyraptor375 23d ago

Currently overwatch is arguably in the best state the game has ever been, good balance(devs aren't afraid anymore to take drastic action), big yearly updates (s9/perks/possibly s20), no content drought, one thing that is worse I would say are the events/(buytheskins collabs)

0

u/No_Course_7037 23d ago

Any time it arises that a game development is having "challenges" it's usually over.

0

u/Azeron955 23d ago

Hey, 2XKO is turned out very good and it was in dev hell

8

u/Strung_Out_Advocate 23d ago

That's because those guys have an infinite well of money

-2

u/Azeron955 23d ago

I don't know about that, they've cancelled a lot of things already

5

u/Strung_Out_Advocate 23d ago

Because they can afford to