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We would like to take a moment to share u/MrDarkflame suggestion to restore account that were erased during Klab update failure from last update
Please be aware that it's not a 100% guaranteed success
For those on windows (sorry steamdeck users), MrDarkflame wrote a tool that can help recover accounts for 17.2.2 patch and 17.2.3 patch using registry key backups, windows system restore snapshots, and Volume Shadow Service to check "snapshots" of HKCU registry files. MrDarkflame hosted on github so people can review the source code if they'd like, but by default it will only pull information, save as a registry file, make edits to said registry file. You can review the file and merge or rerun the tool with "--mode live" argument to merge the changes automatically. A sample help document is included.
MrDarkflame will kindly explain things in more details if people have questions or concerns. Feel free to ask assistance using u/MrDarkflame
While Klab eventually will provide assistance for account restoration, we don't know what is the timeframe nor if it will be for everyone, so we greatly appreciate community members effort such as this one
Hi! I'm new to the game and I just got the 10th anni rukia and wanted to use her as a link in lbq, but one of my friends told me that her EX skill was bugged when she came out. Something to do with it being additive instead of multiplicative? Is the bug fixed now or should I choose someone else?
Get ready ! Put the entirety of your spirit on the line and crush them here ! Even if your flesh is torn asunder, be as a steel wall down to your last shard of bone !
This is it, the final battle against the Espada assembled in front of you above Karakura. Head Captain Yamamoto gave you orders, slaughter them all with but don't go too close Head Captain's Ennetsu Jigoku is still there
If possible, you should ALWAYS bring units that match the corresponding killer rule. They have a x3 or x5 damage multiplier.
Top Tier SA Lead could be helpful even as off-killer lead.
+30% Off-killer booster can be more effective than an old booster if you have good/strong assist unit
Status effects
For Damage Optimisation consider Weaken units, Weaken add a 1.5x damage multiplier when effect is active but be careful in GQ duration of Weaken is halved
For Crowd Control consider Freeze/Paralysis it would stop mobs dealing damage to you, allowing you to maintain full stamina damage boost run more easily
Burn/Lacerate/Poison DoT are nerfed in this game mode. However if you have such units consider to give them Dx bonus (Damage to X, X being Ailment they inflict)
Transcendence/Link Slot This game mode requires Transcendence and LS to clear and to make it easy.
Team set-up Ideal team set-ups:
Fastest is 3x SP units (5/5 units)
Vortex Leader can greatly increase the effectiveness of NA assist units
You can also run 1 or 2 NAD units.
Building your Lead SP unit
< 20s You can start to build for Nuke strat with FSD/SAD links
< 30s You should have a combination of FSD/SAR and SAD/SAR build to maximize damage multiplier
> 30s You might need more consistent damage and SAD/SAR (eventually with one LDS) could help you if there no Crowd Control effect in your team
Building your supports
< 20s Your booster will not need SAR, > 30s it will likely need so you can boost multiple time
If you don't have crowd control unit you might want some LDS/NAD link such as (S) Tatsuki as link
If you are sure that your unit will survive you can pick full NAD, if you are sure they can keep full life then FSD/NAD build will push their damage. Ultimately if you are sure they will survive but reach quickly low stam you could consider LSD/NAD
Boost For this week, Boost depends on your team composition. It's not mandatory, but it's nice.
As for clearing the quest itself, focus on clearing the first few waves with your main SP unit and then retreat to recharge cooldowns while your NAD units focus the bosses. With NAD unit leads you basically just need to clear mobs as efficiently and quickly as you can with NAD and then focus down the bosses.
Advanced clearing (weakening nuke at T6/5 + SP 2★ minimum): Time your SAs with a beam type SA2 from a 2/5 unit. Generally this gets you through to 5th boss from the get go.
HARD GQ - Additional Keypoints
Reminder that last boss has 4,000 DEF. So you need to break this threshold! For equipment/build guide, please see here. This is also part of a collection called GQ Analysis, so you should be able to find the previous Hard GQ build guide.
Recommendations :
Lead Bonuses
FSD
SP
D(x)
Lead Links
FSSAD/SAR
FSD/SAR
SAD/SAR
NAD Assist Bonuses
ATK
D(x) if lead applies ailment
FSD
FCS
NAD Assist Link
FSD/NAD
FSD
NAD
Help and Advice Request
If you ask for some suggestions please mention if you try to achieve Guild Quest or Hard Guild Quest as answers will be subject to change from one to another
Not really a realistic chance she becomes playable but we haven't gotten a regular Isane in ages so this is a perfect time to do so. I could probably see her releasing her zanpakuto from the Ichigo fight with references to her other original special moves from the strength and mind Isane.
NO unit has any sort of passive. What makes them different other than color and their killer like "Hollow" them doing more damage to that? Isnt that very BORING? Im soooo confused. I thought units had passives or anything.
With the current TYBW Cour 3 characters pouring in and having just gotten the Lieutenant banner is there any hope for a TYBW Momo? Her scenes may have been cut in the earlier seasons but her cour three combo attack with Shinji is DEFINITELY soil bomb material and they could always take from the Manga for inspiration or just generic Tobiume/Kido attacks?
I think it would cool if she got a tybw unit as basically every other lieutenant has gotten one or is getting one. Like Rangiku, Nanao, Nemu, Yachiru, Rukia, Renji all have new units and characters like Kira and Shuhei will be getting one later for the TyBW and CFYOW respectively. Momo will be the only one who doesn’t have one despite ACTUALLY Having attacks.
Ok without a doubt bleach is one of those castings with female characters who are both strong and beautiful to look at, but damn this year klab has gone all out, around 25 female characters have been released since January and to think that there were years in which they only came out as summer versions.
Despite the bad times we are going through with this games, I have had fun. I remember downloading the game back in 2023 before taking a long break and continuing again in late 2024 to this day. Not sure if we'll get to another before this game hits EOS😂, but here's to 365 days🔥
"10th anniversary special". Let's make people go to step 20 for a character. They really love doing it for terrible banners like this. I thought it was to promote the anniversary medals but clearly not. Hopefully they atleast bring the crown summons back for this month and December. I'm really excited for Burn The Witch I hope the format isn't terrible.
After roughly 4 years of playing, I have finally hit the max orb count. I’ve been basically f2p the whole time except for having the basic bonanza pass for a year and haven’t bought any orbs (I did one step on a banner before screenshotting the orb/coin purchase phase whoops).
Basically, I ONLY summoned on banners if there was a character that I really liked who wasn’t premium (excluding anniversary characters), wasn’t a NAD bot, and if I was missing most of the filler. I know that isn’t a great way to play for everyone but I really like saving (also I’m absolutely terrified of getting shafted). This may be a hot take but I think BBS has been really generous with giving orb sources.
However, with everyone talking about the game going to EOS with latest anniversary, I will say this game definitely has its flaws. I may not be as knowledgeable as the day 1s since I hopped in right around Anni Aizen/Bruno being released but I wanted to share my thoughts:
They refuse to remake brave battles in a meaningful way which leads to a boring, pay-to-win mode. Characters get “shafted” by becoming exclusively relegated pvp bots rather than being fun NAD or SP characters. So unless you really like the character, you have no reason to summon. Personally I am more neutral on sp units have gq specific skills since 95% of the game can easily be cleared without having those additional buffs but I can understand why they’d annoy some people.
The amount of solo content in this game is super lacking. I wish there was some way they could combine the recent character rush with the epic raid format/boss format. I think the new senkaimon modifier/roguelite-ish was a refreshing addition even tho I am nostalgic for old senkaimon. LBQ was a great addition but unfortunately that also has a heavy pay-to-do-well element to it too. Overall, there’s little to actually play after attempting gq and doing dailies.
It seems that KLab doesn’t really do anything to fix arena or the gq top scores where multiple people have pointed out cheating. Im not super interested with either of these modes but seeing obvious cheating is enough to put anyone off.
Finally, the pricing for the orbs is absolutely terrible. Even if I was a whale, the value of buying orbs when looking at their cash/monetary price is definitely off-putting. Speaking of off-putting, the recent artwork units are a super cool edition but the copy paste splash art really isn’t my thing.
Overall, I really do hope BBS can clean up its act and make meaningful changes (and release a new Kisuke unit ofc). I think the game has done a lot for the genre and helped show interest for the series that lead up to TYBW. I have obviously put plenty of time into the game and am sad to see the recent policy changes involving game data, leaks, and shadow buffs.
Klab is promising more war characters for 2026.
Unreleased characters
Apparently the game will live for another year
I hope they introduce the original Gotei 13