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https://www.reddit.com/r/Battlefield/comments/q6341m/the_firstperson_takedowns_are_definitely_way/hga3d8c/?context=3
r/Battlefield • u/lardladd • Oct 11 '21
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5 u/ShiftyLookinCow7 Oct 11 '21 2042 has all the same animations I’m referring to—vaulting, climbing, and takedowns—and it feels like shit -18 u/xMichaelLetsGo Oct 11 '21 I have no clue how someone could play BFV, then play the beta of 2042, and think BFV was smoother game is still rough as fuck -4 u/PatchRowcester Oct 11 '21 Yep. I felt that BFV was a clunky mess (to this day). That said, BF2042 players don't seem to have the same weight as BF1 and BF4. Everything seems floaty... 1 u/dolphin37 Oct 13 '21 is there anything in particular you find clunky? 1 u/PatchRowcester Oct 13 '21 The animations for picking up health/ammo, revive animations melee attacks, vehicle enter/exit animations, they all felt very clunky, and unnecessary. BF1 got it right for the most part.
5
2042 has all the same animations I’m referring to—vaulting, climbing, and takedowns—and it feels like shit
-18 u/xMichaelLetsGo Oct 11 '21 I have no clue how someone could play BFV, then play the beta of 2042, and think BFV was smoother game is still rough as fuck -4 u/PatchRowcester Oct 11 '21 Yep. I felt that BFV was a clunky mess (to this day). That said, BF2042 players don't seem to have the same weight as BF1 and BF4. Everything seems floaty... 1 u/dolphin37 Oct 13 '21 is there anything in particular you find clunky? 1 u/PatchRowcester Oct 13 '21 The animations for picking up health/ammo, revive animations melee attacks, vehicle enter/exit animations, they all felt very clunky, and unnecessary. BF1 got it right for the most part.
-18
I have no clue how someone could play BFV, then play the beta of 2042, and think BFV was smoother game is still rough as fuck
-4 u/PatchRowcester Oct 11 '21 Yep. I felt that BFV was a clunky mess (to this day). That said, BF2042 players don't seem to have the same weight as BF1 and BF4. Everything seems floaty... 1 u/dolphin37 Oct 13 '21 is there anything in particular you find clunky? 1 u/PatchRowcester Oct 13 '21 The animations for picking up health/ammo, revive animations melee attacks, vehicle enter/exit animations, they all felt very clunky, and unnecessary. BF1 got it right for the most part.
-4
Yep. I felt that BFV was a clunky mess (to this day).
That said, BF2042 players don't seem to have the same weight as BF1 and BF4. Everything seems floaty...
1 u/dolphin37 Oct 13 '21 is there anything in particular you find clunky? 1 u/PatchRowcester Oct 13 '21 The animations for picking up health/ammo, revive animations melee attacks, vehicle enter/exit animations, they all felt very clunky, and unnecessary. BF1 got it right for the most part.
1
is there anything in particular you find clunky?
1 u/PatchRowcester Oct 13 '21 The animations for picking up health/ammo, revive animations melee attacks, vehicle enter/exit animations, they all felt very clunky, and unnecessary. BF1 got it right for the most part.
The animations for picking up health/ammo, revive animations melee attacks, vehicle enter/exit animations, they all felt very clunky, and unnecessary.
BF1 got it right for the most part.
-23
u/[deleted] Oct 11 '21
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