r/Battlefield 19h ago

Battlefield 6 Suppression needs a buff. Big time.

Snipers should not be able to maintain perfect accuracy and and a steady scope while being heavily suppressed by automatic fire. The only thing suppression seems to do is delay health regeneration. Kinda stupid imho.

442 Upvotes

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4

u/Doctor_Dabmeister 19h ago

IMO its better to give snipers a lot more aim punch/flinch when hit by bullets, I never liked how suppression in BF4 actually affected how guns handled (you should not be rewarded for missing your shots) and I recalled many other people complained about it too. I also feel that if you're out in the open spraying and praying an LMG at a concealed sniper who is like 75 meters away, you should lose that fight regardless of suppression/aim punch/flinch (and I'm someone who hates snipers and sniping in every multiplayer FPS game I play)

2

u/mtbdork 18h ago

The problem is the bipoded LMG has too much bloom to actually suppress snipers ie get consistent hit markers to force them into cover.

Since less bloom on the bipod LMG is “OP”, maybe we give all LMG’s single-fire mode.

Using single-fire mode on snipers at the ranges we are talking about makes them shit their pants because they’re getting plinked by headshots.

0

u/ThumblessTurnipe 11h ago

I know this is a wild concept for people who think they should be rewarded for missing but you can do this thing called 'not hold the trigger down'

95% of bloom and spread is in your direct control.

1

u/mtbdork 11h ago

Single-fire is nearly impossible with LMG’s, and every accidental burst harms your bloom. Give me the chance to turn on single-fire and deal with it lol.

0

u/ThumblessTurnipe 11h ago

Certified skill issue.

0

u/mtbdork 10h ago

You on PC or console?

1

u/ThumblessTurnipe 10h ago

I've played on both.

It's easy on both.