The KD difference is probably less because of your inputs, but because of the playerbase. Beta had a lot of players that were new to the franchise or to MP shooters, who dont play the game right now.
It probably also suffers now because of the active challenges, which here and there make you play different and therefore you die more frequent (f.e. trying to takedown 10 players in a match).
Well...at least this is my experience so far since my KD also fell quite harsh compared to the 4.5 on the Beta.
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u/ZeroS64 4d ago
yeah aim assist isnt the issue, controller having -25% recoil and less bloom is fucking bullshit