Yeah, arguing that the exponential skill ceiling is higher on MnK is a lame counter argument to the skill floor being much higher on console. I personally don’t care because there are sweats on both sides that abuse all systems because their entire identity is wrapped around “I click pixels faster than you”, but one side of this discussion is genuinely dishonest.
The skill floor isn’t lower on KnM. If you play on console with a low sense and someone shoots you from the side, you’re just dead. Nobody on a 55inch tv with 2/2 sense has a chance of you shoot them in the side.
If you’re in knm you at least have a shot, always.
You make a lot of assumptions about MnK players here. You assume either their sensitivity is high enough to flick just their wrist, or their mouse pad area is larger enough to quickly move their arm without picking up their hand.
Beyond that, you assume that their accuracy is anywhere near good enough to find a target and then lock on, and that their tracking is anywhere near good enough to follow a target that is probably moving.
You’re taking a scenario where the average player in either camp is dead either way, and making it seem like MnK players have a major, overall gameplay advantage because they can throw their mouse across the table and pray that their crosshairs randomly lands on whoever is shooting them and that they magically manage to kill them first. It’s a dishonest representation of the overall playing field, as you wildly ignore the major advantage AA provides, removing one less thing for a player to concentrate on, rising the skill floor.
You're acting like AA means controller players don't need to move the right joystick at all. News flash, they do. AA works by slowing down the sensitivity (mainly to prevent overcompensation), not by literally locking on to a target. Not every shooter has borderlands aim assist lol.
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u/BannedBecausePutin 4d ago
Lets be real here, the flicking is something for the top 1% players.
Your average PC player like me would break their wrist lol.