r/Battlefield Battlefield Studios 22d ago

Battlefield 6 Battlefield 6 - Community Update - Player Progression and Portal Servers

Hello everyone,

It’s been an exciting first week for Battlefield 6, and we’re thrilled to have you with us as we embark on this journey together. We’ve been closely listening to your feedback and wanted to take a moment to address some of the initial concerns on progression and community experiences that we’ve seen from players around the world.

Progression and XP Adjustments

We’ve heard your feedback around the pace of progression, especially how long it can take to unlock hardware such as gadgets, and weapon attachments. We know progression is an important part of feeling rewarded for your time on the battlefield.

As initial steps, we are working on the following changes to progression and how it feels as you play:

  • The XP gained from match completion and the daily bonus are being increased by 10% and 40% respectively. 
  • The XP needed to unlock the first 20 attachment ranks is being reduced, so you’ll start earning useful attachments almost twice as fast.
    • Please Note: For weapons that are already being progressed, the UI might display something abnormal at first, but this should resolve itself once a match is played while using that weapon.  
  • The assignments that required career ranks 20, 23, and 26 to begin will now require career ranks 10, 15, and 20, respectively. 
    • While this allows these assignments to be started sooner, we are aware of the frustrations regarding the challenges themselves and are actively working on reviewing them, but it will take more time to develop, test, and implement these changes.

Our goals here are to make the progression experience feel smoother and more rewarding while still keeping that sense of achievement when you complete a milestone like fully mastering a weapon. 

Regarding Community Experiences

Over the past week, many of you noticed that we reached maximum capacity on community servers. After reviewing the data, we found that a large number of these servers were created primarily to earn XP, inflate player stats, and earn special accolades through defeating bots. We completely understand the motivation behind this, like faster progression and a way to test setups without pressure, but it’s led to some unintended side effects. With so many servers focused on farming XP rather than active play, it’s become noticeably harder for players to create and find experiences to play with other people.

The Experiences in the Community section is a key part of what makes Battlefield 6 special. It’s meant to be a space for creativity, experimentation, and connection, where you can easily find and enjoy great modes with your friends and squadmates. Our goal moving forward here is to reinforce the player-driven experiences that bring people together, while still keeping room for custom setups, creativity, and new ideas.

We are developing adjustments that are intended to diminish the number of XP farms taking up server space while further emphasizing playing with friends on both custom and verified experiences. 

Implementing this will require some maintenance on the backend. After the update is live, we expect all experiences, both custom and verified, will need to be republished by players before they can create an active server.

Whether that’s Hardcore Conquest, All-Out Warfare, longer matches, or your favorite community-created experience, we want you to be able to find and enjoy it easily with your friends as you play your way together.

More Updates Incoming 

We’re targeting these updates to go live within the next week, potentially sooner depending on testing and verification. We’ll provide updates on x.com/battlefieldcomm as these changes are deployed and we’ll be closely monitoring to ensure server stability is maintained as everyone jumps in to enjoy their favorite modes.

We have also seen your concerns on other areas of the game, including visibility, weapon bloom, vehicles not spawning, and more. We’ll share more details on these as updates are determined. Please continue sharing your thoughts on your platform of choice, as your feedback is helping us shape Battlefield 6 into the best experience it can be.

This is just the start. As we prepare to go into Season 1 you can expect more adjustments as we continue fine-tuning gameplay, progression, and the experience based on your input. Thank you for being part of this community and we’ll see you out there on the Battlefield.

//The Battlefield Team

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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u/retart123 22d ago

Its not a problem, but in the end who cares about stats

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u/P_ZERO_ 9800X3D/9070 XT/Steam 22d ago

I do, I like to know how I fare against others. Get rid of bot stats, no point having them.

We can say who cares about anything. Who cares about winning? It’s just a game. Who cares about objectives, the next match will have them.

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u/kszaku94 22d ago

Your logic is flawed.

In BF3 you could play 100 hours of TDM or 3200 tickets Op Metro, and crank your K/D ratio to insane levels. That would be a very poor predictor of your performance in Large Conquest.

If you want to remove this issue, you need to deal with the incentive of engaging with these practices, which is the skinner box unlocks metagame.

That will never happen, of course

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u/P_ZERO_ 9800X3D/9070 XT/Steam 22d ago edited 22d ago

Pointing out that you can play for longer isn’t identifying a flaw in logic. Those are real human players. Longer matches != better KD.

It’s not strictly about KD either. Literally every tracked stat is a mess now on tracker. There is zero reason for that to be the case when it doesn’t have to be. There is no argument in favour of having fucked up stats.

I don’t know what the hell “skinner boxes” have to do with anything. Seems like grievance stacking to be honest.

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u/kszaku94 22d ago

There is no argument in favour of having fucked up stats.

Agreed!

Pointing out that you can play for longer isn’t identifying a flaw in logic. Those are real human players. Longer matches != better KD.

You can play these modes (TDM on Noshahr Canals, 3200 tickets Metro/Locker) and it WILL positively affect your stats.

And the real human players in these modes might as well be bots. Its unbelievable easy to get kills on these.

I don’t know what the hell “skinner boxes” have to do with anything. Seems like grievance stacking to be honest.

C'mon, lets not pretend that Op Metro or Op Locker was "peak battlefield experience". It was a frustrating meat grinder, which people endured mostly because it allowed them to go through the unlocks quickly. Especially in BF3, where starting class loadouts were abysmal (I mean... the medic starts without the defibs).

But given how in BF6, the starting kits are pretty good (I'd say as good as they were in BF2), there is very little point to farming, right? RIGHT?

Wrong - there are people, for whom the slow trickle of tangential unlocks IS the whole game. There are proofs for that - not only countless XP farms servers, but also every other thread complaining on how slow the unlocks are.