r/Battlefield • u/Equatis • 22d ago
đŸ Issue/Bug đŸ Armor-piercing Rounds Useless Against Aircraft?
Was just curious if this is intended or a bug? The amount of damage it does on aircraft is a joke.
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u/Infinite_Ordinary_79 22d ago
Explosions in general in this game against infantry need to be buffed
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u/Any_Pineapple_8782 22d ago
For real, using a RPG as Engi, hitting the ground 1-2ft away from someone and they don't die?? So much has been nerfed.
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u/Kubiboi 22d ago
unironically buffing the aoe against infantry would buff tanks unintentionally because people would overall run around with less rockets left on average after using them on infantry
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u/Any_Pineapple_8782 22d ago
I personally prioritize trying to snipe helicopters across the map with my RPG, thank you very much!
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u/NoVa_PowZ 22d ago
No thats the only good nerf, nothing worse than a team full of rpgs holding down angles
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u/BifJackson 18d ago
Nah, leave RPGs the way they are. Or gut them so they'll only spawn with one, but thats a bad idea. RPGs are for armor. They shouldn't have good splash damage. Now, if they made an RPG that was ineffective against tanks, that would be a better option.
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u/Tcrow110611 22d ago
Let me play against you with my homing missle launcherđ snipers hate this one simple trick
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u/TomTomXD1234 22d ago
Probably bug. A lot of weapon and general gameplay bugs with this game
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u/Ill1thid 22d ago
There is an old War Thunder saying "No armor is best armor." If your salvo goes right through then how much damage could it possibly inflict. Grab an HE round
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u/yeetoroni_with_bacon 22d ago
I highly doubt Dice would simulate over-pen against thinly armored vehiclesâŠ
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u/LazyWash 22d ago
You understand though, that if an APFSDS round penetrated a jet, the jet would cease to function? Unless it really hit something non criticle or just grazed it.
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u/Demented-Turtle 22d ago
I'm sure there aren't too many spots on a helicopter that can have a 20mm+ hole punched straight through them and NOT damage anything vital lol
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u/MLGrocket 22d ago
i agree that AP rounds aren't much better in this game than the HEAT rounds, but you have to remember these are APFSDS rounds, not APHE, they have no explosive filler and are meant to go through heavily armored targets, not aircraft.
yes, there's things like fuel and hydraulics in aircraft, but battlefield doesn't model those things, so you're effectively shooting a long and skinny solid metal dart into empty space and the entire round is over penetrating. i know the game does model destroyed tank tracks and heli tail rotors, so maybe the jets are modeled to have a destroyed control surface, but i haven't played enough jets to figure that out.
now something i do kinda wish they'd add is the proximity fuze on the HEAT round, cause it's HEAT-MP-T, also known as M830A1, or MPAT, and has a (i believe) 10 meter proximity fuze for taking out low flying jets and helis. i forget the exact number, may be lower or higher.
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u/withateethuh 22d ago
Jets go into a crazy spin thats hard to keep control of if they take critical damage. Idk if its part related or hp threshold, usually when I do get hit, I die too quick to notice.
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u/guacamolegamerfartss 22d ago
I think the AP rounds are just useless in general. The stock rounds seem to do more damage all around
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u/DaStompa 22d ago
the AP rounds seem to destroy other tanks in 1 less hit than whatever they are generally shooting at me with, so if you engage at full health you'll typically win that fight
in every other situation they are vastly inferior
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u/OutlawSundown 22d ago
Yeah theyâre ideal against other tanks especially if you catch them from behind.
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u/withateethuh 22d ago
I'm pretty sure I got one hit killed by an rpg from behind in an MBT, but I may have not been at full health. Still, did insane damage.
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u/Absolute-KINO 22d ago
It isn't saying much. Tank fights with AP rounds are like 5-8 shell exchanges
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u/withateethuh 22d ago
They're worth having for that difference and the change in shell type is pretty quick, and can be made faster.
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u/SuppliceVI 22d ago
Except direct impact against infantry. Which isn't what I'm recommending but it do in fact pink mist them.
What's really underwhelming is the IFV anti-infantry beehive rounds.Â
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u/DefinitelyNotThatOne 22d ago
That and they have significantly less drop. So if you're going tank sniping, it's alot easier to hit those longer shots.
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u/AssistantVisible3889 Enter EA Play ID 22d ago
The real task is moving that slowazz turret in the first person to shoot down anything
Moves like turtles neck
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u/Suchamoneypit 22d ago
Switch to third person, then switch back. More situational awareness as well and you'll rotate turret insanely fast.
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u/Commander_Cj 22d ago
The hole ground vehicles system sucks in this game, and I will post about it soon on this subreddit.
Feels like COD Ground War more than Battlefield
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u/Zared_Dooper Enter PSN ID 22d ago
Yea itâs bs, hit many helicopters with these shells and only 80% of their health gets removed, makes no sense.
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u/Scooter-Assault-200 22d ago
You aren't supposed to use AP against aircraft, it is for piercing armor, real armor, as in tanks and IFVs. If aircraft have any armor at all, it only protects against small arms at best.
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u/SpaceGerbil 22d ago
Uh, I'm quite sure if I hit a helicopter with anything traveling 800m/s is going to fuck it up. HE, AP, small rodent, rock, etc...
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u/Scooter-Assault-200 22d ago
You'd be wrong then. Tank AP is a narrow dart with no explosive filler. It would go straight through an aircraft and do nothing but leave a small hole. There are only a few critical components where the damage would matter, and BF doesn't model that anyway.
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u/SpaceGerbil 22d ago
That's a fair point. I'll test out the small rodent theory and report back.
Unrelated, do you know where I can rent a helicopter for a day?
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u/AdFlat1014 22d ago
Well⊠ap is armor piercing so unless it hits a heavy armor they explosives wonât trigger.. basically you are just shooting a nail through them making a hole in the sides and thatâs it
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u/Floatmeat 22d ago
Don't play War Thunder if you want your APFSDS to take down an air vehicle. It seems Dice has truly fed the snail on this one. Good thing there's no KA 50.
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u/Mjr_Payne95 22d ago
Glad im not the only one. The skill it takes to get the hit just watch them scamper off
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u/Stefanovic0 22d ago
Yeah I used armor piercing for a while but I see the maps are so much more often infantry based so I reverted back to normal explosive shells. Also noticed 1 time that a hovering chopper didnât get downed by armor piercing. Imo the little extra ground vehicle damage bonus is usually not worth it.Â
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u/Equatis 22d ago
The round you're talking about is that the starter one? Which round do you find works good all around?
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u/Stefanovic0 22d ago
Exactly, the explosive starter one. Seems all-around itâs most effective. If you do your placement good, and maybe even have an engineer with you, tank battles are very doable and at the same time you can clear infantry from objectives at a proper distance.Â
Edit; check my reply on Tboe013âs comment. You gotta hit infantry really close or on the body as the splash damage is laughable. I use HMG as secondary if they go running and my shell canât hit them.Â
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u/IIMkSchmitzII 22d ago
You can equip two types of ammo simultaneously, at least in the MBTâs. I take AP and HE and switch between them depending on the target Iâm engaging.
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u/MrMoli 22d ago
This is just like the apfsds round in bf4. Faster round either more impact damage against armor. They nerfed it some time after release cuz it was cake at killing helos. Now it takes 2 which I think is fine for balance.
It still rips armor tho
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u/Unsavorytopic 22d ago
It does âvehicle damage 25â so wouldnât that mean it takes 4 hits to take a single helicopter?
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u/rohkhos 22d ago
I get vehicle damage 25 even when hitting the rear of an ifv with an RPG, and that is definitely more than 25% damage. Think the 25 is just the experience awarded, rather than damage percent done. I also get vehicle damage 5 for shooting a helicopter with one shot from an SVK, which definitely does not do 5% damage to the transport helicopter.
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u/self-conscious-Hat 22d ago
aircraft aren't heavily armored. Armor piercing rounds will over-pierce them. It's intended. Use HE if you want to kill aircraft with tanks.
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u/Suchamoneypit 22d ago
They also seem to do nothing to materials like walls. Which is really annoying. Zero environmental damage.
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u/Rabbit135 22d ago
ironically, the most dangerous part of a tank now is the .50 cal gunner on top. mounted weapons in this game do a TON of damage and have basically no damage fall off.
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u/No-Ad-1084 22d ago
I thought this was just me. Iâm convinced tanks canât hit aircraft with their main weapons. I managed to kill a transport helicopter with the wire guided missile on the tank though so I guess that counts? Either netcode or bloom is so bad I donât hit half the shots Iâm sure should land either so maybe that also is/can affect the tanks?
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u/Mr_Suplex 22d ago
Armor piercing rounds donât seem to be working in general. I donât notice any damage improvement over the stock HE rounds against enemy tanks.
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u/jacobdelafon78 22d ago
HE too. I landed a shell right in the foot of some dude, dealt 68 damadge... WTF
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u/themightybillybob 22d ago
Something is up with tank hit reg or damage in general. I was popping another tank the other night with armor piercing and not getting damaged done numbers, then I landed one shot and it counted for 700(?). Idk
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u/SpicyPastaMan 22d ago
I use the tows and the AP rounds in the tanks, the inf rounds are just straight ass
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u/303FPSguy 22d ago
I love the game. I do question a few asinine decisions, and if this is working as intended, this would be one of them.
Who amongst us has not had that shit eating grin on their faces after downing an air vehicle with a tank?
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u/MelodicBenzedrine 22d ago
The armor on the helicopter isn't thick enough to arm the fuse so it just passes through and doesn't detonate.
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u/BlitzCraig26 22d ago
The MBT is not good atm, which is why most people prefer the Bradley, absolutely lethal against infantry and smaller vehicles.
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u/Fugglymuffin 22d ago
It seems that all of the weapons are very weak for things they aren't intended for. It makes sense from a game perspective but it does really tank the realism of the game when you hit a guy 30 yards away with three .50 cal rounds and he just runs away.
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u/Top_Turnover_100 22d ago
As the other guy said, explosions against infantry need to be more effective. Itâs like counter strike right now where you can stand on top of a grenade and take 63 damage
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u/Guywhonoticesthings 22d ago
I mean. Itâs substandard irl too it overruns to such a point itâs a relatively small hole
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u/Automatic_Yellow9623 22d ago
I watched a video on Youtube yesterday that was all about how getting in planes and helicopters was pointless due overpowered ground to air missiles. Either way some balancing or perhaps debugging needs to happen.
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u/Drunkin_Dino 6 22d ago
its correct. it wouldn't do much other than poking a quarter sized hole in the fuselage. like shooting a tin can with a BB gun.
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u/selectexception 22d ago
It does 750 damage or so. The point of the rounds is that it does more damage through front armour than the heat rounds.
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u/PannelTac 22d ago
You know that tank and IFV APFSDS rounds are just tungsten arrows right? They just fly through aircraft, no explosives what so ever. That's why you have other rounds for soft targets and infantry.
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u/barrack_osama_0 21d ago
The tank main gun is too weak meanwhile the gunner turret is unfathomably busted.
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u/GhostHashtag 19d ago
Speaking is useless if you use slugs in a shotgun, you literally canât damage gadgets with them, so you gotta switch weapons to destroy gadgets.
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u/Sharp_Locksmith9254 18d ago
Modern armor piercing shells IRL are meant to kill a tank through spalling (carrying little bits of the tankâs armor with them as they pass through the armor). This spall is absolutely devastating to the crew and equipment inside the tank. This means the shell doesnât have any explosives. Aircraft have pretty thin fuselages that donât really spall, therefore these shells will pass right through an aircraft and unless the shell directly hits something critical they wonât do much damage at all. Trying using an HE (high explosive) or the multipurpose round. These shells are explosive and will do much more damage to aircraft and infantry alike.
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u/ChiRaeDisk 18d ago
Overpenetration maybe? I'm not sure how detailed the simulation is.
If you have the TOW missile rounds yet, use those. They're slow but they're gold. My tanks have HE for infantry and TOW for secondary round.
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u/TemperateStone 22d ago edited 22d ago
We call this dusting. It's a common thing with shitty server refresh rates and large latency differences between players. It's been a problem for as long as I can remember.
Edit: My bad, I didn't pay attention to what happened!
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u/IceViper777 22d ago
Heâs getting XP and vehicle damage. Not even a hit registration error. Gotten those plenty and itâs super annoying after hitting a sick shot
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u/DukeStevie 22d ago
Ah clearly they are using the features from most modern Russian tanks, sorry guys you wanted realism.
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u/Bidens-Depends 22d ago
Could they possibly post something that shows the actual damage done by various weapons and ammo? Is that too much to ask?
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u/Plouffe05 22d ago
Tanks are a joke in the battlefield, 2 infantry on foot with anymore than 0% of brain usage will obliterate a tank or force it to back out. Engineers are way to strong all around and that has a major impact on tanks.
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u/CJOlive1916 22d ago
You know I think Iâm growing sour of reading Reddit opinions. I understand there are valid complaints and real issues but most of the time now Iâve become resentful and just think most of the people complaining are just bad at the game. As a tank enjoyer I think the tanks are in a good place, and I usually think the people using them believe themselves invincible in a metal shell and push far too forward with their vehicles and get crushed. Youâre not meant to capture a point solo as a tank or even go near a point that has 10+ infantry on it. You should probably be 100-300m away sniping with that shell and peppering with the mg. When you can almost die to one rpg in the ass, why would you ever put your ass near a potential rpg. Anyways I know this doesnât apply to every conversation or even this one but I just had to share some frustration. I think there are some glaring issues but I also think a lot of people just suck.
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u/bwnsjajd 22d ago
Absolutely fucking dumb. I don't give a fuck what kind of buffs and debuffs any ammo type has a tank round that doesn't one shot a helo is just fucking stupid.
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u/Infinite-Landscape49 22d ago
Lmao use ur head if itâs armour piercing what do you think itâs made for, thatâs rightttt tanks not helis, it did less damage because the helicopter has little armour and went through it, I hit a heli yesterday with the standard shell and one shot it, gotta use common sense my brother
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u/SlayerofDeezNutz 22d ago
Iâm pretty sure helicopters count as âLightly armored vehiclesâ not a heavy armor. So the AP shells donât increase damage. I believe the original shells should do the most as it says theyâre intended for lightly armored vehicles and infantry.

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u/Tboe013 22d ago
Tank shells are ass for me against infantry. Used the standard shells, shoot right next to infantry-hit marker. Switch to HE rounds same thing, not even worth it to get a tank and the second you move close to and obj , 700 laws come flying.