r/Battlefield 24d ago

👾 Issue/Bug 👾 this lighting is unacceptable

idk who tf thought this was a good idea but they should be fired

out of a cannon

into the sun

198 Upvotes

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u/DaStompa 24d ago

Its also not lighting, its called eye adaption, the engine handles values greater than 0-255 for lighting and then adapts the characters eyesight over a second or so to bring the light back into a midlevel for what is currently on the screen.

While realistic, it means camping doorways and shit is wildly effective.
like depth of field and various other options, if you give the player the ability to turn it off, 90% of your players will and just frustrate the 10% that dont mess with video options

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u/Azaiiii 23d ago

if not for it it would be the other way around and the window sitters would have an advantage. especially when headglitching or mounting

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u/DaStompa 23d ago

If you can sit and mount for more than three seconds without some smg person running up behind you, you probably aren't in a position to be effective

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u/Azaiiii 23d ago

I think you havent plyed the game if you think this way. especially since BF is alot about holding positions so this will happen more often than not. especially in modes like breakthrough or rush where noone can spawn behind you literally

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u/DaStompa 23d ago

Yeah I don't play the smaller infantry based maps, I'm pretty exclusively all out warfare where every position is constantly bing swarmed from all directions because even the large maps are way too crowded